BadPokemon
Child of Christ
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- Somewhere in the universe
- Seen Jun 2, 2015
I recently got back into competitive battling after a five week break. I decided to "get back into the groove" and create a new team. The NU tier interests me because of the variety of pokemon you don't get to see very often. Some of my favorite pokes are in the tier as well.
I decided to build my team around feraligatr, but it hasn't been working out very well for me:
Feraligatr
Nature: Adamant
Ability: Torrent
Item: Life Orb
252 att, 252 spd, 4 hp
dragon dance, waterfall, aqua jet, ice punch
He serves as my physical sweeper. Unfortunately, he seems to lacking the power i need. He tends to be deadweight and not doing much for the team. I tried a bulky swords dance set, but that failed because he isn't tanky or fast enough.
My replacement (if i can't find a better way to use feraligatr):
Kabutops
Nature: Adamant
Ability: Weak Armor
Item: Life Orb
knock off, aqua jet, stone edge, rapid spin
Can sweep, but provides rapid spin support for typhlosion and swellow, priority, and knock off support. I might switch knock off for hone claws (it raises accuracy for stone edge, unlike sd).
Cradily
Ability: water absorb
Nature: careful
item: lefties
252 sp. def 252. hp. 4 def
stealth rock, recover, toxic, seed bomb
Pretty basic. Stealth rock for breaking sashes and residual damage. Seed bomb> giga drain because i want it to be physically based. Its my special wall.
Weezing
Ability: levitate
Nature: bold
item: black sludge
252 def 252 hp 4 sp. def
willowisp, sludge bomb, pain split, haze
Defensive wall. Its not tanking hits as well as i want it to.
Swellow
Ability: guts
Nature: jolly
item: toxic orb
facade, brave bird, quick attack, u-turn
Meant for hit and run and scouting. Its a great late game cleaner with priority quick attack.
Typhlosion
Ability: blaze
Nature: modest
item: choice scarf
Eruption, flamethrower, extrasensory, focus blast
He outspeeds everything with choice scarf, even without timid nature. I use modest because it lacks consistent power.
And last, but not least- my (unexpected) star:
Raichu
Ability: lightning rod
Nature: timid
Item: air balloon
Nasty plot, thunderbolt, grass knot, focus blast
I win 80% of my games because of this guy. All it takes is to bait the electric type attack with swellow or feraligatr, and switch into raichu. He gets to +1 because of lightning rod. Next, they switch out into their ground type as i set up the nasty plot. Now I'm at +3 and i use grass knot. the air balloon protects me and forces them to go for an unstab or non super effective move.
My walls work really well with raichu because weezing can take care of grass types and ground types. Feraligatr is my weak point on my team, which is why i want to try out kabutops. Weezing is wrecked by knock off and doesnt seem to take physical hits as well as i want him to.
I decided to build my team around feraligatr, but it hasn't been working out very well for me:
Feraligatr
Nature: Adamant
Ability: Torrent
Item: Life Orb
252 att, 252 spd, 4 hp
dragon dance, waterfall, aqua jet, ice punch
He serves as my physical sweeper. Unfortunately, he seems to lacking the power i need. He tends to be deadweight and not doing much for the team. I tried a bulky swords dance set, but that failed because he isn't tanky or fast enough.
My replacement (if i can't find a better way to use feraligatr):
Kabutops
Nature: Adamant
Ability: Weak Armor
Item: Life Orb
knock off, aqua jet, stone edge, rapid spin
Can sweep, but provides rapid spin support for typhlosion and swellow, priority, and knock off support. I might switch knock off for hone claws (it raises accuracy for stone edge, unlike sd).
Cradily
Ability: water absorb
Nature: careful
item: lefties
252 sp. def 252. hp. 4 def
stealth rock, recover, toxic, seed bomb
Pretty basic. Stealth rock for breaking sashes and residual damage. Seed bomb> giga drain because i want it to be physically based. Its my special wall.
Weezing
Ability: levitate
Nature: bold
item: black sludge
252 def 252 hp 4 sp. def
willowisp, sludge bomb, pain split, haze
Defensive wall. Its not tanking hits as well as i want it to.
Swellow
Ability: guts
Nature: jolly
item: toxic orb
facade, brave bird, quick attack, u-turn
Meant for hit and run and scouting. Its a great late game cleaner with priority quick attack.
Typhlosion
Ability: blaze
Nature: modest
item: choice scarf
Eruption, flamethrower, extrasensory, focus blast
He outspeeds everything with choice scarf, even without timid nature. I use modest because it lacks consistent power.
And last, but not least- my (unexpected) star:
Raichu
Ability: lightning rod
Nature: timid
Item: air balloon
Nasty plot, thunderbolt, grass knot, focus blast
I win 80% of my games because of this guy. All it takes is to bait the electric type attack with swellow or feraligatr, and switch into raichu. He gets to +1 because of lightning rod. Next, they switch out into their ground type as i set up the nasty plot. Now I'm at +3 and i use grass knot. the air balloon protects me and forces them to go for an unstab or non super effective move.
My walls work really well with raichu because weezing can take care of grass types and ground types. Feraligatr is my weak point on my team, which is why i want to try out kabutops. Weezing is wrecked by knock off and doesnt seem to take physical hits as well as i want him to.