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My new team

  • 12
    Posts
    16
    Years
    This is my new team. I've been testing it and I'm currently 7-3, with two of my losses being because I got haxed badly, but I have terrible luck in DP.

    Gengar@Black Sludge
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Trick
    ~Hypnosis
    ~Thunderbolt
    ~HP Ice

    Hypnosis is slightly less unreliable when I use it in Pokemonexperte's server thanks to the clause, but otherwise it's risky. If Hypnosis works I use Trick and switch out.

    Infernape@Life Orb
    Nature: Naive
    EVs: 252 spd/190 special attack/68 attack
    ~Nasty Plot
    ~Flamethrower
    ~Close Combat
    ~Grass Knot

    I try to switch to this guy when my opponent is put to sleep. Unfortunately my luck is so bad in DP my opponent usually wakes up instantly and OHKOs him.

    Heatran@Choice Scarf
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Earth Power
    ~Flamethrower
    ~HP Electric
    ~Explosion

    I like Choice Scarf but he's still bit a slow with it. He's been very effective for me though. HP Electric hits Gyarados who otherwise counters this, and I use Explosion because I couldn't decide if it was more valuable than Dragon Pulse.

    Blissey@Leftovers
    Nature: Bold
    EVs: 252 HP/252 Def
    ~Stealth Rock
    ~Seismic Toss
    ~Softboiled
    ~Ice Beam

    My SRer.

    Mamoswine@Choice Band
    Nature: Jolly
    EVs: 252 atk/252 spd
    ~Ice Shard
    ~Earthquake
    ~Superpower
    ~Stone Edge

    I like Ice Shard alot. Superpower was put on there but I didn't really see what else could go on there.

    Shaymin-S@Choice Specs
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Seed Flare
    ~Air Slash
    ~Earth Power
    ~HP Ice

    HP Ice seems kind of filler to me because I couldn't think of what else to use. I was thinking of maybe Grasswhistle but it's accuracy is terrible. But I guess being able to hit something like Salamence or Dragonite for more damage is cool. Oh, and I don't know Shaymin-S's stance in the American circuit, but it's currently OU in the German circuit.

    Any suggestions would be appreciated, thanks.
     
    Last edited by a moderator:
    Gengar@Black Sludge
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Trick
    ~Hypnosis
    ~Shadowball
    ~Focus Blast
    Might as well scarf this since you'll probably be using trick anyways.
    Black Sludge isn't really going to help you and it isn't really going to hurt your opponent that bad if you trick it on them.

    Blissey@Leftovers
    Nature: Calm
    EVs: 252 SpDef/252 Def
    ~Stealth Rock
    ~Seismic Toss
    ~Softboiled
    ~Ice Beam
    Yea...
     
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    Black Sludge works if a wall switches in though, as it isn't as effective without Leftovers. I was thinking of Choice Scarf but it seems like Gengar outspeeds most leads anyway.
     
    Try focus sashing infernape. If your luck really is this bad, he should be able to get one hit off, rather than none.

    On Heatran, Lava Plume has better base power (just), but an increased burn chance. Maybe your luck could change? Seriously, if you have a ton of 30% or more moves, you're bound to have one pay off.

    With Mamoswine, you could try him as your SR pkmn. Blissey would be better off with Thunder Wave (yes, I know, chance, but lowers speed too).

    For Shaymin, try Psychic rather than HP Ice. You've got ice on 3 others as well, so it seems a bit of overkill.
     
    What is a wall going to do with a Choice Scarf attached to it?
    A Choice item is going to hurt a wall more then Black Sludge.

    Actually a lot of leads outspeed Gengar as well. Aerodactyl, Scartran, and Azelf being the main ones.
     
    Yeah that's true. Choice Scarf would hinder a wall pretty badly. As for making Mamoswine my SR Pokemon, I feel he's better off as an all-out attacker. I should try Lava Plume though.
     
    Why not sub Flamethrower on Heat for Heatwave ? More accurate than Fire Blast.
     
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    This is my new team. I've been testing it and I'm currently 7-3, with two of my losses being because I got haxed badly, but I have terrible luck in DP.

    Gengar@Black Sludge/Choice Scarf
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Trick
    ~Hypnosis/Focus Blast/Thunderbolt/HP Ice
    ~Shadow Ball
    ~Focus Blast/Thunderbolt/HP Ice

    Hypnosis is slightly less unreliable when I use it in Pokemonexperte's server thanks to the clause, but otherwise it's risky. If Hypnosis works I use Trick and switch out.

    Note that C.Scarf is also a fine option. It'll also allow your Gengar to not only destroy non-sashed leads (note: Rare to see them), but also serve as a revenge killer later. Shadow Ball is a necessity on any Gengar set for STAB and to hurt what it's supposed to hurt. Everything else, you can figure out I'm sure.

    Infernape@Life Orb
    Nature: Naive
    EVs: 252 spd/190 special attack/68 attack
    ~Nasty Plot
    ~Flamethrower
    ~Close Combat
    ~Grass Knot

    I try to switch to this guy when my opponent is put to sleep. Unfortunately my luck is so bad in DP my opponent usually wakes up instantly and OHKOs him.

    This is fine, but you can drop some attack EVs (down to 24) if you wish, unless it's solely for Snorlax or something, which will be OHKO'd by it after Stealth Rock anyway. About your luck, don't Nasty Plot until late game or bring it in on something very threatening. Don't Hypnosis a Vaporeon and then try to make Ape KO it. If you put Lax to sleep, then bring in Ape to threaten it, NP up, and attack. Just don't Nasty Plot at anytime until you know their counter is gone.

    Heatran@Choice Scarf
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Earth Power
    ~Flamethrower/Fire Blast
    ~HP Electric
    ~Explosion/Dragon Pulse/Stealth Rock

    I like Choice Scarf but he's still bit a slow with it. He's been very effective for me though. HP Electric hits Gyarados who otherwise counters this, and I use Explosion because I couldn't decide if it was more valuable than Dragon Pulse.

    He's fast enough to get the job done at least, and that's what matters right? Still note Dragon Pulse though. Good neutral coverage if you can't decide what to do. Stealth Rock can also be noted seeing as you'll definitely cause a switch with it.

    Blissey@Leftovers
    Nature: Calm
    EVs: 252def/176sp.def/80sp.atk
    ~Stealth Rock/Thunder Wave
    ~Seismic Toss
    ~Softboiled
    ~Ice Beam

    My SRer.

    I'm not a fan of SR Blissey, but if it works, go ahead. You can drop it for Thunder Wave though or even Aromatherapy since you have no status absorber.

    Also, revamped your EV spread. It works much better.


    Mamoswine@Choice Band
    Nature: Jolly
    EVs: 252 atk/252 spd
    ~Ice Shard
    ~Earthquake
    ~Superpower
    ~Stone Edge

    I like Ice Shard alot. Superpower was put on there but I didn't really see what else could go on there.

    Good ol CB Mamo to keep dragons in check.

    Shaymin-S@Choice Specs/Life Orb
    Nature: Timid
    EVs: 252 spd/252 special attack
    ~Seed Flare
    ~Air Slash
    ~Earth Power
    ~HP Ice

    HP Ice seems kind of filler to me because I couldn't think of what else to use. I was thinking of maybe Grasswhistle but it's accuracy is terrible. But I guess being able to hit something like Salamence or Dragonite for more damage is cool. Oh, and I don't know Shaymin-S's stance in the American circuit, but it's currently OU in the German circuit.

    If you don't like HP Ice, go with HP Fire to drop Scizor and Forretress, as well as putting the extreme pain on Skarm. Grasswhistle, honestly, is just crap, especially since Skymin is supposed to be all out sweeping or behind a Substitute and seeding them to death. Life Orb is a great option to give you your freedom.

    Any suggestions would be appreciated, thanks.

    Why not sub Flamethrower on Heat for Heatwave ?

    Main reason: Heat Wave gains 5 power, but loses 10 accuracy. Not a good tradeoff (This isn't for double battles).

    Anyway, onto the team itself. Things look just fine, but you REALLY need a Rock resist.

    Tyranitar@Choice Band
    Adamant

    - Stone Edge
    - Earthquake
    - Crunch
    - Pursuit

    This almost OHKOs your entire team, IF it doesn't OHKO it. You'll need a makeshift "counter" to take a hit or two, so I would suggest Agiliuke > Infernape. This at least lets you take CB Crunches, revenge T-Tar if it Pursuits (and lead to a potential sweep), and does what MixApe does, only with better resists.
     
    Yes it is,but won't 1KO Skarmory.
    Wait... Heatran's Flamethrower won't OHKO Skarmory?
    359 Sp. Atk vs 176 Sp. Def & 334 HP (95 Base Power): 416 - 492 (124.55% - 147.31%)
    That isn't just a OHKO, that's overkill. Not to mention, 5 extra base power really isn't worth -10% accuracy and -5 PP.
     
    Wait... Heatran's Flamethrower won't OHKO Skarmory?
    359 Sp. Atk vs 176 Sp. Def & 334 HP (95 Base Power): 416 - 492 (124.55% - 147.31%)
    That isn't just a OHKO, that's overkill. Not to mention, 5 extra base power really isn't worth -10% accuracy and -5 PP.

    Sorry didn't see the Sp atk spread for it.
     
    Why is your Heatran Timid natured? It weakens your Explosion, try Naive nature.
     
    Explosion is still dang powerful, even with Timid nature. Heatran loves its defenses so it can come in on Shadow Balls or Bullet Punches and threaten to KO things pretty quickly. Timid is actually the only safe option here to prevent its defenses from being shot.
     
    Anyway, onto the team itself. Things look just fine, but you REALLY need a Rock resist.

    Tyranitar@Choice Band
    Adamant

    - Stone Edge
    - Earthquake
    - Crunch
    - Pursuit

    This almost OHKOs your entire team, IF it doesn't OHKO it. You'll need a makeshift "counter" to take a hit or two, so I would suggest[S-HIGHLIGHT] Agiliuke > Infernape.[/S-HIGHLIGHT] This at least lets you take CB Crunches, revenge T-Tar if it Pursuits (and lead to a potential sweep), and does what MixApe does, only with better resists.
    That's an interesting Idea, but you really need to go with a purely Physical set, or the power loss from the SD set is just too great. A special set is always an option, but with so much Special Offence on your team, Physical is better.

    Lucario @ Life Orb
    Adamant Nature | Inner Focus
    [6 HP / 252 Atk / 252 Spd]
    ~ Agility
    ~ Close Combat
    ~ Crunch
    ~ Ice Punch

    This can, iirc outspeed ScarfGar after an Agility, so you can OHKO with Crunch. Feel free to suggest changes, I'm running with what comes to mind. It's also an option to cut back on Speed in exchange for HP.


    As for Specsmin, it's just not a great Idea. Life Orb gives you similar power and the ability to use that coverage. Even if you keep you set, just change the item. To much switching due to move-locking means extra SR damage. :|
     
    That's an interesting Idea, but you really need to go with a purely Physical set, or the power loss from the SD set is just too great. A special set is always an option, but with so much Special Offence on your team, Physical is better.

    Lucario @ Life Orb
    Adamant Nature | Inner Focus
    [6 HP / 252 Atk / 252 Spd]
    ~ Agility
    ~ Close Combat
    ~ Crunch
    ~ Ice Punch

    This can, iirc outspeed ScarfGar after an Agility, so you can OHKO with Crunch. Feel free to suggest changes, I'm running with what comes to mind. It's also an option to cut back on Speed in exchange for HP.


    As for Specsmin, it's just not a great Idea. Life Orb gives you similar power and the ability to use that coverage. Even if you keep you set, just change the item. To much switching due to move-locking means extra SR damage. :|

    Purely physical agililuke is kinda ehhh, it lacks the power to do much to most physical walls.


    Lucario@Life Orb
    6 hp / 252 Sp.Att / 252 Speed
    Modest Nature
    Trait :Inner Focus
    - Dark Pulse / Shadow Ball
    - Hidden Power Ice
    - Aura Sphere / Focus Blast
    - Agility

    This is still a great wall breaker and as said by abyay, it gives you a check to t-tar to take stone edges and crunches.

    Focus Blast 2hko's even calm blissey whilst Aura Sphere 3hko's but gives you more accuracy, so its up to you.


    So yeah, >>ape, something to consider.
     
    It can already come in on Shadow Balls and threaten. Anything else Special already threatens a 2OHKO.
     
    D_A, you do realise that Focus Blast has a 49% chance of hitting twice, no? Everything is walled by something (theoretically), so you need to bring it in at the right time, anyway. After an Agility, AgiliLuke is a powerful late-game threat.

    If you go with Special, you're severely limited from the Physical Offensive front. Which is an issue, considering most Special threats are walled by Blissey alone.
     
    D_A, you do realise that Focus Blast has a 49% chance of hitting twice, no? Everything is walled by something (theoretically), so you need to bring it in at the right time, anyway. After an Agility, AgiliLuke is a powerful late-game threat.

    If you go with Special, you're severely limited from the Physical Offensive front. Which is an issue, considering most Special threats are walled by Blissey alone.

    Yes and the payoff is huge if it hits, and why i suggested aura sphere as an option too.

    Its just that the net damage output of physical agililuke is kinda poop and the special agility set outdamages it and is generally better at "breaking walls".


    If you want a good late game physical Lucario you might aswell use Swords Dance Luke since that set is a huge threat and great late game sweeper (probably the best late game sweeper) and does actually fit well on this team, by looking over it again.
     
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