My First Team (Opinions Needed)

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    To give a little intro, I just got a 3DS and Pokemon X about 3 weeks ago, so I've been doing a little research and building a team of Pokemon that are Gen 3 and below (2 and 1, and also completely by accident). I'll update with more specific details like moves but right now I have an Impish Skarmory with leftovers (obvious physical wall), a Timid Alakazam with a focus sash (special sweeper? not sure if it'll make a good lead and might switch its item), a Timid Salamence with a life orb (I run this as mixed which apparently isn't as competitive as it was in gen 4), and a Charizard X (physical sweeper). I would love to get some suggestions for a special wall and another poke to add on to complete the team. Keep in mind I know this team isn't the most competitive build, but I like the Pokemon and think they're somewhat fun/creative to use. If you feel like I wouldn't stand a chance suggestions are of course welcome. Teams change and I'd like to tweak and test on Showdown as well, but I'd rather lose with fun to use pokes than win with the same old OU. Thank you all in advance and if you need movesets in order for a logical suggestion I will update ASAP. :)

    Oh, and let me edit: I don't only need Gen 3 and below Pokemon, I just thought it was funny that that's the way it was turning out. :P Any suggestions are welcome.

    What I have so far in detail:

    Alakazam
    -Psychic
    -Shadow Ball
    -Focus Blast
    -Thunder Wave
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Focus Sash
    Ability: Magic Guard

    Charizard X
    -Dragon Dance
    -Earthquake
    -Dragon Claw
    -Roost
    Nature: Adamant
    EVs: 252 Atk/252 Spe/4 HP
    Item: Charizardite X
    Ability: Blaze

    Skarmory
    -Spikes
    -Whirlwind
    -Roost
    -Taunt
    Nature: Impish
    EVs: 224 HP/252 Def/32 SDef
    Item: Leftovers
    Ability: Sturdy
     
    Last edited:
    Complete move listings, EVs and items would be appreciated.

    Skarmory should look something like this to make the most out of its physical walling capabilities (note that this one is cartridge-friendly, as the current Skarmory set in progress of testing needs moves from past games, such as Defog and Counter):
    -Stealth Rock/Spikes
    -Whirlwind
    -Roost
    -Brave Bird/Taunt
    Nature: Impish/Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Sturdy

    Alakazam shouldn't be run as a lead. Its frailty often gets in the way of KOing healthy, bulky opponents. It should only be brought in after a teammate is KOed and into the range of a weakened opponent:
    -Psyshock/Psychic
    -Shadow Ball
    -Focus Blast
    -Hidden Power (Ice)/Thunder Wave/Dazzling Gleam
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Focus Sash
    Ability: Magic Guard

    Salamence does physical attacking better than special attacking in singles. It's also overshadowed by other physical Dragon Pokemon such as Charizard X and Dragonite. Special attacking Dragons to consider are Lati@s and Noivern, though the former two can only be obtained via Poke Transfer (note: I use Lati@s to refer to Latias and Latios simultaneously):

    Latios:
    -Draco Meteor
    -Psyshock
    -Thunderbolt/Hidden Power (Fighting)/Earthquake
    -Defog/Roost/Recover
    Nature: Timid/Hasty
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Draco Meteor
    -Psyshock
    -Surf/Hidden Power (Fire)
    -Trick/Hidden Power (Fire)
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Choice Scarf

    or
    -Reflect
    -Light Screen
    -Memento
    -Draco Meteor/Psychic
    Nature: Timid
    EVs: 252 HP/4 SDef/252 Spe
    Item: Light Clay

    Latias:
    -Draco Meteor
    -Psyshock/Thunderbolt
    -Defog
    -Healing Wish
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    Noivern:
    -Draco Meteor
    -Hurricane
    -Flamethrower/Focus Blast
    -Taunt/Roost
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb
    Ability: Infiltrator

    Charizard X should look something like either of these:
    -Dragon Dance
    -Flare Blitz/Earthquake
    -Dragon Claw
    -Roost
    Nature: Adamant
    EVs: 248 HP/152 Atk/108 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Dragon Dance
    -Flare Blitz
    -Dragon Claw/Outrage
    -Earthquake
    Nature: Adamant/Jolly
    EVs: 40 HP/252 Atk/216 Spe or 252 Atk/4 Def/252 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Flare Blitz/Earthquake
    -Dragon Claw
    -Will-o-Wisp
    -Roost
    Nature: Careful
    EVs: 248 HP/228 SDef/32 Spe
    Item: Charizardite X
    Ability: Blaze

    Since you have Pokemon that are weak to Stealth Rock, Mandibuzz or Excadrill can provide hazard removal support:
    Mandibuzz:
    -Foul Play
    -Roost
    -Taunt/Whirlwind
    -Defog
    Nature: Bold
    EVs: 248 HP/136 Def/108 SDef/16 Spe
    Item: Leftovers
    Ability: Overcoat

    Excadrill:
    -Earthquake
    -Iron Head
    -Rapid Spin
    -Rock Slide/Stealth Rock
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Leftovers/Air Balloon
    Ability: Mold Breaker

    or
    -Earthquake
    -Iron Head
    -Rock Slide
    -Rapid Spin
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 Def/252 Spe (Choice Scarf) or 120 HP/136 Atk/252 SDef (Assault Vest; Adamant only)
    Item: Choice Scarf/Assault Vest
    Ability: Mold Breaker

    Mandibuzz serves as a mixed wall on the team for reference.
     
    For the record, my Alakzam is exactly what you mentioned (with the exception that I was thinking of using it as a lead), my Charizard X is Adamant with a spread of 252 attack, 252 speed and 4 HP (seen on Smogon), I will definitely consider either Latios or Latias, and my Skarm is exactly as mentioned with Spikes, Roost, Brave Bird, Whirlwind and the same EV spread you posted.

    Thanks so much for the suggestion, I did want to know a good hazard removal Pokemon so I will definitely look into the ones you mentioned. Any other suggestions welcome!
     
    For the record, my Alakzam is exactly what you mentioned (with the exception that I was thinking of using it as a lead), my Charizard X is Adamant with a spread of 252 attack, 252 speed and 4 HP (seen on Smogon), I will definitely consider either Latios or Latias, and my Skarm is exactly as mentioned with Spikes, Roost, Brave Bird, Whirlwind and the same EV spread you posted.

    Thanks so much for the suggestion, I did want to know a good hazard removal Pokemon so I will definitely look into the ones you mentioned. Any other suggestions welcome!

    Alakzam isn't meant to lead, as I mentioned. Its frailty means that if it's used early-game, it may fail to KO a healthy opponent, and it may get KOed in return. As a result, Alakazam can only take out one Pokemon at the least, and around two if you're lucky. Because of this, Alakazam is meant to function mid to late game, when opponents are most likely weakened.
     
    Understood. What are your thoughts on a Calm Mind Alakazam? A Sash can save it and let it get up a Calm Mind, maybe with Recover too? Or do you think it's pointless due to a lot of priority moves and hazards both move induced/weather? Believe me, I know I'm stuck in the past but it used to be decently competitive. Websites can only help me out so much so it's nice to get opinions from actual battlers.
     
    Understood. What are your thoughts on a Calm Mind Alakazam? A Sash can save it and let it get up a Calm Mind, maybe with Recover too? Or do you think it's pointless due to a lot of priority moves and hazards both move induced/weather? Believe me, I know I'm stuck in the past but it used to be decently competitive. Websites can only help me out so much so it's nice to get opinions from actual battlers.

    Both Recover and Calm Mind are pointless, due to Alakazam's extreme frailty. Sure, Alakazam's Special Defense is decent, but its low HP won't do it any favors. Magic Guard also protects Alakazam from hail/sandstorm damage, FYI.
     
    cm sash alakazam? lol no. hazards break your sash lol forgot magic guard and even if you do survive an ohko and set up a calm mind, any priority move and/or faster scarfers will kill you. you're better off running mega alakazam or lo alakazam as a special attacker/revenge killer.
     
    I'm aware of the issues of CM and Recover, just wanted some input so thank you both. Alright so I'm pretty solid on where I'm going with Alakazam. Should I go Mega with Alakazam considering I'll have two dragons going Mega with 'Zard and Latios/Latias? I know the type coverage is good but for weakness purposes I don't know if it's a good idea. Hope I'm not bombarding you with all these questions, I've done some test battling but so far the teams I've played aren't too competitive so I actually did pretty well.
     
    it would be better if you could list out your current team. lati@s are hit-and-run attackers considering they usually run draco meteor, psyshock, defog and [some filler coverage move] so they aren't cut for sweeping. if you want a physical sweeper, mega zard x should do fine. you could run mega alakazam as a revenge killer if you wanted to, but that would take up your mega slot, so you would have to replace mega zard x, and they're other pokemon you could run as revenge killers (eg talonflame, scarfchomp, etc)
     
    You can only Mega Evolve once per battle, so you can't really use Mega Alakazam and Mega Charizard together. So you have to pick between either one. And if you do opt for Mega Alakazam, this is what it should look like:
    -Psyshock
    -Shadow Ball/Hidden Power (Fire)
    -Focus Blast
    -Taunt
    Nature: Modest (yes, Megakazam can get away with this because it still outspeeds base 130s with a neutral Speed nature)
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Alakazite
    Ability: Magic Guard

    If you do opt for Mega Alakazam, use Dragonite or Garchomp as your Dragon:
    -Dragon Dance
    -Outrage/Dragon Claw
    -Earthquake
    -Extreme Speed
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Lum Berry
    Ability: Multiscale

    or
    -Outrage
    -Earthquake
    -Extreme Speed
    -Dragon Claw/Fire Punch
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Choice Band
    Ability: Multiscale

    or
    -Dragon Claw
    -Earthquake
    -Extreme Speed
    -Roost
    Nature: Adamant
    EVs: 216 HP/64 Atk/228 SDef
    Item: Leftovers
    Ability: Multiscale

    Garchomp:
    -Swords Dance
    -Outrage/Dragon Claw
    -Earthquake
    -Stone Edge/Fire Fang
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Lum Berry

    or
    -Outrage
    -Earthquake
    -Rock Slide/Stone Edge
    -Dragon Claw/Fire Blast
    Nature: Jolly/Naive
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Scarf

    or
    -Stealth Rock
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Blast/Swords Dance
    Nature: Naive/Jolly
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Focus Sash/Rocky Helmet/Lum Berry

    or
    -Stealth Rock
    -Dragon Tail
    -Earthquake
    -Toxic/Fire Blast
    Nature: Impish
    EVs: 252 HP/252 Def/4 SDef
    Item: Rocky Helmet
    Ability: Rough Skin
     
    Edited first post to list out the team more in depth. Didn't mentioned Salamence since it probably won't last long in this team. I'll probably keep the Mega Zard, put in Lati@s, get a hazard removal Poke and maybe just get another hard hitter like one of you mentioned with the best type coverage I can find. I'm thinking Mandibuzz can provide that extra bulk I need and Excadrill can give me another good physical attacker with hazard removal support. Thank you so much for the in depth responses, it helped so much! Please don't hesitate to comment on what I just mentioned if you see a better way of going about it.

    Edit: Yeah, I was thinking of just replacing Mega Zard with Mega Alakazam, but I don't think I'm going to do that to keep the Zard as a hard hitter and get the STAB Dragon Claw with it.
     
    lati@s is a hazard remover <- hover over me with offensive pressure. latios undoubtedly hits harder than latias, but latias is more bulky, and it has healing wish. just letting you know.

    edit: btw skarmory can run defog too lol.
     
    Wow, lots of options. I'll keep all these in mind, maybe do a little more research because clearly I don't know enough. Thanks again, much appreciated!
     
    You run lati@s on offense, zapdos on fail (aka balance) or bulky offense, scizor on bulky offense, mandi on fail (balance) and fail2 (semistall) and skarm on stall.

    exca fits on offense, scarf is funny ♥♥♥♥, balloon is nice on sand offense etc

    Dont use alakazam. That thing was good on early-mid 2013 bw ou sandoffense teams. but not anymore. and mega alakazam sucks even more.
     
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