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New RMT by UnderdudeX (Some UU and Some OU)

the bitter end.

.only slightly insane
  • 1,709
    Posts
    16
    Years
    New RMT by UnderdudeX (Largely OU)

    Alright this is my first Competetive battling team so; feel free to constructive Critisism.
    *pokemonelite2000 image removed*"image removed"*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*

    Weavile @ Life orb
    *pokemonelite2000 image removed*
    Nature: Jolly
    EV's: 6HP/252ATT/252SPD
    Ability: Pressure
    Brick Break
    Ice Punch
    Night Slash
    Counter

    Brick break deals with Steel and other Dark Types and 2HKO's Tyrannitar, while Ice Punch OHKOs Gliscor/Garchomp/Dragonite/Aerodactlyl and gets STAB; while Night slash gets STAB and 2HKO's Alaakzam. Focus sash/Counter combo is a nice counter for unsuspecting Fighting Types and Physical Sweepers.

    Porygon2 @Leftovers
    "image removed"
    Nature: Timid
    EVs: 240HP/82DEF/152SPA/36SDEF
    Ability: Download
    Discharge
    Ice Beam
    Magic Coat
    Recover

    All right; Discharge not only counters Gyarados and Gliscor but also raises his stats and does para-support; Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl, and Nasty Plot catapults it's already mostrous special attack to new heights; even surpassing Alakazam's SPATK. Recover is for sticky situations.

    Metagross @Leftovers
    *pokemonelite2000 image removed*
    Nature: Adamant
    EV's: 152HP/252ATT/106SPD
    Ability: Clear Body
    Earthquake
    Meteor Mash
    Rest
    Sleep Talk

    Earthquake 2HKO's Lucario/Tyranitar/Ninetales (As well as SA fire types) while Meteor Mash is Metagross's best STAB move. Rest and Sleep talk are nice for healing; Metagross is a great tank; that hardly anyone ever expects. (I don't think so anyways). and it is also immune to poison (Which means Toxic and Toxic Spikes)

    Salamence @Life Orb
    *pokemonelite2000 image removed*
    Nature: Rash
    EV's: 120HP/252SPA/136SPD
    Ability: intimidate
    Brick Break
    Draco Meteor
    Fire Blast
    Roost

    Life Orb was almost made for a Mixed Salamence. Draco Meteor provides a powerful STAB attack, and Fire Blast covers nearly anything that resists it. Brick Break will 1-2HKO the special walls (Blissey, Heatran, Tyranitar) that are not weak to other moves. Blissey is 2HKOed by Brick Break, while Roost heals for sticky situations ;)

    Machamp @Choice Band
    *pokemonelite2000 image removed*
    Nature: Adamant
    EV's: 252ATK/6DEF/252SPD
    Ability: Guts
    Close Combat
    Ice Punch
    Payback
    Thunderpunch

    All right I know my team has a little too much coverage for most of the OU pokemon; but Machamp has coverage there too with Ice Punch and Thunderpunch. Close combat is one of the best STAB moves Mahcamp can get; and Payback is to deal with Psychics.

    Milotic @Leftovers
    *pokemonelite2000 image removed*
    Nature: Bold
    EV's: 84HP/252DEF/12SPD/206SPATK/56SPDEF
    Ability: Marvel Scale
    Hypnosis
    Ice Beam
    Recover
    Surf

    All right i'm not entirely sure why Milotic is so incredibly UU; it's a great mixed wall; and has recover; Hypnosis stops physical Walls in their tracks; while Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl and Surf has STAB and can slowly whittle away at your oppnoent's HP after using Hypnosis. Recover is self explanitory; great late game.

    Well; thats it; please rate and give (constructive) critisism. Thanks! =D




     
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    You don't really need the rest-talking Metagross if you have Machamp to status absorb. Seems like a bit of a waste. I would run a mix set on it just in case of anything that comes out randomly. On milotic, bold/252 seems unnecessary and too much, especially with Marvel Scale. Pump some Def EVs into HP. Better yet, mix up the EVs on it so that it can take hits from both sides, primarily special, and let dusknoir physical wall. I run a careful/152 dusknoir and it still takes like, 50+% from gengar's Shadow Ball? It wasn't boosted either, so...yeah.
    Good luck with sandstorm leads.

    Looks solid though.
     
    Whats up? :)
    mm i think your team is great, well balanced. But i would make some changes.
    mm i should give sleep talk and rest to milotic, it works great with marvel scale (boost sp.def) and it also recovers you.
    Also, you can put explotion to metagross,(last resort attack) and for the last move you could put pursuit for pokemons switching out.
    About dusknoir, too many punchs, perhaps pain split would be better for him.
    Pain Split is a rather poor method of healing, but it's all Dusknoir has outside of the very risky Rest. However, you can use his ridiculously low HP and Speed to your advantage by taking hits from high HP Pokémon and sapping their health while recovering your own.
     
    Pain Split is a rather poor method of healing, but it's all Dusknoir has outside of the very risky Rest. However, you can use his ridiculously low HP and Speed to your advantage by taking hits from high HP Pokémon and sapping their health while recovering your own.

    Smogon's Dusknoir Analysis said:
    Pain Split is a rather poor method of healing, but it's all Dusknoir has outside of the very risky Rest. However, you can use his ridiculously low HP and Speed to your advantage by taking hits from high HP Pokémon and sapping their health while recovering your own.

    lol

    Anyways, the last item Milotic needs is Focus sash. It's very durable, so Leftovers is generally preferred.

    As for Porygon-Z, Recover on it is like Draco Meteor on Shuckle. Tri Attack is much more beneficial to it, and HP Fighting is helpful for Heatran and Tyranitar, two common switch-ins. Honestly, Porygon-Z is a rather subpar sweeper, but if you use it I would just drop Nasty Plot. It doesn't have the time or bulky or attributes in general to set up in today's metagame.

    Big SDluke weakness though. I would replace Weavile or Porygon-Z with a solid fighting resist, even if it's a sweeper like MixMence.
     
    lol

    Anyways, the last item Milotic needs is Focus sash. It's very durable, so Leftovers is generally preferred.

    As for Porygon-Z, Recover on it is like Draco Meteor on Shuckle. Tri Attack is much more beneficial to it, and HP Fighting is helpful for Heatran and Tyranitar, two common switch-ins. Honestly, Porygon-Z is a rather subpar sweeper, but if you use it I would just drop Nasty Plot. It doesn't have the time or bulky or attributes in general to set up in today's metagame.

    Big SDluke weakness though. I would replace Weavile or Porygon-Z with a solid fighting resist, even if it's a sweeper like MixMence.

    First, lol.

    And I have the awenser to the Porygon Z issue, just use a Porygon2, they are better, and more bulky so they let you take hits. Also works well against Heatran, Salamence, and Gyrados.
     
    Thirding the lols.

    If you're going to keep Milotic, make it a Restalker with Lefties. Agility/Meteor Mash/Earthquake/TPunch or Explosion is a great Metagross set, I'd use it. 252 HP/252 Attk/4 Spd Adamant on Machamp, give it No Guard and Dynamicpunch since Milotic will be a status absorber, it can also Bulk Up/TPunch/Ice Punch/Dynamicpunch for epicness or just CB. Shadow Sneak over Shadow Punch on Dusknoir, and Pain Split over Thunderpunch. Porygon-Z I'd just scrap entirely as you seem to have no idea what you're doing with it and that's risky for a Pokemon that takes as much skill as he does.
     
    I'm going to join in with the lol's.

    If you're going to keep Milotic, make it a Restalker with Lefties.
    No. Milotic is great with the set in the original post. The only thing I could recommend is possibly HP Electric to hit other Waters, though it's completely up to the OP as Ice Beam is also a great move.

    And Milotic is by no means UU. ^_^
     
    Set= Good, Item = not. Milo is wayyyy too bulky for a Sash. GIVE IT ITS APPLE. NOW.

    I agree with Anti on Fighting resist>> Z, as ur current resist(Dusknoir) is going to suffer from most fighting pokes, as they carry Payback or someother Dark move to deal with Dusky and the likes. Mixmence is a good idea, i prefer Togekss as a resist though, and would fit in here as his new special sweeper. It also makes a nice counter to HP Electirc Mixape(outspeeding it and OHKOing with Air Slash not sure if it needs the NP on that), which ur team has problems with.
     
    i prefer Togekss as a resist though,

    That would work great if Kiss resisted Fighting.

    Nasty Plot Crobat! Do it!
     
    phsh. I forgot all about the purple bat. He does make a better fighting resist. Maybe put him in as your lead, I haven't seen any other kinds of Crobats. You could scarf it and bring out the Air Slash and Hypnosis for Ape.

    I'll go test the set out.

    Crobat @ Choice Scarf
    Modest/TImid Nature
    252 SPA/ 252 SPE/ 6 HP

    Hypnosis
    Air Slash
    IDK
    IDK
     
    Blegh, disgusting Crobat set.

    Crobat @ Leftovers
    Jolly/Timid
    160 HP/132 SpA or Att/216 Spe
    Aerial Ace/Air Slash
    Hypnosis
    Roost
    Taunt

    Milotic isn't UU btw.
     
    I don't think he was saying it was in the UU tier but that it was underused in OU, not used as much.
     
    All I say is UU and Milotic together. And if you're using Milotic, don't use Rest-Talk. Hypnosis and Recover are the only things that set Milotic apart from it's fellow bulky waters.
     
    lol Crobat is a terrible fighting resist. Every single fighter in the game beats it and pretty much all of them can OHKO it with Stealth Rock down. Gallade/Medicham, Heracross, Lucario, Machamp...all win. Gliscor, Gyarados, or Salamence all are better choices. Spiritomb over Dusknoir would work too, as WoW shuts down all fighters lacking Guts, and Machamp has trouble hurting Spiritomb (though Heracross is a problem, but Spiritomb is still pretty useful in that regard).

    I don't know, to me there just seems like there is a lot of dead weight on this team where the slots could be filled by more useful things (like a better fighting resist...)

    EDIT: btw resttalk Milotic kind of DOES set it itself apart from other waters in the sense that Marvel Scale really helps boost its Defense to take hits way better. It makes Milotic a lot more sturdy, and Milotic isn't very sturdy in DP (given rather poor base Def for a defensive pokemon and only decent HP to work with).
     
    Damn Crobat needs Intimidate so it can be a super wall.

    Gyarados? Salamence? Weezing?
     
    Gliscor is great as a fight resist... but watch out for Ice moves. It can STAB Aerial Ace Heracross and this is always good, and also resists bug and fight. Resists Stone Edge while roosting and is imune to electric and ground. Has a useful moveset: just chose whatever you want (rock polish, swords dance, baton pass, x-scissor, earthquake, aerial ace, the fangs, knock off, roost). Oh, and has 125 defense.
     
    Gliscor does, however, alternatively become weak to Ground while Roosting. Really experienced players will predict that Pokemon such as Gliscor will most probably carry Roost and they can time their Earthquakes to hurt it for more than it heals off.

    Please give Por-Z Tri Attack and Adaptability. It will hurt a lot of things with double STAB. Run that with Dark Pulse and you've got coverage against Ghosts, and a very Smogon-ish moveset.


    Dusknoir deserves Shadow Sneak too. Priority moves on slow Pokemon are always fun, and most of the time, effective.


    My favorite Fighting resist would be Cresselia or Spiritomb. But Cresselia might not be able to hit back with OHKO's all the time, and Spiritomb becomes redundant of Dusknoir as a wall. I'd go for Cresselia, if nothing else. She's OU, anyway.
     
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