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- Seen Sep 19, 2023
So in Pokemon Ruby, Sapphire, Emerald, the Professor lets the player chose the Pokemon right? It just allows the player to obtain the Pokemon but doesn't let them name it until they get back to the lab. Is there like a script or something I can do this?
I know there is a way to silently give the player a Pokemon, and then I myself could add the sound effect and say "Player received Pokemon," but I wouldn't know a way to let them name it later on in the storyline.
Is this possible with Essentials?
I know there is a way to silently give the player a Pokemon, and then I myself could add the sound effect and say "Player received Pokemon," but I wouldn't know a way to let them name it later on in the storyline.
Is this possible with Essentials?