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lavaoutpour

Scizor Master
9
Posts
14
Years
    • Seen Mar 16, 2013
    Scizor (M) @ Choice Band
    Trait: Technician
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Superpower
    - Bullet Punch
    - Pursuit
    - Bug Bite

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 HP / 252 SDef / 4 Spd
    Careful Nature
    - Aromatherapy
    - Softboiled
    - Thunder Wave
    - Seismic Toss

    Dragonite @ Leftovers
    Trait: Multiscale
    EVs: 252 Atk / 252 Spd / 4 SDef
    Adamant Nature
    IVs: 30 Atk / 30 Def
    - Roost
    - Dragon Claw
    - Dragon Dance
    - ExtremeSpeed

    Infernape @ Choice Scarf
    Trait: Iron Fist
    EVs: 252 Spd / 252 Atk / 4 SDef
    Jolly Nature
    - U-turn
    - Close Combat
    - ThunderPunch
    - Fire Punch

    Ferrothorn @ Leftovers
    Trait: Iron Barbs
    EVs: 100 Def / 252 HP / 156 SDef
    Impish Nature
    - Stealth Rock
    - Thunder Wave
    - Leech Seed
    - Power Whip

    Starmie @ Life Orb
    Trait: Natural Cure
    EVs: 252 SAtk / 252 Spd / 4 HP
    Timid Nature
    - Psyshock
    - Hydro Pump
    - Ice Beam
    - Thunderbolt

    Should i switch out my dragonite for a garchomp?
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Choice Scizor is better with U-turn so that it can scout the opponent. Its EV spread should also be 248 HP/252 Atk/8 Spe to let it take less damage from hazards when it switches in as maxing out HP leaves its HP divisible by 8, which means that it gets KOed if it switches in to Stealth Rock 8 times (assuming it never got hit during those switch-ins).

    Blissey's EV spread should be Calm with 4 HP/252 Def/252 SDef to let it take physical hits better.

    Fire Punch is important on DD Dragonite, as this lets it hit Steels Pokémon outside of Heatran (who's immune to Fire thanks to its Flash Fire ability). You should give up ExtremeSpeed or Roost for it.

    Flare Blitz >>>>>>>>>>>>>>>>> Fire Punch on Infernape, even if you have Iron Fist as your ability, as an Iron Fist-boosted Fire Punch is still weaker than Flare Blitz. Also, Close Combat doesn't benefit from Iron Fist, despite the animation. Iron Fist is still useful for powering up ThunderPunch, though.

    Fit in Rapid Spin on Starmie somewhere (like, say, over Psyshock), as Dragonite really hates having Stealth Rock on the field.
     
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