2Cool4Mewtwo
Pwning in Ubers since 1996.
- 1,182
- Posts
- 14
- Years
- Age 31
- Cerulean Cave
- Seen Feb 2, 2013
Outside of competitive battling, Swallow I could say is completely useless in most cases (unless you're too poor for hyper potions, etc.) and doesn't even compete with Spit Up (Believe it or not, spit up that has been charged 3 times is twice as powerful as hyper beam).
In competitive battling, healing moves can be very valuable. However, the likelihood of surviving 2-3 rounds for storing HP (50% for 2, 100% for 3) would be slim in competitive battling. Spit Up can do massive damage at once to "surprise" the opponent, but again, it would usually be hard to survive 2 or 3 rounds in competitive battling (In this case it's kind of like bide, but with set damage). Even then, I vote for Spit Up, because trying to endure 3 hits to recover is somewhat redundant (most of the times in competitive battling you won't survive 3 hits unless your opponent was trapped or set up on), while Spit Up has massive chance to OHKO the opponent provided that they're not ghost-types (300 base power is no joke, obviously)
So my vote for useless move goes to swallow.
In competitive battling, healing moves can be very valuable. However, the likelihood of surviving 2-3 rounds for storing HP (50% for 2, 100% for 3) would be slim in competitive battling. Spit Up can do massive damage at once to "surprise" the opponent, but again, it would usually be hard to survive 2 or 3 rounds in competitive battling (In this case it's kind of like bide, but with set damage). Even then, I vote for Spit Up, because trying to endure 3 hits to recover is somewhat redundant (most of the times in competitive battling you won't survive 3 hits unless your opponent was trapped or set up on), while Spit Up has massive chance to OHKO the opponent provided that they're not ghost-types (300 base power is no joke, obviously)
So my vote for useless move goes to swallow.