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My question~

zid_sen

The Sacred Thunder of Aselis
  • 61
    Posts
    12
    Years
    Okay, ummm....
    I'm just using an Pokemon Essential and it's BW Pack,
    i have many question about this game :

    1. How could i change female and male player sprite?
    2. How to add a V.S screen?
    3. Why all pokemon only get 1 EXP after battle? How can i edit this mess?
    4. Where i can get BW Tilesets?
    5. How could i change position of all application like Pokedex or Pokegear
    example : Phone button in Pokegear became the first button
    6. How to script a pokemon contest?

    Sorry if too much~
    I'm a n00b, really need a help (^_^)
     
    1. Edit the sprites in the Graphics Folder.
    2. Either using the 'show picture' command, or Ruby Scripting.
    3. Not sure.
    4. Google.
    5. Scripting.
    6. Scripting. (alot.)

    1. Edit the sprites in the Graphics Folder.
    2. Either using the 'show picture' command, or Ruby Scripting.
    3. Not sure.
    4. Google.
    5. Scripting.
    6. Scripting. (alot.)
     
    Last edited:
    Umm....i'm actually asking for someone who have a contest script, i really need it~
    And i'm really in trouble of the mess in 1 exp T_T
     
    QUESTION AGAIN!!!

    I had a question again!!!!
    look at this Mystery give script

    Code:
    class MysteryGift
      def initialize(menu_index = 0)
        @menu_index = menu_index
        @sprites={}
        @sprites["spriteset"]=Spriteset_Map.new
      end
      def main
        commands=[
          _INTL("Potion"),
          _INTL("Elixir"),
          _INTL("Ether"),
          _INTL("Exit")
        ]
        @command = Window_CommandPokemon.new(commands, 160)
        @text = Window_UnformattedTextPokemon.new("Which gift would you like?")
        @text.y = Graphics.height - @text.height
        @command.x = Graphics.width - @command.width
        Graphics.transition
        loop do
          Graphics.update
          Input.update
          update
          if $scene != self
            break
          end
        end
        Graphics.freeze
        pbDisposeSpriteHash(@sprites)
      end
      def update
        @command.update
        if @command.active
          update_command
        end
      end
      def update_command
        if Input.trigger?(Input::B)
          $scene = Scene_Map.new
        end
        if Input.trigger?(Input::C)
        case @command.index
        when 0
          password=pbEnterText(_INTL("Enter the code."),8,8)
          case password
          when "PASSWORD"
            Kernel.pbMessage(_INTL("Correct code!"))
            Kernel.pbReceiveItem(PBItems::POTION)
          else
            Kernel.pbMessage(_INTL("Incorrect code..."))
          end
          end
       [B] when 1
          password=pbEnterText(_INTL("Enter the code."),8,8)
          case password
          when "adhosdgf"
            Kernel.pbMessage(_INTL("Correct code!"))
            Kernel.pbReceiveItem(PBItems::ELIXIR)
          else
            Kernel.pbMessage(_INTL("Incorrect code..."))
          end
          end
        when 2
          password=pbEnterText(_INTL("Enter the code."),8,8)
          case password
          when "pwnage91"
            Kernel.pbMessage(_INTL("Correct code!"))
            Kernel.pbReceiveItem(PBItems::ETHER)
          else
            Kernel.pbMessage(_INTL("Incorrect code..."))
          end
          end
        when 3
          $scene = Scene_Map.new
        end
      end
    end​​[/B]

    The script that i bold had an error!
    I put this script above Main and with the name of Mysterygift!
    Why it has an error?!
     
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