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Ooka - Gettin Back in the Game [UU]

Ooka

[font=Maven Pro][color=#A75EE2]Cosmic[/color][/fon
  • 2,626
    Posts
    17
    Years
    So, um, I know this team is probably gonna suck, so, liek, just help me out with it a bit. It's my first UU team in around a year I believe, so I've decided to post it and see what I'm doing wrong. So far it hasn't lost, but that's only been about 20 battles. I'm thinking it's got a bit of a Rhyperior weakness, thank gawd it isn't UU. :/ I'm not really good with my Pokemon explanations either, so they're all going to be pretty short.

    The Line Up:
    "image removed"*pokemonelite2000 image removed*"image removed""image removed""image removed""image removed"​

    "image removed" @ Leftovers
    Ability: Inner Focus
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Heat Wave
    - Sludge Bomb
    - Nasty Plot
    - Taunt

    So, he's fast, and he's got a STAB Sludge Bomb coupled with Heat Wave. I mean, seriously, what more could you want. Sub let's me fend off Spore from any Smeargles, which seem to be extremely common nowadays, as well as scouting. Basically set up and sweep with this guy.

    "image removed" @ Leftovers
    Ability: Thick Fat
    EVs: 252 HP/224 Def/32 Spd
    Impish nature (+Def, -SAtk)
    - Heal Bell
    - Milk Drink
    - Stealth Rock
    - Body Slam

    My utility and support. Works great as a cleric, and can heal off any damage with Milk. It works great as a physical wall. Not really much else to say. xD

    "image removed" @ Choice Scarf
    Ability: Pure Power
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Hi Jump Kick
    - Thunderpunch
    - Ice Punch
    - Psycho Cut

    So, um, I'm just extremely surprised to see this thing in UU. I mean, didn't it already own enough in OU? o.o Basically revenge and clean up.

    "image removed" @ Leftovers
    Ability: Clear Body
    EVs: 252 HP/56 Def/200 SDef
    Relaxed nature (+Def, -Spd)
    - Earthquake
    - Ice Punch
    - Toxic
    - Explosion

    My special wall. Toxics stuff, then blows up when I can't do anything else.

    "image removed" @ Choice Specs
    Ability: Synchronize
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Shadow Ball
    - Signal Beam
    - Psychic
    - Hidden Power: Fighting

    I don't know much about Espeon, but I though with that hellacious attack, it should have Specs or a LO. I went with Specs.

    "image removed" @ Choice Band
    Ability: Flash Fire
    EVs: 76 HP/252 Atk/180 Spd
    Adamant nature (+Atk, -SAtk)
    - Fire Fang
    - Superpower
    - Return
    - Bite

    So, erm, this guy helps out with WoW, and blocks anything Weezing was thinking about doing (Besides exploding). Pretty pwnsm if you ask me. ;)
     
    Last edited:
    What exactly is Scarf Medicham doing? It doesn't revenge kill much at all in UUs and it's walled silly by Uxie/Spiritomb. Kinda useless imo. I would use a better physical sweeper or revenge killer, depending on which one you want more.

    Also, Taunt on Crobat is basically doing the same thing without taking away 25% HP each turn.
     
    Good points. Any ideas what I should replace Medicham with?

    (And it does help me kill Azumarill, as I've just found out. :/)
     
    "image removed" @ Leftovers
    Ability: Inner Focus
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Heat Wave
    - Sludge Bomb
    - Nasty Plot
    - Substitute

    What is Substitute really doing? Okay, it prevents status, and helps against those (rare) Smeargle leads. Smeargle doesn't stay in on Crobat in fear of Taunt, unless they themselves are Scarfed, in which case you're screwed either way. There are a few other options you should consider. Hypnosis is still a decent option, as is Taunt or Roost to prolong your survivability. HP Fighting and Air Slash are good offensive moves, the latter being superior in my opinion.

    "image removed" @ Leftovers
    Ability: Thick Fat
    EVs: 252 HP/224 Def/32 Spd
    Impish nature (+Def, -SAtk)
    - Heal Bell
    - Milk Drink
    - Stealth Rock
    - Body Slam

    Miltank has better things to be doing than setting up Stealth Rock. I'd much prefer Thick Fat on this instead of Scrappy. Taking Ice and Fire attacks better benefits Miltank more than hitting...Mismagius and Spiritomb (both of whom destroy her, except for an unboosted Mismagius). You could try Earthquake for Steel types, Brick Break to eliminate Dual Screens, hell, even Zen Headbutt for incoming Fighting types (Body Slam still does a lot, and the paralysis chance is offputting for them to switch into. Otherwise, a good defensive Pokemon.

    "image removed" @ Choice Scarf
    Ability: Pure Power
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Hi Jump Kick
    - Thunderpunch
    - Ice Punch
    - Psycho Cut

    Don't see what this guy does for your Mismagius + Spiritomb weak. If anything, it only adds to it. While I love Medicham, this team begs, and I repeat, begs for a way to handle Spiritomb and Mismagius. This guy is great and all, but seems like the weakest link.

    "image removed" @ Leftovers
    Ability: Clear Body
    EVs: 252 HP/56 Def/200 SDef
    Relaxed nature (+Def, -Spd)
    - Earthquake
    - Ice Punch
    - Toxic
    - Explosion

    Stealth Rock is better on this guy than Ice Punch. Ice Punch sucks since all it covers is Altaria, whom Medicham revenge kills (assuming you keep it). Nevermind Altaria is pretty rare as a Dragon Dancer, and that Explosion kills it. Stealth Rock is an asset on most teams, and Registeel is the most reliable deployer of it in UU.

    "image removed" @ Choice Specs
    Ability: Synchronize
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Shadow Ball
    - Signal Beam
    - Psychic
    - Hidden Power: Fighting

    You may want to consider Trick to screw up Chansey and co. It can also be fun to nab a Life Orb and give something like Absol Specs as it's stuck in Sucker Punch. Otherwise, this guy is a pretty average sweeper. You can find better choices, but if you really want to use it, be my guest.

    "image removed" @ Choice Band
    Ability: Flash Fire
    EVs: 76 HP/252 Atk/180 Spd
    Adamant nature (+Atk, -SAtk)
    - Fire Fang
    - Superpower
    - Return
    - Bite

    Um...there's Blaziken, you know that right?


    The main weaknesses this team has is Ghost types, specifically Mismagius and Spiritomb. A Clefable can Encore their moves (but doesn't do much to stop them otherwise). Or you could go for a bulky Phazer to stop them. Blaziken outspeeds Spiritomb and 2HKOs with Flare Blitz, so that's something to note.
     
    If you want a good revenge killer, or just an overall hard hitter that can also help the team, use Scarf Staraptor over Medicham. It can get easily on Earthquake or Shadow Ball and can be used to Intimidate physical threats to your team. U-turn/BB/CC/Return and you're set. I wouldn't worry so much about Mismagius since every pokemon on your team can break its sub quite easily.
     
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