• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Akari, Red, Kris, May - which Pokémon protagonist is your favorite? Let us know by voting in our semifinal favorite protagonist poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Need some help on Pokemon Essentials

  • 6
    Posts
    5
    Years
    I've been working on a Pokémon Essentials project actually and today i've faced a annoying problem, the background bases doesn't change, i already changed the map metadata, renamed the backgrounds and battlebacks, nothing works, the background changes to desired, but the bases keeps the grass bases. The problem should be something very simple, but i can't see it, can someone help me?
     
    The problem is the tag that grass has. Just like water. Every time you battle while on a tile that has the terrain tag 2, grass, it will have this base. Which kinda sucks right now because I'm myself searching for a way to get a different base, while keeping the ability to battle in that grass xD
     
    Alright. I figured it out I think. I added a new environment and a new terrain tag. If you search in the scrips, hardcoded data for terrain tags and environments, you can copy paste an already existing script and edit it how you want it. You can also define the base there ( :battle_base => "FairyGrass" <- name of the base you want to use, in your folder) I did a few things, but I think this is what made it work for me :D
     
    Back
    Top