- 2
- Posts
- 12
- Years
- Seen Nov 11, 2012
[SIZE="a"]I gotta couple:
Pulsar: A bright light shoots outward, blinding and confusing opponents. POW: 50 ACC: 85 Type: Electric PP: 15
Cold Snap: The user suddenly stops the temperature, either freezing or flinching the opponent. POW: 40 ACC: 95 Type: Ice PP: 10
Turbulence: The user sends a gust of wind at the opponent, lowering Spd. PP: 15 Acc: 95 POW: 40 Type: Flying
Downpour: A cloud forms aboves the opponent, pelting it with rain and causing damage. Lasts 2 to 5 turns. PP: 15 Acc: 80 POW: 15 Type: Water
Pyro-kinesis: The user produces a enflamed ball of energy. Could produce a burn. PP: 15 Acc: 100 POW: 55 Type: Psychic
Microburst: A tornado is sent at the opponent, grounding Flying-types and Levitators. PP: 20 Acc: 100 POW: 60 Type: Flying[/SIZE]
Pulsar: A bright light shoots outward, blinding and confusing opponents. POW: 50 ACC: 85 Type: Electric PP: 15
Cold Snap: The user suddenly stops the temperature, either freezing or flinching the opponent. POW: 40 ACC: 95 Type: Ice PP: 10
Turbulence: The user sends a gust of wind at the opponent, lowering Spd. PP: 15 Acc: 95 POW: 40 Type: Flying
Downpour: A cloud forms aboves the opponent, pelting it with rain and causing damage. Lasts 2 to 5 turns. PP: 15 Acc: 80 POW: 15 Type: Water
Pyro-kinesis: The user produces a enflamed ball of energy. Could produce a burn. PP: 15 Acc: 100 POW: 55 Type: Psychic
Microburst: A tornado is sent at the opponent, grounding Flying-types and Levitators. PP: 20 Acc: 100 POW: 60 Type: Flying[/SIZE]