- 1,748
- Posts
- 15
- Years
- Age 28
- Nearby my feet.
- Seen Apr 18, 2021
Intro:
As it is soon my birthday, I shall share some scripts (and programs) I have made for anyone to use, I will slowly upload them as I get the chance.
Current Scripts/Programs:
World Map Generator (program): Generates realistic looking world maps in seconds!
Class To String (rgss script): Convert any class to a string (also supports compression)
LoadFileToString (rgss script): Ummm this can load .png files (actually any file type) into a string in rmxp.
DLC script (rgss script): only 4 lines of code, this can download any file to a proper file (as long as you have the exact link of it and it's not too big)
Json reader (rgss script): Creates and parses Json data
Scripts:
Programs:
World Map Generator: https://rapidshare.com/files/4008392752/World Map Generator.zip
More scripts and programs to come soon!
Credits:
Hansiec -- Creator of all scripts
Game Maker -- Program used to create the World Map Generator
As it is soon my birthday, I shall share some scripts (and programs) I have made for anyone to use, I will slowly upload them as I get the chance.
Current Scripts/Programs:
World Map Generator (program): Generates realistic looking world maps in seconds!
Class To String (rgss script): Convert any class to a string (also supports compression)
LoadFileToString (rgss script): Ummm this can load .png files (actually any file type) into a string in rmxp.
DLC script (rgss script): only 4 lines of code, this can download any file to a proper file (as long as you have the exact link of it and it's not too big)
Json reader (rgss script): Creates and parses Json data
Scripts:
Code:
################################################################################
# Class To String and String To Class
# By Hansiec
# Safely Converts a class to a compressed string and vise-versa
# If it failed it returns "Failed to convert" and also popups up a message.
# Uses:
# Fast compression (and storage) of classes (no need to input any data)
# Fast decompression of classes (never fails to load properly!)
# This could be used in some systems which requires to send sensitive data (or
# otherwise difficult to handle data) Example: Pokemon, Trainers, Ect.
################################################################################
def class_to_string(class_var)
save_data(class_var,"Temp_File")
data = ""
file = File.open("Temp_File", 'rb')
data += file.read() while !file.eof?
file.close
File.delete("Temp_File")
return compress(data)
rescue
print "Failed to convert #{class_var}"
return "Failed to convert #{class_var}"
end
def string_to_class(string)
file = File.open("Temp_File", 'wb')
file.write(decompress(string))
file.close
ret = load_data("Temp_File")
File.delete("Temp_File")
return ret
rescue
print "Failed to convert #{string}"
return "Failed to convert #{string}"
end
def compress(string)
z = Zlib::Deflate.new(2)
dst = z.deflate(string, Zlib::FINISH)
z.close
dst
end
def decompress(string)
zstream = Zlib::Inflate.new
buf = zstream.inflate(string)
zstream.finish
zstream.close
buf
end
################################################################################
# LoadFileToString
# By Hansiec
# Uses:
# Can load and save files from/to your computer and also allows you to compress
# or decompress
################################################################################
def loadFile(file,compress_d=0)
return if file == ""
data = ""
file = File.open(file, 'rb')
data += file.read() while !file.eof?
file.close
data = compress(data) if compress_d == 1
data = decompress(data) if compress_d == 2
return data
end
def saveFile(file,data,compress_d=0)
return if file == "" || data == ""
data = compress(data) if compress_d == 1
data = decompress(data) if compress_d == 2
file = File.open(file, 'wb')
file.write(data)
file.close
end
def compress(string)
z = Zlib::Deflate.new(2)
dst = z.deflate(string, Zlib::FINISH)
z.close
dst
end
def decompress(string)
zstream = Zlib::Inflate.new
buf = zstream.inflate(string)
zstream.finish
zstream.close
buf
end
################################################################################
# Downloaded Content Script
# By Hansiec
# Uses:
# Not really any since this is actually a 4 lined script which almost anyone can
# make. You cannot yet download HUGE files as of the hangup will uccor.
################################################################################
def pbDownloadContent(url, filename="")
filename = url.split("/")[url.split("/").length-1] if filename == ""
pbDownloadData(url,filename)
end
################################################################################
# Json Reader/Writer
# By Hansiec
# Uses:
# Converts data to the Json format and loads data from the Json format
# Input any normal data type (String,Integer,Array,Hash, or Boolean) and my
# System converts it into Json!
################################################################################
def toJson(data,name="")
ret = ""
ret = name+"=" if name != ""
if data.is_a?(String)
ret+="\""+data+"\""
elsif data.is_a?(Numeric)
ret+=data.to_s
elsif data.is_a?(Array)
ret+="["
data2=""
for i in 0..data.length-1
if data2 == ""
data2=toJson(data[i])
else
data2+=","+toJson(data[i])
end
end
ret+=data2+"]"
elsif data.is_a?(Hash)
ret+="{"
data2=""
for i in data.keys
if data2 == ""
data2='"'+i+'"'+"=>"+toJson(data[i])
else
data2+=","+'"'+i+'"'+"=>"+toJson(data[i])
end
end
ret+=data2+"}"
elsif data == false
ret+="false"
elsif data == true
ret+="true"
elsif data == nil
ret+="nil"
else
return 'Cannot convert!'
end
return ret
end
def fromJson(data)
return eval(data)
end
Programs:
World Map Generator: https://rapidshare.com/files/4008392752/World Map Generator.zip
More scripts and programs to come soon!
Credits:
Hansiec -- Creator of all scripts
Game Maker -- Program used to create the World Map Generator
Last edited: