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My Team

Scytha

mass effect freak
  • 154
    Posts
    15
    Years
    [PokeCommunity.com] My Team

    Scorch (Infernape) (M) @ Life Orb
    Trait: Blaze
    EVs: 172 Atk / 252 Spd / 80 SAtk
    Adamant Nature (+Atk, -SAtk)
    - Close Combat
    - Mach Punch
    - Stealth Rock
    - Fire Blast

    [PokeCommunity.com] My Team

    Mushy (Breloom) (M) @ Toxic Orb
    Trait: Poison Heal
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Seed Bomb
    - Substitute
    - Focus Punch
    - Spore

    [PokeCommunity.com] My Team

    Scizz (Scizor) (M) @ Choice Band
    Trait: Technician
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bullet Punch
    - Pursuit
    - Superpower
    - U-turn

    [PokeCommunity.com] My Team

    Wall (Blissey) (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Defense Curl
    - Softboiled
    - Aromatherapy
    - Seismic Toss

    [PokeCommunity.com] My Team

    Zoned (Magnezone) @ Leftovers
    Trait: Magnet Pull
    EVs: 40 HP / 216 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Thunderbolt
    - Substitute
    - Magnet Rise
    - Hidden Power [Fire]

    [PokeCommunity.com] My Team

    Salzar (Salamence) (M) @ Leftovers
    Trait: Intimidate
    EVs: 232 Atk / 252 Spd / 24 SAtk
    Naive Nature (+Spd, -SDef)
    - Dragon Dance
    - Outrage
    - Earthquake
    - Fire Blast

    It's Ok I guess. Here is my UBER team.

    [PokeCommunity.com] My Team

    Frontlines (Deoxys) @ Focus Sash Trait: Pressure
    EVs: 112 Def / 252 Spd / 144 SAtk
    Naive Nature (+Spd, -SDef)
    - Shadow Ball
    - ExtremeSpeed
    - Stealth Rock
    - Spikes


    [PokeCommunity.com] My Team

    Die (Mewtwo) @ Leftovers
    Trait: Pressure
    EVs: 4 HP / 252 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Taunt
    - Substitute
    - Calm Mind
    - Aura Sphere


    [PokeCommunity.com] My Team

    Dreams (Darkrai) @ Life Orb
    Trait: Bad Dreams
    EVs: 156 Atk / 176 Spd / 176 SAtk
    Hasty Nature (+Spd, -Def)
    - Thunder
    - Dream Eater
    - Nightmare
    - Dark Void


    [PokeCommunity.com] My Team

    Wishmer (Jirachi) @ Leftovers
    Trait: Serene Grace
    EVs: 252 HP / 176 Spd / 80 SAtk
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Substitute
    - Flash Cannon
    - Psychic


    [PokeCommunity.com] My Team

    Quaza (Rayquaza) @ Life Orb
    Trait: Air Lock
    EVs: 32 HP / 252 Atk / 216 Spd / 8 SDef
    Jolly Nature (+Spd, -SAtk)
    - Dragon Dance
    - Outrage
    - Earthquake
    - Stone Edge


    [PokeCommunity.com] My Team

    Fighter (Dialga) @ Adamant Orb
    Trait: Pressure
    EVs: 255 Atk / 255 Def
    Mild Nature (+SAtk, -Def)
    - Draco Meteor
    - Earth Power
    - Brick Break
    - Thunder

    So, give me some feedback, if you could.
     
    Infernape is a bad lead tbh, give it Grass Knot instead of something imo so you can do stuff to Swampert and Hippowdon.

    Brelooms EVs should be: 12 HP/252 Atk/244 Spe, 12 HP gives its HP stat a magic poison heal number.

    Scizor's EV spread should be: 248 HP/252 Atk/8 Spe, 248 HP gives his HP a stealth rock number which maximizes switch ins.

    SubZone should have HP Grass imo, since T-Bolt 2HKO's every steel type you will be attempting to trap anyway.

    Blissey wants something like Toxic or T-Wave or even something like Ice Beam/Flamethrower instead of Defense Curl.

    Uber team:

    Use Deoxys-S, its faster so you won't be taunted by everything, and it has respectable other stats, also if your holding a sash, dont use Def EVs.

    On Mewtwo use CM/Flamethrower/Ice Beam/Aura Sphere

    On Darkrai use Nasty Plot/Dark Void/Dark Pulse/Focus Blast

    Jirachi should be a choice scarfer

    Jirachi @ Choice Scarf
    80 HP/176 Atk/252 Spe
    Jolly Nature
    -Trick
    -Ice Punch
    -Thunderpunch
    -Iron Head

    Rayquazza should have Overheat, so it can take out steel-types, so replace Stone Edge.

    Give Dialga this spread to optimize its usefulness:
    120 HP / 136 Atk / 252 SpA



     
    Last edited:


    Use Deoxys-S, its faster so you won't be taunted by everything, and it has respectable other stats, also if your holding a sash, dont use Def EVs.


    On Darkrai use Nasty Plot/Dark Void/Dark Pulse/Aura Sphere






    1. Those Def evs are for if Deoxys-S decides to go for the kill, Deoxys is capable of surviving 2 ExtremeSpeeds.

    2. Darkrai doesnt get Aura Sphere, Focus Blast is what you meant. =P
     
    Infernape for lead wants fake out (to get rid of the opponent's sash and its a free turn) instead of mach punch

    and if your team is threatened by a pert lead go to brelloom which is a extremely safe switch, then that will force a switch.

    running the hp grass is debateable on zone, especially if the scizor you are trapping has superpower (everyone almost does-look at your own scizor) also it gets fortress out of the way before it decides to earthquake you (if it has it)

    half of your team is weak to fire especially, specially based ape can tear a hole in this team so watch out
     
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