Dragon_Reborn
Dragon Master
- 40
- Posts
- 20
- Years
- Age 37
- Ohio
- Seen Apr 1, 2012
Hello,this is my current pearl team that I will be using for competitive battle against friends and WiFi.Feel free to suggest new pokemon,movesets,etc.Rate away!
Team at glance:
OR
Mixed Sweeper
Infernape@Life Orb
Ability:Blaze
Nature:Naive
EV's:64Atk/252SpA/192Spe
-Fire Blast
-Nasty Plot
-Close Combat
-Grass Knot
I always have to have one of the beginning pokemon in my teams and Infernape seems best this time around.Infernape gains STAB Fire Blast and Close Combat.Nasty Plot is the key to this moveset as it boosts the damage of STAB Fire Blast and Grass Knot.STAB Fire Blast will take out most more commonly seen steel types and any other fire weakness.Grass Knot will keep water pokemon such as Swampert,Milotic,Vaporeon from sweeping Infernape away.STAB Close Combat will severally damage Blissey and Snorlax or possible take them out.
Physical Sweeper
Salamence@Life Orb
Ability:Intimidate
Nature:Naughty
EV's:232Atk/24SA/252Spe
-Outrage
-Dragon Dance
-Earthquake
-Fire Blast
Dragon Dance is the key to allowing Salamence to sweep teams.Outrage can heavily damage most pokemon especially if you have some Dragon Dances up.Fire Blast will deal with steel types like Scizor,Forretress,Skarmory.Earthquake damage most things.
Physical Wall
Hippowdon@Leftovers
Ability:Sandstream
Nature:Impish
EV's:252HP/168Def/88SpD
-Earthquake
-Stealth Rock
-Slack Off
-Roar
A very nice defensive wall.Im a little iffy about Sandstream ability as it could possibly tear my team apart,but I could benfit from it.Lay down Stealth Rock first to hurt switch in pokemon.Roar away any Spinner that trys to Rapid Spin away Stealth Rock.Slack Off to recover back lost HP to stay in longer.STAB Earthquake damages things.Sandstream ability will do the rest.
OR
Skarmory@Leftovers
Ability:Keen Eye
Nature:Impish
EV's:252HP/64Atk/176Def/16Spe
-Brave Bird
-Spikes/Stealth Rock
-Roost
-Whirlwind
This is a replacement defensive wall if Hippowdon isn't great choice for my team.First,lay down Spikes to affect switch in pokemon.Whirlwind will get rid of any spinners that will use Rapid Spin to get rid of Stealth Rock.Roost will recover any damage taken and damage taken by Brave Bird.STAB Brave Bird will damage things.
Special Sweeper
Gengar@Life Orb
Ability:Levitate
Nature:Timid
EV's:4Def/252SpA/252Spe
-Shadow Ball
-Thunderbolt
-Focus Blast
-Hidden Power [Fire]/Explosion
STAB Shadow Ball will take care of Psychic threats.Focus Blast will heavily damage things like Tryanitar that might try Crunch or Pursuit on Gengar.Thunderbolt will help take out pesky common water types and the common Skarmory.Hidden Power[Fire]to deal with steel types such as Scizor.If I can't get Hidden Power[Fire],then I will use Explosion to do have damage to Blissey and Snorlax that will sponge Gengar.
Special Wall
Ability:Natural Cure
Nature:Calm
EV's:252Def/80SpA/176SpD
-Flamethrower
-Wish
-Toxic
-Protect
No doubt the best special wall.Toxic poisons stuff and will gradually increase the amount taken out over time.Wish will help restore back HP over time to keep Blissey in longer.Protect is what makes Toxic and Wish more effective as it avoids a attack for 1 turn.Flamethrower help deal with Heracross and Scizor threats.
Tank
Dusknoir@Leftovers
Ability:Pressure
Nature:Impish
EV's:252HP/28Atk/228Def
-Earthquake
-Will-o-Wisp
-Ice Punch
-Pain Split
Always nice to have a tank pokemon.Will-o-Wisp burns things and damages over time if not cured.Pain Split is what will keep Dusknoir tanking even longer.Earthquake will hit things hard.Ice Punch will help against Salamence,Dragonite,Flygon,etc.
What do you think?Any improvements needed?
Team at glance:
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i47.tinypic.com/28rmw3l.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i50.tinypic.com/2eczuaa.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i45.tinypic.com/2qdoo6x.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i48.tinypic.com/1628l1k.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i45.tinypic.com/2zzn3it.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i45.tinypic.com/xduxxy.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i48.tinypic.com/2iay6p4.png)
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i45.tinypic.com/28gvvja.png)
Mixed Sweeper
Infernape@Life Orb
Ability:Blaze
Nature:Naive
EV's:64Atk/252SpA/192Spe
-Fire Blast
-Nasty Plot
-Close Combat
-Grass Knot
I always have to have one of the beginning pokemon in my teams and Infernape seems best this time around.Infernape gains STAB Fire Blast and Close Combat.Nasty Plot is the key to this moveset as it boosts the damage of STAB Fire Blast and Grass Knot.STAB Fire Blast will take out most more commonly seen steel types and any other fire weakness.Grass Knot will keep water pokemon such as Swampert,Milotic,Vaporeon from sweeping Infernape away.STAB Close Combat will severally damage Blissey and Snorlax or possible take them out.
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i48.tinypic.com/or8q6p.png)
Physical Sweeper
Salamence@Life Orb
Ability:Intimidate
Nature:Naughty
EV's:232Atk/24SA/252Spe
-Outrage
-Dragon Dance
-Earthquake
-Fire Blast
Dragon Dance is the key to allowing Salamence to sweep teams.Outrage can heavily damage most pokemon especially if you have some Dragon Dances up.Fire Blast will deal with steel types like Scizor,Forretress,Skarmory.Earthquake damage most things.
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i46.tinypic.com/2r7q62d.png)
Physical Wall
Hippowdon@Leftovers
Ability:Sandstream
Nature:Impish
EV's:252HP/168Def/88SpD
-Earthquake
-Stealth Rock
-Slack Off
-Roar
A very nice defensive wall.Im a little iffy about Sandstream ability as it could possibly tear my team apart,but I could benfit from it.Lay down Stealth Rock first to hurt switch in pokemon.Roar away any Spinner that trys to Rapid Spin away Stealth Rock.Slack Off to recover back lost HP to stay in longer.STAB Earthquake damages things.Sandstream ability will do the rest.
OR
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i50.tinypic.com/2rzxq40.png)
Skarmory@Leftovers
Ability:Keen Eye
Nature:Impish
EV's:252HP/64Atk/176Def/16Spe
-Brave Bird
-Spikes/Stealth Rock
-Roost
-Whirlwind
This is a replacement defensive wall if Hippowdon isn't great choice for my team.First,lay down Spikes to affect switch in pokemon.Whirlwind will get rid of any spinners that will use Rapid Spin to get rid of Stealth Rock.Roost will recover any damage taken and damage taken by Brave Bird.STAB Brave Bird will damage things.
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i48.tinypic.com/xlil5f.png)
Special Sweeper
Gengar@Life Orb
Ability:Levitate
Nature:Timid
EV's:4Def/252SpA/252Spe
-Shadow Ball
-Thunderbolt
-Focus Blast
-Hidden Power [Fire]/Explosion
STAB Shadow Ball will take care of Psychic threats.Focus Blast will heavily damage things like Tryanitar that might try Crunch or Pursuit on Gengar.Thunderbolt will help take out pesky common water types and the common Skarmory.Hidden Power[Fire]to deal with steel types such as Scizor.If I can't get Hidden Power[Fire],then I will use Explosion to do have damage to Blissey and Snorlax that will sponge Gengar.
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i48.tinypic.com/73ihdw.png)
Special Wall
Ability:Natural Cure
Nature:Calm
EV's:252Def/80SpA/176SpD
-Flamethrower
-Wish
-Toxic
-Protect
No doubt the best special wall.Toxic poisons stuff and will gradually increase the amount taken out over time.Wish will help restore back HP over time to keep Blissey in longer.Protect is what makes Toxic and Wish more effective as it avoids a attack for 1 turn.Flamethrower help deal with Heracross and Scizor threats.
![[PokeCommunity.com] My OU Team [PokeCommunity.com] My OU Team](https://i45.tinypic.com/2zxw394.png)
Tank
Dusknoir@Leftovers
Ability:Pressure
Nature:Impish
EV's:252HP/28Atk/228Def
-Earthquake
-Will-o-Wisp
-Ice Punch
-Pain Split
Always nice to have a tank pokemon.Will-o-Wisp burns things and damages over time if not cured.Pain Split is what will keep Dusknoir tanking even longer.Earthquake will hit things hard.Ice Punch will help against Salamence,Dragonite,Flygon,etc.
What do you think?Any improvements needed?