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- 11
- Years
- Seen Jun 8, 2013
So I am using this team for a little throwback tourney and i wanna know what you guys think. The team is mostly geared around trying to paralyze everything for the most part and use my dragonite and ninetails to clean everything up. Obviously gengar and eggy are good exploders and eggy also is a good sleeper lead for the most part though alot of people counter it with jynx.
Exeggutor
Explosion
Psychic: So it has some dmg move
Sleep Powder
Stun Spore
Gengar
Thunderbolt
Psychic: smogon suggested mega drain but psychic still does more dmg to say a golem than mega
Confuse Ray: good to parafuse if needed if theyre already paralyzed
Explosion
Snorlax (standard snorlax)
Body Slam
Blizzard
Earthquake
Rest
Starmie (now standard starmie)
Recover
Blizzard
Thunderbolt (i had surf instead for stab dmg, but it was a pain to counter other starmies)
Thunderwave
Dragonite (I try to hide him till late game but never get to really)
Wrap (to wrap like hell when theyre paralyzed)
Icebeam (finnish reg def pokemon off)
Thunderbolt (^just incase theyre resistant)
Hyperbeam (to finnish specially defensive pokemon off)
Ninetails (people say it sucks but its sentimental and seems to work great for me) LATE GAME USE
Confuse Ray: Parafuse again
Body Slam: attempt to finnish off specially defensive (a suprise for half hp chansey)
Fire Spin: i fire spin after parafusing since ninetails outspeeds alot, so they never get a move in
Fire Blast: strong finnish stab move that may also help a non ailed get burned to aid my low def
What i usually do for eggy is sleep first move and then they usually switch so i paralyze the second turn to like double ail them, then switch out and usualy dont switch back in till i explode, so i dont know if psychic is useless or not. Anyway id love some feedback :)
Exeggutor
Explosion
Psychic: So it has some dmg move
Sleep Powder
Stun Spore
Gengar
Thunderbolt
Psychic: smogon suggested mega drain but psychic still does more dmg to say a golem than mega
Confuse Ray: good to parafuse if needed if theyre already paralyzed
Explosion
Snorlax (standard snorlax)
Body Slam
Blizzard
Earthquake
Rest
Starmie (now standard starmie)
Recover
Blizzard
Thunderbolt (i had surf instead for stab dmg, but it was a pain to counter other starmies)
Thunderwave
Dragonite (I try to hide him till late game but never get to really)
Wrap (to wrap like hell when theyre paralyzed)
Icebeam (finnish reg def pokemon off)
Thunderbolt (^just incase theyre resistant)
Hyperbeam (to finnish specially defensive pokemon off)
Ninetails (people say it sucks but its sentimental and seems to work great for me) LATE GAME USE
Confuse Ray: Parafuse again
Body Slam: attempt to finnish off specially defensive (a suprise for half hp chansey)
Fire Spin: i fire spin after parafusing since ninetails outspeeds alot, so they never get a move in
Fire Blast: strong finnish stab move that may also help a non ailed get burned to aid my low def
What i usually do for eggy is sleep first move and then they usually switch so i paralyze the second turn to like double ail them, then switch out and usualy dont switch back in till i explode, so i dont know if psychic is useless or not. Anyway id love some feedback :)