Monotype Ghost Team Help

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    Alright. I'm not great at making a very good team. If you see my battles, you know how I am with making teams. My favorite type is ghost though. So here is the monotype ghost team. Critique is very much wanted.

    Jellicent (F) @ Rocky Helmet
    Ability: Cursed Body
    EVs: 252 HP / 144 Def / 4 SpA / 108 SpD
    Calm Nature
    - Recover
    - Scald
    - Hex
    - Dazzling Gleam

    Cofagrigus (M) @ Sitrus Berry
    Ability: Mummy
    EVs: 252 HP / 76 Def / 80 SpA / 100 SpD
    Relaxed Nature
    IVs: 0 Spe
    - Hex
    - Will-O-Wisp
    - Trick Room
    - Pain Split

    Dusknoir (F) @ Assault Vest
    Ability: Pressure
    EVs: 252 HP / 252 Atk / 4 Def
    Impish Nature
    - Ice Punch
    - Power-Up Punch
    - Earthquake
    - Shadow Sneak

    Trevenant (M) @ Lum Berry
    Ability: Harvest
    EVs: 252 HP / 252 Atk / 4 SpD
    Adamant Nature
    - Rest
    - Will-O-Wisp
    - Horn Leech
    - Leech Seed

    Sableye (F) @ Sablenite
    Ability: Prankster
    EVs: 252 HP / 252 Def / 4 SpA
    Bold Nature
    - Will-O-Wisp
    - Recover
    - Calm Mind
    - Dark Pulse

    Doublade (M) @ Eviolite
    Ability: No Guard
    EVs: 252 HP / 128 Atk / 128 SpD
    Careful Nature
    - Swords Dance
    - Shadow Sneak
    - Sacred Sword
    - Iron Head
     
    Other than hitting Dragons, Dazzling Gleam isn't doing much for Jellicent. The threat of Scald burns is generally enough to deter most physical Dragons from switching in. Jellicent's physical bulk isn't that good, really, meaning that it can't really make use of Rocky Helmet; that item is better suited for physically bulky Pokemon. A better take on specially defensive Jellicent is this:
    -Scald
    -Hex/Shadow Ball/Taunt
    -Will-o-Wisp
    -Recover
    Nature: Calm
    EVs: 252 HP/212 SDef/44 Spe
    Item: Leftovers
    Ability: Water Absorb

    Cofagrigus is doing too much at once. Trick Room sets should use an offensive set and spread to make the most out of the 5 turns. A better defensive Cofagrigus is:
    -Toxic Spikes
    -Shadow Ball/Hex
    -Will-o-Wisp
    -Pain Split/Snatch
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    This team lacks powerful attackers outside of Doublade. Dusknoir isn't one of those attackers because it lacks a good Ghost STAB. Have you even considered Gengar or Chandelure?

    Gengar:
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Taunt/Disable/Sludge Wave/Sludge Bomb
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    or
    -Hex
    -Taunt
    -Will-o-Wisp
    -Substitute/Sludge Bomb/Sludge Wave
    Nature: Timid
    EVs: 8 HP/248 SAtk/252 Spe
    Item: Black Sludge

    or
    -Shadow Ball
    -Sludge Bomb/Sludge Wave
    -Focus Blast
    -Taunt/Destiny Bond
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    Chandelure:
    -Fire Blast
    -Shadow Ball
    -Hidden Power (Fighting)/Energy Ball
    -Trick/Energy Ball
    Nature: Timid/Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Scarf/Choice Specs
    Ability: Flash Fire

    or
    -Shadow Ball
    -Fire Blast/Will-o-Wisp
    -Substitute
    -Taunt
    Nature: Modest
    EVs: 160 HP/156 SAtk/192 Spe
    Item: Leftovers
    Ability: Flash Fire

    Despite its offensively-leaning stats, Trevenant is better off using defensive spreads, given how it relies on defensive berries to function:
    -Substitute
    -Leech Seed
    -Will-o-Wisp
    -Phantom Force/Horn Leech
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Sitrus Berry
    Ability: Harvest

    or
    -Horn Leech/Shadow Claw
    -Will-o-Wisp
    -Leech Seed
    -Rest
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Lum Berry
    Ability: Harvest

    Under normal circumstances, Super Size Gourgeist now outclasses Trevenant, as it has better bulk to match its good support move pool:
    -Will-o-Wisp
    -Leech Seed
    -Synthesis
    -Seed Bomb/Shadow Sneak
    Nature: Impish
    EVs: 252 HP/160 Def/96 SDef
    Item: Leftovers
    Ability: Frisk

    While it seems tempting to have Doublade use Swords Dance to break things down, it has a tendency to get itself worn down fast in the process, given its bad Speed:
    -Gyro Ball
    -Toxic
    -Rest
    -Sleep Talk/Sacred Sword/Pursuit
    Nature: Sassy
    EVs: 252 HP/4 Atk/252 SDef
    Item: Eviolite
     
    So, does this mean I hit all the wrong points with this team?

    Um... but yeah. I will say that the Adamant nature on Trevenat is a mistake. Careful is what I would normally use it with with the second set with Leech Seed, Horn Leech, Wil-o-wisp and Rest. And yeah, Daziling Gleam on Jileccent I already learned isn't great. I was in a battle the other day against a dragon monoteam and it didn't even KO a Hydregon. Then the weakness policy activated on it.
     
    Last edited:
    Other than hitting Dragons, Dazzling Gleam isn't doing much for Jellicent. The threat of Scald burns is generally enough to deter most physical Dragons from switching in. Jellicent's physical bulk isn't that good, really, meaning that it can't really make use of Rocky Helmet; that item is better suited for physically bulky Pokemon. A better take on specially defensive Jellicent is this:
    -Scald
    -Hex/Shadow Ball/Taunt
    -Will-o-Wisp
    -Recover
    Nature: Calm
    EVs: 252 HP/212 SDef/44 Spe
    Item: Leftovers
    Ability: Water Absorb

    Co***rigus is doing too much at once. Trick Room sets should use an offensive set and spread to make the most out of the 5 turns. A better defensive Co***rigus is:
    -Toxic Spikes
    -Shadow Ball/Hex
    -Will-o-Wisp
    -Pain Split/Snatch
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    This team lacks powerful attackers outside of Doublade. Dusknoir isn't one of those attackers because it lacks a good Ghost STAB. Have you even considered Gengar or Chandelure?

    Gengar:
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Taunt/Disable/Sludge Wave/Sludge Bomb
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    or
    -Hex
    -Taunt
    -Will-o-Wisp
    -Substitute/Sludge Bomb/Sludge Wave
    Nature: Timid
    EVs: 8 HP/248 SAtk/252 Spe
    Item: Black Sludge

    or
    -Shadow Ball
    -Sludge Bomb/Sludge Wave
    -Focus Blast
    -Taunt/Destiny Bond
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    Chandelure:
    -Fire Blast
    -Shadow Ball
    -Hidden Power (Fighting)/Energy Ball
    -Trick/Energy Ball
    Nature: Timid/Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Scarf/Choice Specs
    Ability: Flash Fire

    or
    -Shadow Ball
    -Fire Blast/Will-o-Wisp
    -Substitute
    -Taunt
    Nature: Modest
    EVs: 160 HP/156 SAtk/192 Spe
    Item: Leftovers
    Ability: Flash Fire

    Despite its offensively-leaning stats, Trevenant is better off using defensive spreads, given how it relies on defensive berries to function:
    -Substitute
    -Leech Seed
    -Will-o-Wisp
    -Phantom Force/Horn Leech
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Sitrus Berry
    Ability: Harvest

    or
    -Horn Leech/Shadow Claw
    -Will-o-Wisp
    -Leech Seed
    -Rest
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Lum Berry
    Ability: Harvest

    Under normal circumstances, Super Size Gourgeist now outclasses Trevenant, as it has better bulk to match its good support move pool:
    -Will-o-Wisp
    -Leech Seed
    -Synthesis
    -Seed Bomb/Shadow Sneak
    Nature: Impish
    EVs: 252 HP/160 Def/96 SDef
    Item: Leftovers
    Ability: Frisk

    While it seems tempting to have Doublade use Swords Dance to break things down, it has a tendency to get itself worn down fast in the process, given its bad Speed:
    -Gyro Ball
    -Toxic
    -Rest
    -Sleep Talk/Sacred Sword/Pursuit
    Nature: Sassy
    EVs: 252 HP/4 Atk/252 SDef
    Item: Eviolite

    Oh, but that does remind me(and sorry for the double post). But on this team, I have considered replacing someone with Drifblim JUST so that I can have some Defog Support. Have any suggestions for that or how I can maybe incorporate it, or how much of a good idea that is?
     
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