New Competitive team help :)

Dedenne1

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    Ok so im looking for some help on my newest single battle competitive team
    Spoiler:


    First Which do u think i need more zoroark or Goodra and if Goodra which move for #4 any critiquing us fine and helpful thank u for the imput ;)
     
    First off, your format kind of hurts my eyes. We all know what each move does, so the descriptions aren't necessary.

    Secondly, is this a Pokemon Showdown! team or a Battle Spot team?

    If this is a Showdown! team, Aegislash is banned to Ubers. This means that Jirachi or Gengar are better replacements until Mega Metagross becomes legal:

    Jirachi:
    -Iron Head
    -Toxic/Body Slam
    -Wish
    -Protect
    Nature: Careful
    EVs: 252 HP/224 SDef/32 Spe
    Item: Leftovers

    or
    -Substitute
    -Iron Head
    -Fire Punch
    -Toxic/Body Slam
    Nature: Adamant
    EVs: 252 HP/96 Atk/160 Spe
    Item: Leftovers

    or
    -Iron Head
    -Icy Wind
    -Hidden Power (Ground/Fire)
    -Thunderbolt/Stealth Rock/Healing Wish
    Nature: Mild/Rash
    EVs: 132 Atk/160 SAtk/216 Spe
    Item: Expert Belt

    Gengar:
    -Shadow Ball
    -Sludge Bomb/Sludge Wave
    -Focus Blast/Thunderbolt
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Sludge Bomb/Sludge Wave/Focus Blast/Taunt/Disable
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    or
    -Hex
    -Taunt
    -Will-o-Wisp
    -Substitute/Sludge Wave
    Nature: Timid
    EVs: 144 HP/108 SAtk/4 SDef/252 Spe
    Item: Black Sludge

    If this is a Battle Spot team, Aegislash should use Shadow Ball as its main move, as it's stronger than Shadow Claw:
    -Shadow Ball
    -Shadow Sneak/Iron Head
    -Iron Head/Pursuit
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers/Weakness Policy/Spooky Plate/Spell Tag

    or
    -Substitute
    -Toxic
    -King's Shield
    -Shadow Ball
    Nature: Modest
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Shadow Ball
    -Shadow Sneak
    -Flash Cannon
    -Pursuit
    Nature: Hasty/Naive
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Swords Dance
    -Shadow Sneak
    -Iron Head/Shadow Claw
    -Head Smash/Shadow Claw
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    Roost is a mandatory option on Togekiss because without it, it gets worn down fast:
    -Thunder Wave
    -Air Slash
    -Dazzling Gleam/Aura Sphere/Flamethrower/Heal Bell/Defog
    -Roost
    Nature: Bold/Calm
    EVs: 248 HP/252 Def/8 SDef (Bold) or 248 HP/8 Def/252 SDef (Calm)
    Item: Leftovers
    Ability: Serene Grace

    Okay, honestly, Swampert sucks currently. It was good from Gens III-IV, but the power creep made it a mediocre choice from Gen V onwards. Omega Ruby/Alpha Sapphire gave it a Mega Evolution, who's miles better than its regular counterpart because of its sheer bulk and terrifying offensive presence in rain, but this isn't a rain team we're talking about here, nor is OR/AS coming until next month. Anyway, better options for bulky Waters to turn to are Gastrodon (to check/counter opposing Water Pokemon), Quagsire (to stop setup sweepers not named Mega Gyarados cold) and Slowbro (for good longevity in Regnerator for passive recovery upon switching out):

    Gastrodon:
    -Scald
    -Earth Power/Ice Beam/Earthquake
    -Toxic
    -Recover
    Nature: Bold/Relaxed
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Storm Drain

    Quagsire:
    -Scald
    -Earthquake
    -Toxic
    -Recover
    Nature: Relaxed
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Unaware

    Slowbro:
    -Scald
    -Psyshock/Ice Beam/Fire Blast
    -Thunder Wave/Toxic
    -Slack Off
    Nature: Bold
    EVs: 252 HP/232 Def/24 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Regenerator

    You could use Hurricane on Volcarona, but it's terribly inaccurate outside of rain. Giga Drain or Hidden Power (Ground/Rock) are better options over it.

    Honestly, I'd just use Goodra on this team because it has a way to deal with Fairies, unlike Zoroark. Also, you can't use status moves like Protect while holding an Assault Vest:
    -Draco Meteor/Dragon Pulse
    -Fire Blast
    -Sludge Wave/Thunderbolt
    -Muddy Water/Earthquake
    Nature: Modest/Quiet
    EVs: 240 HP/252 SAtk/16 Spe
    Item: Assault Vest
    Ability: Sap Sipper/Gooey
     
    First off, your format kind of hurts my eyes. We all know what each move does, so the descriptions aren't necessary.

    Secondly, is this a Pokemon Showdown! team or a Battle Spot team?

    If this is a Showdown! team, Aegislash is banned to Ubers. This means that Jirachi or Gengar are better replacements until Mega Metagross becomes legal:

    Jirachi:
    -Iron Head
    -Toxic/Body Slam
    -Wish
    -Protect
    Nature: Careful
    EVs: 252 HP/224 SDef/32 Spe
    Item: Leftovers

    or
    -Substitute
    -Iron Head
    -Fire Punch
    -Toxic/Body Slam
    Nature: Adamant
    EVs: 252 HP/96 Atk/160 Spe
    Item: Leftovers

    or
    -Iron Head
    -Icy Wind
    -Hidden Power (Ground/Fire)
    -Thunderbolt/Stealth Rock/Healing Wish
    Nature: Mild/Rash
    EVs: 132 Atk/160 SAtk/216 Spe
    Item: Expert Belt

    Gengar:
    -Shadow Ball
    -Sludge Bomb/Sludge Wave
    -Focus Blast/Thunderbolt
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Sludge Bomb/Sludge Wave/Focus Blast/Taunt/Disable
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    or
    -Hex
    -Taunt
    -Will-o-Wisp
    -Substitute/Sludge Wave
    Nature: Timid
    EVs: 144 HP/108 SAtk/4 SDef/252 Spe
    Item: Black Sludge

    If this is a Battle Spot team, Aegislash should use Shadow Ball as its main move, as it's stronger than Shadow Claw:
    -Shadow Ball
    -Shadow Sneak/Iron Head
    -Iron Head/Pursuit
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers/Weakness Policy/Spooky Plate/Spell Tag

    or
    -Substitute
    -Toxic
    -King's Shield
    -Shadow Ball
    Nature: Modest
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Shadow Ball
    -Shadow Sneak
    -Flash Cannon
    -Pursuit
    Nature: Hasty/Naive
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb

    or
    -Swords Dance
    -Shadow Sneak
    -Iron Head/Shadow Claw
    -Head Smash/Shadow Claw
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    Roost is a mandatory option on Togekiss because without it, it gets worn down fast:
    -Thunder Wave
    -Air Slash
    -Dazzling Gleam/Aura Sphere/Flamethrower/Heal Bell/Defog
    -Roost
    Nature: Bold/Calm
    EVs: 248 HP/252 Def/8 SDef (Bold) or 248 HP/8 Def/252 SDef (Calm)
    Item: Leftovers
    Ability: Serene Grace

    Okay, honestly, Swampert sucks currently. It was good from Gens III-IV, but the power creep made it a mediocre choice from Gen V onwards. Omega Ruby/Alpha Sapphire gave it a Mega Evolution, who's miles better than its regular counterpart because of its sheer bulk and terrifying offensive presence in rain, but this isn't a rain team we're talking about here, nor is OR/AS coming until next month. Anyway, better options for bulky Waters to turn to are Gastrodon (to check/counter opposing Water Pokemon), Quagsire (to stop setup sweepers not named Mega Gyarados cold) and Slowbro (for good longevity in Regnerator for passive recovery upon switching out):

    Gastrodon:
    -Scald
    -Earth Power/Ice Beam/Earthquake
    -Toxic
    -Recover
    Nature: Bold/Relaxed
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Storm Drain

    Quagsire:
    -Scald
    -Earthquake
    -Toxic
    -Recover
    Nature: Relaxed
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Unaware

    Slowbro:
    -Scald
    -Psyshock/Ice Beam/Fire Blast
    -Thunder Wave/Toxic
    -Slack Off
    Nature: Bold
    EVs: 252 HP/232 Def/24 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Regenerator

    You could use Hurricane on Volcarona, but it's terribly inaccurate outside of rain. Giga Drain or Hidden Power (Ground/Rock) are better options over it.

    Honestly, I'd just use Goodra on this team because it has a way to deal with Fairies, unlike Zoroark. Also, you can't use status moves like Protect while holding an Assault Vest:
    -Draco Meteor/Dragon Pulse
    -Fire Blast
    -Sludge Wave/Thunderbolt
    -Muddy Water/Earthquake
    Nature: Modest/Quiet
    EVs: 240 HP/252 SAtk/16 Spe
    Item: Assault Vest
    Ability: Sap Sipper/Gooey

    Sorry about the format i have it in word and its for some friends and people that dont know the moves and me while im looking at it and dont know the base power and effect. As for the critiques thanks a lot i didnt know about protect and assault vest so that limits it down i may use shadow ball with Aegislash although i may stick to shadow claw since I'll be upping its attack. Also no its not for showdown since i havent used it yet although I will be in the future wen i get a labtop upgrade and get off this ipad. Anyone else could use critiquing :)

    Edit: also this may be used for Oras so im looking forward to the power for swampert if it doesnt work ill have to rework a new water type and maybe replace Goodra/zoroark with a ground and something type
     
    Sorry about the format i have it in word and its for some friends and people that dont know the moves and me while im looking at it and dont know the base power and effect. As for the critiques thanks a lot i didnt know about protect and assault vest so that limits it down i may use shadow ball with Aegislash although i may stick to shadow claw since I'll be upping its attack. Also no its not for showdown since i havent used it yet although I will be in the future wen i get a labtop upgrade and get off this ipad. Anyone else could use critiquing :)

    Edit: also this may be used for Oras so im looking forward to the power for swampert if it doesnt work ill have to rework a new water type and maybe replace Goodra/zoroark with a ground and something type
    Pure physical Aegislash isn't viable, really, because it's easily crippled by burn, which weakens its physical moves. If Special Aegislash is burned, it can just spam Shadow Ball with no repercussions to its damage output. As I mentioned, Shadow Ball is Aegislash's main attack, with its physical moves to be used only when necessary. If you still want Aegislash to run Shadow Ball + physical attacks, look no further than the first or third sets I posted.
     
    Oh god all the quote walls of text hahah. But um, I'll throw some tips for those mons on a team your way. Battle Spot I'm taking it from the previous posts here -

    Aegislash
    First off, it can hold about 252 more EV's than you have on it :P 252 HP and 252 Attack is probably best for the moves you have on it, 252 HP and 252 Sp Atk if you plan to put shadow ball / flash cannon with kings sheild and another move, perhapppps Toxic or keep the sacred sword or shadow sneak for coverage or priority, even with Sp Atk investment.

    Togekiss
    Looks pretty alright, leftovers, dazzling gleam, air slash + T-wave, and very special bulk much walling. Makes a good switch in on a number of things too.

    Swampert
    I would really question packin' a Swampert without a STAB water move mate. Obviously, waterfall. But not sure what you wanna give up for it. Obviously curse + avalanche and earthquake all work well together, maybe hammer arm? Perhaps some Atk EV's could help too, since it'll be getting max HP and an Atk+Def boost from curse, take some from Def and dump 'em into Atk?

    Volcarona
    I dunno if that angle for Volcarona wants a Lum berry so much as a focus sash or wide lens :P If it can get that quiver dance off without getting OHKO'd, or survive the hit on the switch in, it'll probably do more damage. And obviously accuracy item suggested for Fire Blast / Hurricane. Consider Fiery Dance even maybe, depending on your route. Especially if it's timid, one revenge kill can start it at +1 special attack, which is deadly for something with base 135.

    Electivire
    I'dddd personally say either make it jolly, or do something to give it a bit of a speed edge. Or scarf it if you really wanna stick adamant with all 4 attack moves hahah.

    Between Goodra or Zoroark, I'dddd say goodra. You have some nice anti fairy in Aegi and dragon in swampert (sorta) already, plus I think your other guys will appreciate it dropping things speed with Gooey if you work it right. I think Zoroark would mainly fall short for yeh.

    But hey, if you'd rather another way, shoot for it mate. Come back to let us know how what you tried work out eh?
     
    Oh yeah, I forgot to mention Electivire: don't bother with it. It's very underwhelming, even with its good coverage simply because they're not really that strong. Better options for Electric Pokemon are Mega Manectric, Wash Rotom, Magnezone and even Mega Ampharos:

    Mega Manectric:
    -Thunderbolt
    -Volt Switch
    -Overheat
    -Hidden Power (Ice)
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Manectite
    Ability: Lightning Rod

    Wash Rotom:
    -Volt Switch
    -Hydro Pump
    -Will-o-Wisp
    -Pain Split/Rest
    Nature: Bold/Calm
    EVs: 248 HP/216 Def/44 Spe (Bold) or 248 HP/216 SDef/44 Spe (Calm)
    Item: Leftovers/Chesto Berry

    or
    -Volt Switch
    -Hydro Pump
    -Hidden Power (Ice)/Will-o-Wisp
    -Trick
    Nature: Modest/Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Scarf

    Magnezone:
    -Thunderbolt
    -Volt Switch
    -Flash Cannon
    -Hidden Power (Fire)
    Nature: Modest/Timid
    EVs: 172 HP/252 SAtk/84 Spe (Modest) or 4 HP/252 SAtk/252 Spe (Timid)
    Item: Choice Specs (Modest)/Choice Scarf (Timid)
    Ability: Magnet Pull

    or
    -Magnet Rise
    -Thunderbolt
    -Flash Cannon
    -Hidden Power (Fire)
    Nature: Modest
    EVs: 128 HP/252 SAtk/128 Spe
    Item: Air Balloon
    Ability: Magnet Pull

    Mega Ampharos:
    -Agility
    -Thunderbolt
    -Dragon Pulse
    -Focus Blast
    Nature: Modest
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Ampharosite
    Ability: Static

    or
    -Volt Switch
    -Dragon Pulse
    -Rest
    -Sleep Talk
    Nature: Calm
    EVs: 248 HP/28 SAtk/232 SDef
    Item: Ampharosite
    Ability: Static
     
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