Today I started to get out of boring Randbats on the Showdown server and start the serious battling, and I decided "why not try NU to kick things off?" and after some research on Smogon, I decided to make my first NU team.
Since I'm new to competitive battling, any constructive criticism is highly appreciated if anything on my team needs changing.
Altaria @ Leftovers
Natural Cure
252 Atk/4 Def/252 Spe
Adamant
- Dragon Dance
- Outrage
- Earthquake
- Roost
I'm trying the offensive Dragon Dance set I found on Smogon. Outrage will serve as my main attack, doing loads of damage when I get a Dragon Dance boost in. Earthquake will allow me to check any Rock or Steel-types that would resist Outrage, while Roost is for healing purposes. The Leftovers is also there to ensure I heal a bit every turn. I decided to go with an Adamant nature so I can have that extra power.
Carracosta @ Life Orb
Solid Rock
252 Atk/4 Def/252 Spe
Jolly
- Shell Smash
- Waterfall
- Stone Edge
- Aqua Jet
I love how well this turtle pulls off Shell Smash, it makes it a feared opponent in NU. Waterfall and Stone Edge serve for my main STAB moves, Aqua Jet is there so I can finish off an opponent with a slither of health left (and get a hit in on fast opponents) and Shell Smash is where this set shines. I decided to choose Life Orb as my item so I can get some extra power on my attacks.
Golurk @ Leftovers
Iron Fist
176 HP/168 Atk/164 Spe
Adamant
- Stealth Rock
- Earthquake
- Shadow Punch
- Ice Punch
I always loved how useful Golurk is in battle, and the elemental punches gave it some extra edge come B2/W2. Stealth Rock is so I can set up an entry hazard against foes, Shadow Punch and Earthquake serve for my main attacks. Since I decided to run Iron Fist, I gave it Ice Punch which helps it keep Grass and Flying-types in check. The Leftovers is there to give it some extra healing every turn.
Serperior @ Light Clay
Overgrow
252 HP/64 Def/192 Spe
Timid
- Reflect
- Light Screen
- Taunt
- Giga Drain
I never liked Serperior as much as the other 5th Gen starters but I wanted to give it some love by having it be one of my defensive players. This is the popular Dual Screens set which basically runs an extended Reflect/Light Screen thanks to the Light Clay it is holding. Taunt is so I can cripple those who rely on non-attacking moves while Giga Drain is there to avoid being shut down by Taunt.
Miltank @ Life Orb
Sap Sipper
4 HP/252 Atk/252 Spe
Jolly
- Return
- Earthquake
- Punishment
- Milk Drink
I developed an obsession for Miltank ever seeing those funny memes and people ragefacing at Whitney's "unstoppable" Miltank from G/S/C/HG/SS. I tried this moveset so I can make good use of her hidden ability Sap Sipper. Return is my strong STAB cos I didn't want to risk Double-Edge's recoil damage. Earthquake allows me to counter Rock and Steel-types, Milk Drink is for healing and Punishment allows me to hit hard on those who set up too much, as well as keep Musharna and Duosion in check.
Charizard @ Heat Rock
Solar Power
4 Def/252 SpA/252 Spe
Timid
- Sunny Day
- Fire Blast
- Roost
- SolarBeam
I used to hate how overrated Charizard was, until I saw how buffed it got in 5th Gen. I decided to go with the stereotypical set that abuses Solar Power. The Heat Rock is there so I can ensure the sun lasts longer. Fire Blast will be hitting for my massive damage STAB, Roost is for healing since I will lose a bit of health in the sun, and SolarBeam is also for sun abuse, allowing me to use it in one turn.
Since I'm new to competitive battling, any constructive criticism is highly appreciated if anything on my team needs changing.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/334.gif)
Altaria @ Leftovers
Natural Cure
252 Atk/4 Def/252 Spe
Adamant
- Dragon Dance
- Outrage
- Earthquake
- Roost
I'm trying the offensive Dragon Dance set I found on Smogon. Outrage will serve as my main attack, doing loads of damage when I get a Dragon Dance boost in. Earthquake will allow me to check any Rock or Steel-types that would resist Outrage, while Roost is for healing purposes. The Leftovers is also there to ensure I heal a bit every turn. I decided to go with an Adamant nature so I can have that extra power.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/565.gif)
Carracosta @ Life Orb
Solid Rock
252 Atk/4 Def/252 Spe
Jolly
- Shell Smash
- Waterfall
- Stone Edge
- Aqua Jet
I love how well this turtle pulls off Shell Smash, it makes it a feared opponent in NU. Waterfall and Stone Edge serve for my main STAB moves, Aqua Jet is there so I can finish off an opponent with a slither of health left (and get a hit in on fast opponents) and Shell Smash is where this set shines. I decided to choose Life Orb as my item so I can get some extra power on my attacks.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/623.gif)
Golurk @ Leftovers
Iron Fist
176 HP/168 Atk/164 Spe
Adamant
- Stealth Rock
- Earthquake
- Shadow Punch
- Ice Punch
I always loved how useful Golurk is in battle, and the elemental punches gave it some extra edge come B2/W2. Stealth Rock is so I can set up an entry hazard against foes, Shadow Punch and Earthquake serve for my main attacks. Since I decided to run Iron Fist, I gave it Ice Punch which helps it keep Grass and Flying-types in check. The Leftovers is there to give it some extra healing every turn.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/497.gif)
Serperior @ Light Clay
Overgrow
252 HP/64 Def/192 Spe
Timid
- Reflect
- Light Screen
- Taunt
- Giga Drain
I never liked Serperior as much as the other 5th Gen starters but I wanted to give it some love by having it be one of my defensive players. This is the popular Dual Screens set which basically runs an extended Reflect/Light Screen thanks to the Light Clay it is holding. Taunt is so I can cripple those who rely on non-attacking moves while Giga Drain is there to avoid being shut down by Taunt.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/241.gif)
Miltank @ Life Orb
Sap Sipper
4 HP/252 Atk/252 Spe
Jolly
- Return
- Earthquake
- Punishment
- Milk Drink
I developed an obsession for Miltank ever seeing those funny memes and people ragefacing at Whitney's "unstoppable" Miltank from G/S/C/HG/SS. I tried this moveset so I can make good use of her hidden ability Sap Sipper. Return is my strong STAB cos I didn't want to risk Double-Edge's recoil damage. Earthquake allows me to counter Rock and Steel-types, Milk Drink is for healing and Punishment allows me to hit hard on those who set up too much, as well as keep Musharna and Duosion in check.
![[PokeCommunity.com] My first NU team [PokeCommunity.com] My first NU team](https://sprites.pokecheck.org/i/006.gif)
Charizard @ Heat Rock
Solar Power
4 Def/252 SpA/252 Spe
Timid
- Sunny Day
- Fire Blast
- Roost
- SolarBeam
I used to hate how overrated Charizard was, until I saw how buffed it got in 5th Gen. I decided to go with the stereotypical set that abuses Solar Power. The Heat Rock is there so I can ensure the sun lasts longer. Fire Blast will be hitting for my massive damage STAB, Roost is for healing since I will lose a bit of health in the sun, and SolarBeam is also for sun abuse, allowing me to use it in one turn.