• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Dawn, Gloria, Juliana, or Summer - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Opinions needed

  • 110
    Posts
    11
    Years
    Hi everyone, I've decided and picked the team I'm going to build up. The team is for both in-game and competitive gaming. Not too much focus on competitive gaming but I'd like to be at least somewhat of a match by using the same ingame team. I tried to balance my team between Pokémons I like and actually a minimum of balance. I'm aware of the fact that most teams I'll face inthe competitive scene will melt my team

    I picked my first 5, but I can't pick the sixth. Could you guys help me out by picking one? I know there are better options, but like I said, I don't 'need' the strongest, op pokémon.

    My team:

    Ninjask Baton Passer
    Scyther Physical Sweeper
    Greninja Mixed Sweeper
    Venusaur Special Sweeper (bulky)
    Noivern Special Sweeper

    I know, a lot of sweeping..


    Candidates for Tanks (Physical pref)

    Gliscor
    Blastoise
    Gyarados
    Kangaskhan
    Slowbro



    Thank you guys (;
     
    Move sets for all Pokemon would be appreciated:

    Scolipede is a better Baton Passer than Ninjask because it actually has the bulk to take hits, plus it has more offensive presence:
    -Megahorn
    -Spikes/Toxic Spikes
    -Swords Dance/Toxic Spikes
    -Earthquake/Rock Slide/Baton Pass
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Focus Sash
    Ability: Speed Boost

    or
    -Substitute
    -Baton Pass
    -Protect
    -Swords Dance/Iron Defense
    Nature: Timid
    EVs: 248 HP/208 SDef/52 Spe
    Item: Mental Herb/Black Sludge
    Ability: Speed Boost

    Scizor is a better physical attacker than Scyther because of its bulk and good typing. Be aware that it shares a Fire weakness with Ninjask/Scolipede:
    -U-turn
    -Bullet Punch
    -Superpower
    -Knock Off/Pursuit
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 SDef
    Item: Choice Band
    Ability: Technician

    or
    -Swords Dance
    -Bug Bite
    -Bullet Punch
    -Knock Off/Superpower
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb
    Ability: Technician

    or
    -Swords Dance
    -Bullet Punch
    -Bug Bite/U-turn/X-Scissor
    -Roost
    Nature: Adamant
    EVs: 248 HP/152 Atk/108 SDef
    Item: Scizorite/Leftovers
    Ability: Technician

    or
    -U-turn
    -Bullet Punch/Knock Off
    -Defog
    -Roost
    Nature: Careful
    EVs: 248 HP/84 Atk/172 SDef
    Item: Leftovers/Scizorite
    Ability: Technician

    Mixed Greninja is terrible. Its Attack isn't high enough to take advantage of physical moves; its special moves have more damage output:
    -Hydro Pump/Surf
    -Ice Beam/Dark Pulse
    -Extrasensory/Dark Pulse
    -U-turn/Hidden Power (Fire)
    Nature: Hasty/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Protean

    or
    -Spikes/Toxic Spikes
    -Hydro Pump/Surf
    -Ice Beam
    -U-turn/Extrasensory
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    If you're not using Venusaur in sun teams, use the Mega form:
    -Giga Drain
    -Sludge Bomb
    -Earthquake/Hidden Power (Fire)/Leech Seed
    -Synthesis
    Nature: Relaxed/Bold
    EVs: 252 HP/88 Def/168 SDef or 252 HP/252 Def/4 SDef
    Item: Venusaurite

    Noivern is played as a fast scout:
    -Draco Meteor
    -Flamethrower
    -Focus Blast
    -U-turn/Hurricane/Switcheroo
    Nature: Naive/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Choice Specs
    Ability: Frisk/Infiltrator

    or
    -Draco Meteor
    -Flamethrower
    -Focus Blast
    -U-turn/Roost
    Nature: Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Frisk/Infiltrator

    Remember that Kangaskhan and Blastoise are only good in their Mega forms. Your Mega slot is pretty much taken up at this point, so count them out. The former's Mega Stone is even banned in Smogon OU. I'd use Gliscor as a physical wall on the team:
    -Earthquake
    -Knock Off/U-turn
    -Protect/Roost
    -Toxic/Stealth Rock
    Nature: Impish
    EVs: 244 HP/40 Def/224 Spe
    Item: Toxic Orb
    Ability: Poison Heal
     
    Move sets for all Pokemon would be appreciated:

    Scolipede is a better Baton Passer than Ninjask because it actually has the bulk to take hits, plus it has more offensive presence:
    -Megahorn
    -Spikes/Toxic Spikes
    -Swords Dance/Toxic Spikes
    -Earthquake/Rock Slide/Baton Pass
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Focus Sash
    Ability: Speed Boost

    or
    -Substitute
    -Baton Pass
    -Protect
    -Swords Dance/Iron Defense
    Nature: Timid
    EVs: 248 HP/208 SDef/52 Spe
    Item: Mental Herb/Black Sludge
    Ability: Speed Boost

    Scizor is a better physical attacker than Scyther because of its bulk and good typing. Be aware that it shares a Fire weakness with Ninjask/Scolipede:
    -U-turn
    -Bullet Punch
    -Superpower
    -Knock Off/Pursuit
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 SDef
    Item: Choice Band
    Ability: Technician

    or
    -Swords Dance
    -Bug Bite
    -Bullet Punch
    -Knock Off/Superpower
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb
    Ability: Technician

    or
    -Swords Dance
    -Bullet Punch
    -Bug Bite/U-turn/X-Scissor
    -Roost
    Nature: Adamant
    EVs: 248 HP/152 Atk/108 SDef
    Item: Scizorite/Leftovers
    Ability: Technician

    or
    -U-turn
    -Bullet Punch/Knock Off
    -Defog
    -Roost
    Nature: Careful
    EVs: 248 HP/84 Atk/172 SDef
    Item: Leftovers/Scizorite
    Ability: Technician

    Mixed Greninja is terrible. Its Attack isn't high enough to take advantage of physical moves; its special moves have more damage output:
    -Hydro Pump/Surf
    -Ice Beam/Dark Pulse
    -Extrasensory/Dark Pulse
    -U-turn/Hidden Power (Fire)
    Nature: Hasty/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Protean

    or
    -Spikes/Toxic Spikes
    -Hydro Pump/Surf
    -Ice Beam
    -U-turn/Extrasensory
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    If you're not using Venusaur in sun teams, use the Mega form:
    -Giga Drain
    -Sludge Bomb
    -Earthquake/Hidden Power (Fire)/Leech Seed
    -Synthesis
    Nature: Relaxed/Bold
    EVs: 252 HP/88 Def/168 SDef or 252 HP/252 Def/4 SDef
    Item: Venusaurite

    Noivern is played as a fast scout:
    -Draco Meteor
    -Flamethrower
    -Focus Blast
    -U-turn/Hurricane/Switcheroo
    Nature: Naive/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Choice Specs
    Ability: Frisk/Infiltrator

    or
    -Draco Meteor
    -Flamethrower
    -Focus Blast
    -U-turn/Roost
    Nature: Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Frisk/Infiltrator

    Remember that Kangaskhan and Blastoise are only good in their Mega forms. Your Mega slot is pretty much taken up at this point, so count them out. The former's Mega Stone is even banned in Smogon OU. I'd use Gliscor as a physical wall on the team:
    -Earthquake
    -Knock Off/U-turn
    -Protect/Roost
    -Toxic/Stealth Rock
    Nature: Impish
    EVs: 244 HP/40 Def/224 Spe
    Item: Toxic Orb
    Ability: Poison Heal


    I figured that out later. My preferences were going to Slowbro or Gliscor. About the movepools, yeah sorry.. Reason I didn't post the exact movesets is because I don't have them yet. I wanted to focus on the team selections. The Greninja is horrible indeed as a mixed sweeper, but I'll keep it just for in-game. It's his nature that prevented me from building him as a Sp Sweeper.

    Anyways, thanks for the feedback!
     
    Back
    Top