Piplup - Hacker
Scripter
- 39
- Posts
- 12
- Years
- Age 30
- Seen Feb 2, 2014
Feel free to move this is it is is the wrong forum.
As I've been writing in C++ and becoming well at coding I've been getting ideas for a game. This game wouldn't be pokemon, but something similar. As most of us can agree, pokemon has been lacking in the recent years from storyline to the pokemon themselves.
What if there was something with the same concept (become stronger, capture monsters, compete), but better!? Here are a few of my ideas.
Monsters each have 3 stages in there lives. [Baby, mid-life, elder.]
Capturing a monster will not be at random depending on a ball. The ability to capture a monster will depend on the strength of your inner power that these monsters can see. The gain inner strength throughout the game.
The game will be a 3D game and you can travel the world as a whole, thoughout different countries.
There will be boss monsters, (I really hate calling them monsters, just haven't found a name for them yet) .. There will be a boss for every type of monster. You battle them all thoughout the game.
Feel free to post more features. Writing this will begin in about 3 months as I'm still learning C++ for 3D games.
Thank you :)
As I've been writing in C++ and becoming well at coding I've been getting ideas for a game. This game wouldn't be pokemon, but something similar. As most of us can agree, pokemon has been lacking in the recent years from storyline to the pokemon themselves.
What if there was something with the same concept (become stronger, capture monsters, compete), but better!? Here are a few of my ideas.
Monsters each have 3 stages in there lives. [Baby, mid-life, elder.]
Capturing a monster will not be at random depending on a ball. The ability to capture a monster will depend on the strength of your inner power that these monsters can see. The gain inner strength throughout the game.
The game will be a 3D game and you can travel the world as a whole, thoughout different countries.
There will be boss monsters, (I really hate calling them monsters, just haven't found a name for them yet) .. There will be a boss for every type of monster. You battle them all thoughout the game.
Feel free to post more features. Writing this will begin in about 3 months as I'm still learning C++ for 3D games.
Thank you :)