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Emerald hack: NEW RELEASE: Pokemon Emerald Imperium

View attachment 170722


Download link for the current version of Pokemon Emerald Imperium.

Join the Discord server for updates, gameplay discussion, bug reports, feedback, and more!

Folder containing all documentation.

Pokemon Emerald Imperium
I am here to announce the release of version 1.0 of the romhack I've been working on for the last year or so, Pokemon Emerald Imperium! I'll try to cover the most important points up front: this is a difficulty/QoL hack of Emerald that is fully complete and beatable through the Champion battle with some post-game content. The download for the current version of the game has been linked above, and I plan to keep past versions of patches there as well as I make updates in the future.

My goal in creating this hack was pretty simple: I wanted to create an experience in Emerald that is as close to the experience that Pokemon Radical Red delivers as possible by porting all of the balance changes from RR into a new game and by creating a whole bunch of new battles with increased difficulty. These balance changes include new abilities, stat changes, type changes, learnset changes, evolution method changes, etc. I want to be clear here that I am NOT affiliated with RR in any capacity; I am merely a person who has spent many hours playing RR, and who, like many other romhack players I've encountered, wished for more games just like it in other regions. I want to give full credit to its creators for all of the ideas behind the balance changes mentioned, QoL changes, and many other features that I brought over into this game. With all that being said, let's get into the features and changes you can find in Pokemon Emerald Imperium!


Features
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QoL Improvements
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Minimal Grinding Mode
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Difficulty Modes
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Randomizer
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Info for Stat Editor, IV Perfecter NPC, and Hidden Power type changer NPC
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Credits and Special Thanks
There are SO many people that I need to credit and give special thanks. The full credits can be found here which lists all of the artists, feature creators, and people who have helped me along the way, but I will specifically credit here:
  • pret, for the pokeemerald decomp
  • RHH, for the pokeemerald-expansion hack base
  • The Team Aqua's Hideout Crew, for everything :)
  • Pokemon Radical Red and its developers, for being the inspiration for this game and for the ideas behind the majority of the balance changes made in this game

Future update plans
My general approach to updates is going to be to prioritize fixes and polish of existing content before adding any more new content. With that in mind, the plan for future updates that I foresee is something like:
  • I definitely want to spend the first few updates fixing bugs that get discovered. That will be my top priority, and I'm sure the most bugs will be found upon initial release, so I will try to be very active with those updates.
  • Address immediate feedback for the game's balance as necessary.
  • Continue polishing any non-bug issues (any typos, grammar issues, decapitalization efforts)
  • Revamp battle UI
  • Add the rest of the unobtainable Pokemon, with potentially more areas to make the encounters feel less crammed.
  • Add new custom regional forms, I already have a few ideas in mind.
  • Add a harder difficulty mode if there is interest.
  • Break save compatibility as little as possible, but I know in the future I want to expand the number of Pokemon storage boxes, and that change would break saves.

Steps for patching the ROM and playing the game:
1) Download the patch file (.bps) from the link at the top of the post or from the Discord server.
2) Provide your own unmodified Pokemon Emerald ROM (which is a .gba file). I cannot provide a download link for that.
3) Go to the online ROM patcher and enter your unmodified Emerald ROM and your patch file there, then click "Apply Patch".

Please do NOT use VBA or MyBoy, as they are known to have some visual bugs and crashes running this game.
The recommended emulators are: mGBA on PC, PizzaBoy/Lemuroid/RetroArch+mGBACore on Mobile.

In case you missed it, the link for the download is at the top of the post, as well as the link to the Discord server and the link to the Google Drive that has all the info about the game (documentation for the Boss battles, wild encounters, items, walkthroughs, known bugs, differences between this game and RR, etc).

Final note, my project is open source, so if you are a romhacker and you see anything in this game that you like, feel free to grab it for your own project. Please just be sure to credit appropriately, especially in the case of any artwork, and feel free to message me on Discord for any questions about that!
Does this game have Bloodmoon Ursaluna in it ?
 
Only at Flannery currently, but I have been enjoying it. Yeah the difficulty gets up there at times, lotta head scratching too at times. I originally thought the InfiniteCandies would be a horrible idea and remove the challenge from the game. But seeing the level differences from a Wild to a Trainer fight, it made a lot more sense and it really doesn't remove the difficulty at all as you can still get served a plate of butt kicking (looking at you Route 114). The game does get more manageable once you hit Mauville and get your Stat Editor as well. I really enjoy either using Pokemon you really wouldn't bother with because that matchup is just great for it, hard countering a problem Pokemon for your team, or even just using the odd choice in berry selection to gain an edge that matters. Looking forward to play more of this when I can.
 
THE DISCORD COMMUNITY SO RUDE I WAS ASKING FOR HELP BECAUSE I DIDN'T KNOW TO PATCH IT I REALLY HATE THE DISCORD CMUNITY

You were helped several times by the Legendaries/Mythicals (mods and helpers) and refuse to listen to any of the advice they gave. You preceded to demand help from random regular players in the Discord, and threw a tantrum when you were told they aren't obligated to help you,

Only rude person here, was you boo. Don't waste people's time if you ain't gonna listen.
 
Can the Starter have the Hidden ability when you choose your Starter at the beginning of the Game?
 
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