• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Akari, Selene, Mint, Solana - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

NPC Walking Sprite Bug?

Orcaline

:pleading_face:
  • 777
    Posts
    12
    Years
    • he / him
    • Seen May 24, 2025
    Hi!

    Sorry for starting two threads so soon to eachother, but this has been bugging me and seems like a more important issue.

    Whenever I set an NPC to use a custom move route, they will only ever animate one frame of their sprite sheet.

    For example, if I have a guy walking down a few paces and then back up, they'll only ever put their left leg forward instead of both. This never happens if I use set move route for events, so it's only an issue for wandering NPCs.

    Does anybody know how to fix this?

    Thanks in advance!
     
    Ah, thanks. Glad to see it's not just me!

    So far I've been able to get around it by just switching the sprite in-between movements; so having it switch between the two idle sprites to force a different leg to move each time. It's a little frustrating, but there you go. Shall have a look at the links you posted.

    Thanks!
     
    This is exactly what's happening with me with the following Pokemon. Though for some reason, it only seems to be them and no other NPC's.
     
    Back
    Top