the bitter end.
.only slightly insane
- 1,709
- Posts
- 16
- Years
- Age 28
- In your mind
- Seen Feb 8, 2012
New RMT by UnderdudeX (Largely OU)
Alright this is my first Competetive battling team so; feel free to constructive Critisism.
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Weavile @ Life orb
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Nature: Jolly
EV's: 6HP/252ATT/252SPD
Ability: Pressure
Brick Break
Ice Punch
Night Slash
Counter
Brick break deals with Steel and other Dark Types and 2HKO's Tyrannitar, while Ice Punch OHKOs Gliscor/Garchomp/Dragonite/Aerodactlyl and gets STAB; while Night slash gets STAB and 2HKO's Alaakzam. Focus sash/Counter combo is a nice counter for unsuspecting Fighting Types and Physical Sweepers.
Porygon2 @Leftovers
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Nature: Timid
EVs: 240HP/82DEF/152SPA/36SDEF
Ability: Download
Discharge
Ice Beam
Magic Coat
Recover
All right; Discharge not only counters Gyarados and Gliscor but also raises his stats and does para-support; Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl, and Nasty Plot catapults it's already mostrous special attack to new heights; even surpassing Alakazam's SPATK. Recover is for sticky situations.
Metagross @Leftovers
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Nature: Adamant
EV's: 152HP/252ATT/106SPD
Ability: Clear Body
Earthquake
Meteor Mash
Rest
Sleep Talk
Earthquake 2HKO's Lucario/Tyranitar/Ninetales (As well as SA fire types) while Meteor Mash is Metagross's best STAB move. Rest and Sleep talk are nice for healing; Metagross is a great tank; that hardly anyone ever expects. (I don't think so anyways). and it is also immune to poison (Which means Toxic and Toxic Spikes)
Salamence @Life Orb
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Nature: Rash
EV's: 120HP/252SPA/136SPD
Ability: intimidate
Brick Break
Draco Meteor
Fire Blast
Roost
Life Orb was almost made for a Mixed Salamence. Draco Meteor provides a powerful STAB attack, and Fire Blast covers nearly anything that resists it. Brick Break will 1-2HKO the special walls (Blissey, Heatran, Tyranitar) that are not weak to other moves. Blissey is 2HKOed by Brick Break, while Roost heals for sticky situations ;)
Machamp @Choice Band
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Nature: Adamant
EV's: 252ATK/6DEF/252SPD
Ability: Guts
Close Combat
Ice Punch
Payback
Thunderpunch
All right I know my team has a little too much coverage for most of the OU pokemon; but Machamp has coverage there too with Ice Punch and Thunderpunch. Close combat is one of the best STAB moves Mahcamp can get; and Payback is to deal with Psychics.
Milotic @Leftovers
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Nature: Bold
EV's: 84HP/252DEF/12SPD/206SPATK/56SPDEF
Ability: Marvel Scale
Hypnosis
Ice Beam
Recover
Surf
All right i'm not entirely sure why Milotic is so incredibly UU; it's a great mixed wall; and has recover; Hypnosis stops physical Walls in their tracks; while Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl and Surf has STAB and can slowly whittle away at your oppnoent's HP after using Hypnosis. Recover is self explanitory; great late game.
Well; thats it; please rate and give (constructive) critisism. Thanks! =D
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Weavile @ Life orb
*pokemonelite2000 image removed*
Nature: Jolly
EV's: 6HP/252ATT/252SPD
Ability: Pressure
Brick Break
Ice Punch
Night Slash
Counter
Brick break deals with Steel and other Dark Types and 2HKO's Tyrannitar, while Ice Punch OHKOs Gliscor/Garchomp/Dragonite/Aerodactlyl and gets STAB; while Night slash gets STAB and 2HKO's Alaakzam. Focus sash/Counter combo is a nice counter for unsuspecting Fighting Types and Physical Sweepers.
Porygon2 @Leftovers
"image removed"
Nature: Timid
EVs: 240HP/82DEF/152SPA/36SDEF
Ability: Download
Discharge
Ice Beam
Magic Coat
Recover
All right; Discharge not only counters Gyarados and Gliscor but also raises his stats and does para-support; Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl, and Nasty Plot catapults it's already mostrous special attack to new heights; even surpassing Alakazam's SPATK. Recover is for sticky situations.
Metagross @Leftovers
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Nature: Adamant
EV's: 152HP/252ATT/106SPD
Ability: Clear Body
Earthquake
Meteor Mash
Rest
Sleep Talk
Earthquake 2HKO's Lucario/Tyranitar/Ninetales (As well as SA fire types) while Meteor Mash is Metagross's best STAB move. Rest and Sleep talk are nice for healing; Metagross is a great tank; that hardly anyone ever expects. (I don't think so anyways). and it is also immune to poison (Which means Toxic and Toxic Spikes)
Salamence @Life Orb
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Nature: Rash
EV's: 120HP/252SPA/136SPD
Ability: intimidate
Brick Break
Draco Meteor
Fire Blast
Roost
Life Orb was almost made for a Mixed Salamence. Draco Meteor provides a powerful STAB attack, and Fire Blast covers nearly anything that resists it. Brick Break will 1-2HKO the special walls (Blissey, Heatran, Tyranitar) that are not weak to other moves. Blissey is 2HKOed by Brick Break, while Roost heals for sticky situations ;)
Machamp @Choice Band
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Nature: Adamant
EV's: 252ATK/6DEF/252SPD
Ability: Guts
Close Combat
Ice Punch
Payback
Thunderpunch
All right I know my team has a little too much coverage for most of the OU pokemon; but Machamp has coverage there too with Ice Punch and Thunderpunch. Close combat is one of the best STAB moves Mahcamp can get; and Payback is to deal with Psychics.
Milotic @Leftovers
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Nature: Bold
EV's: 84HP/252DEF/12SPD/206SPATK/56SPDEF
Ability: Marvel Scale
Hypnosis
Ice Beam
Recover
Surf
All right i'm not entirely sure why Milotic is so incredibly UU; it's a great mixed wall; and has recover; Hypnosis stops physical Walls in their tracks; while Ice beam OHKO's Gliscor/Garchomp/Salmence/Dragonite/Aerodactyl and Surf has STAB and can slowly whittle away at your oppnoent's HP after using Hypnosis. Recover is self explanitory; great late game.
Well; thats it; please rate and give (constructive) critisism. Thanks! =D
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