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[ASM & Hex] Oak Pokemon sprite

Dinisk

DinisK
  • 89
    Posts
    8
    Years
    • Seen Apr 27, 2019
    130FA0 offset.first 4 bytes image,nex 4 byte palette.You can specify your palette, and follow its pseudo-secret. But note that in the redirection you need to specify 10 20 00 00 00(image format,used for battle background) and after the palette, the first four bytes +0 the second four bytes + 0 third + 0 and quarter bytes
     
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