Snooper16
The Bionic Man
- 134
- Posts
- 11
- Years
- He/Him
- The Otter Slide
- Seen Apr 27, 2025
As the title says, I'm wondering if there's a way I can have a computer-controlled trainer have the same Pokemon party and spriteset (Male and Female trainer) as the player character. The final boss would vary from player to player, depending on the team they have with them at the time of speaking with the final boss. I would really like to see this idea in a game. However, with little to no scripting knowledge, I'm not sure how I would pull that off.
Also, bonus points if there's a way to copy the player's party's details as well, like moves, ability, and everything else that can be defined in trainers.txt. If anyone can help me with this, that'd be great, and you will be added to the credits. :)
Also, there's an example on Youtube of this idea in action. I would envision it like this (just with Pokemon, not Moemon):
https://www.youtube.com/watch?v=lKmHaXRiFSc
Also, bonus points if there's a way to copy the player's party's details as well, like moves, ability, and everything else that can be defined in trainers.txt. If anyone can help me with this, that'd be great, and you will be added to the credits. :)
Also, there's an example on Youtube of this idea in action. I would envision it like this (just with Pokemon, not Moemon):
https://www.youtube.com/watch?v=lKmHaXRiFSc