• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

NDS 5th Gen Mapping Tutorial 6/16/2017

Should KJGungeon make a tutorial for NDS Map Editin?

  • Yes definitely it'll help us go into NDS Rom Hacking.

    Votes: 0 0.0%
  • No it's pointless.

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .

KJGungeon

Rom-hacker, & Researcher
46
Posts
11
Years
  • Basic Tutorial on how to convert and import a map into B2W2 Roms

    I will provide some of the tools within the zip file here:
    https://mega.nz/#!Od9CVBQL!M1tKV-R2or0UhEef7XnO89ewbOVEL47P1b-o2dgV1iQ
    It comes with the .skp files too this has most of the maps from B2W2 which you can scavenge for models and textures.
    Tools you will need:
    • HxD a hex editor (To edit textures; this is optional for Diamond and Pearl ROMs since you can create new tile sets with the last SDSME 1.9.0)
    • MKDS Course Modifier (Convert .obj files to NSBMD files)
    • Sketchup 2016 or Higher (To be able to load the .skp files and export them as .obj files)
    • Spiky DS Map Editor 1.8.0 (Don't use 1.9.0 there will be a brick on the rom causing a white screen)

    Extract all the tools somewhere you can locate easily

    Part 1: Sketchup Importing .skp file and exporting to .obj file
    Spoiler:


    Part 2: MKDS Course Modifier and Conversion to NSBMD
    Spoiler:


    Part 3: Importing NSBMD to Spiky DS Map Editor and Loading Textures
    Spoiler:


    You just gotta save the game now and overwrite as a different NDS File. (Black2.nds etc)

    Part 4: Checking Map Headers and Loading it into the game.
    Will add soon....
    Part 5: HxD editing the textures (Optional if you aren't creating new tilesets)
    Will add soon....



    Credits:
    To all the developers of each of the tools used. I'll add names later I know all of them just in a rush right now. Anything lmk down below.
     
    Last edited:

    KJGungeon

    Rom-hacker, & Researcher
    46
    Posts
    11
    Years
  • Sorry for the lack of updating this thread Im on vocation right now and everything is put on hold.
     
    Back
    Top