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My 5th gen Ou team

  • 4
    Posts
    11
    Years
    • Seen Jul 20, 2014
    How can i improve this team?

    Metagross @ Leftovers
    Ability: Clear Body
    EVs: 252 HP / 252 Def / 4 Spd
    Jolly Nature
    - Zen Headbutt
    - Bullet Punch
    - Ice Punch
    - Stealth Rock

    Garchomp @ Haban Berry
    Ability: Rough Skin
    EVs: 252 HP / 196 Def / 60 Spd
    Jolly Nature
    - Roar
    - Earthquake
    - Dragon Tail
    - Stealth Rock

    Gengar @ Life Orb
    Ability: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Focus Blast
    - Shadow Ball
    - Destiny Bond
    - Will-O-Wisp

    Blissey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature
    - Seismic Toss
    - Toxic
    - Heal Bell
    - Wish

    Blastoise @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 100 SDef / 56 SAtk / 100 Def
    Calm Nature
    - Rapid Spin
    - Ice Beam
    - Scald
    - Hidden Power [Grass]

    Infernape @ Expert Belt
    Ability: Blaze
    EVs: 180 Atk / 76 SAtk / 252 Spd
    Hasty Nature
    - Close Combat
    - Mach Punch
    - ThunderPunch
    - Overheat
     
    Last edited:
    Garchomp's not really one for Leftovers. You'd wanna give it a Yache Berry, Haban berry, or Focus Sash instead.

    Your Ferrothorn is absolute Taunt bait. Swap Toxic with Gyro Ball or Power Whip.

    Your Infernape has the EVs for its mixed attacking set, but the moves for its anti-lead set. If you wanna keep it as an anti-lead, the EVs should be: 252 Attack, 252 Speed, 4 Sp.Attack. Also give it a Sash instead.

    If you want it to be a mixed attacker, keep the current EVs, but give it a moveset with: Overheat/Fire Blast, Close Combat, Thunder Punch, Hidden Power Ice/Mach Punch/U-turn.

    Vaporeon's meant to wall/tank stuff. It's slow. And Wish works far better if you use Protect. So it should be like:

    Vaporeon w/Leftovers
    Ability: Water Absorb
    Nature: Bold
    EVs: 252 HP, 252 Defense, 4 Sp.Attack
    Moves: Wish, Protect, Heal Bell, Scald
     
    To add on, Ferrothorn is too slow for SubSeed:
    -Spikes/Stealth Rock
    -Leech Seed/Stealth Rock
    -Power Whip/Protect
    -Gyro Ball/Thunder Wave
    Nature: Relaxed
    EVs: 252 HP/48 Def/208 SDef
    Item: Leftovers

    Psychic doesn't see much use on Gengar because it already hits Fighting/Poison Pokemon hard enough with Shadow Ball:
    -Shadow Ball
    -Focus Blast
    -Substitute
    -Disable/Will-o-Wisp/Pain Split
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Black Sludge/Life Orb

    or
    -Shadow Ball
    -Focus Blast
    -Taunt/Hidden Power (Ice/Fire)
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash/Expert Belt

    Infernape sets should look like this. Infernape is also too frail for Roar, due to the move's negative priority:
    -Flare Blitz
    -Close Combat
    -U-turn
    -Mach Punch/ThunderPunch
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band

    or
    -Fire Blast/Overheat
    -Close Combat
    -ThunderPunch
    -U-turn/Hidden Power (Ice)/Mach Punch
    Nature: Hasty/Naive
    EVs: 180 Atk/76 SAtk/252 Spe
    Item: Life Orb/Expert Belt

    or
    -Fake Out
    -Stealth Rock
    -Overheat
    -Close Combat
    Nature: Hasty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Focus Sash

    or
    -Fire Blast/Flare Blitz
    -Close Combat
    -U-turn
    -Hidden Power (Ice)/Stone Edge
    Nature: Hasty/Naive
    EVs: 36 Atk/220 SAtk/252 Spe
    Item: Choice Scarf

    Roar seems tempting to phaze out opposing Calm Minders, but Raikou is better off simply attacking:
    -Calm Mind
    -Thunderbolt
    -Hidden Power (Ice)
    -Aura Sphere/Substitute
    Nature: Rash/Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Leftovers
     
    Thanks for the help guys. and ive used some of your feedback and changed my team to this

    Metagross @ Leftovers
    Ability: Clear Body
    EVs: 252 HP / 252 Def / 4 Spd
    Jolly Nature
    - Zen Headbutt
    - Bullet Punch
    - Ice Punch
    - Stealth Rock

    Garchomp @ Haban Berry
    Ability: Rough Skin
    EVs: 252 HP / 196 Def / 60 Spd
    Jolly Nature
    - Roar
    - Earthquake
    - Dragon Tail
    - Stealth Rock

    Gengar @ Life Orb
    Ability: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Focus Blast
    - Shadow Ball
    - Destiny Bond
    - Will-O-Wisp

    Blissey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature
    - Seismic Toss
    - Toxic
    - Heal Bell
    - Wish

    Blastoise @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 100 SDef / 56 SAtk / 100 Def
    Calm Nature
    - Rapid Spin
    - Ice Beam
    - Scald
    - Hidden Power [Grass]

    Infernape @ Expert Belt
    Ability: Blaze
    EVs: 180 Atk / 76 SAtk / 252 Spd
    Hasty Nature
    - Close Combat
    - Mach Punch
    - ThunderPunch
    - Overheat
     
    lol, I forgot Garchomp has a "support" set. Things is, you don't need Roar and Dragon Tail on the same set for Garchomp. Either change Dragon Tail to Dragon Claw, or change Roar to Fire Fang/Aqua Tail/Protect.

    Also, Metagross can't use Ice Punch until PokeBank is released. You'll have to put something else in that slot for the time being.
     
    Last edited:
    Thanks for the help guys. and ive used some of your feedback and changed my team to this

    Metagross @ Leftovers
    Ability: Clear Body
    EVs: 252 HP / 252 Def / 4 Spd
    Jolly Nature
    - Zen Headbutt
    - Bullet Punch
    - Ice Punch
    - Stealth Rock

    Garchomp @ Haban Berry
    Ability: Rough Skin
    EVs: 252 HP / 196 Def / 60 Spd
    Jolly Nature
    - Roar
    - Earthquake
    - Dragon Tail
    - Stealth Rock

    Gengar @ Life Orb
    Ability: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Focus Blast
    - Shadow Ball
    - Destiny Bond
    - Will-O-Wisp

    Blissey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature
    - Seismic Toss
    - Toxic
    - Heal Bell
    - Wish

    Blastoise @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 100 SDef / 56 SAtk / 100 Def
    Calm Nature
    - Rapid Spin
    - Ice Beam
    - Scald
    - Hidden Power [Grass]

    Infernape @ Expert Belt
    Ability: Blaze
    EVs: 180 Atk / 76 SAtk / 252 Spd
    Hasty Nature
    - Close Combat
    - Mach Punch
    - ThunderPunch
    - Overheat

    Stealth Rock is better off with a bulky spread for Metagross:
    -Stealth Rock
    -Meteor Mash
    -Pursuit
    -Earthquake/Hammer Arm
    Nature: Adamant
    EVs: 252 HP/96 Atk/160 SDef
    Item: Leftovers

    Support Garchomp should look like this. Having Roar and Dragon Tail is redundant, unless Garchomp is using RestTalk, and it's not ideal to do that:
    -Stealth Rock
    -Dragon Claw/Dragon Tail
    -Earthquake
    -Aqua Tail/Fire Blast/Protect
    Nature: Jolly
    EVs: 252 HP/196 Def/60 Spe
    Item: Leftovers

    If you want to use Destiny Bond on Gengar, use Taunt or Hidden Power Ice/Fire instead of Will-o-Wisp. Will-o-Wisp is best used with Substitute.

    Support Blissey should look like this. Choose between Wish + Protect or a full-on cleric set:
    -Wish/Softboiled
    -Protect/Aromatherapy/Heal Bell
    -Seismic Toss/Flamethrower
    -Toxic
    Nature: Calm
    EVs: 4 HP/252 Def/252 SDef
    Item: Leftovers
    Ability: Natural Cure

    In Gen V, Blastoise is outclassed as a Rapid Spinner. Make do with Starmie:
    -Hydro Pump/Surf
    -Thunderbolt/Psyshock
    -Ice Beam
    -Rapid Spin
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Leftovers
    Ability: Natural Cure

    or
    -Scald
    -Rapid Spin
    -Psyshock/Ice Beam/Thunderbolt
    -Recover
    Nature: Timid
    EVs: 248 HP/32 Def/4 SAtk/224 Spe
    Item: Leftovers
    Ability: Natural Cure

    lol, I forgot Garchomp has a "support" set. Things is, you don't need Roar and Dragon Tail on the same set for Garchomp. Either change Dragon Tail to Dragon Claw, or change Roar to Fire Fang/Poison Jab.

    Also, Metagross can't use Ice Punch until PokeBank is released. You'll have to put something else in that slot for the time being.
    The OP specifically said that this team is for Gen V, so Ice Punch is safe.
     
    yea idk how i didnt realize how silly dragon tail and roar are on the same pokemon, thanks guys lol. And i changed my moves for my other pokemon too
     
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