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OU Team ^^

Exothermic

Keeper of the Hammer
  • 236
    Posts
    16
    Years
    Anyways, introductions aside. Let's get it on with this team I made a while back! ;D

    Swampert @ Leftovers

    Relaxed nature
    252 HP/4 Atk/252 Def
    Stealth rock
    Earthquake
    Ice beam
    Surf

    This is the standard Swampert set. Nothing much to say here. xD

    Jirachi @ Choice scarf

    Jolly nature
    80 HP/252 Atk/176 Speed
    Iron head
    Fire punch
    Ice punch
    U-turn

    Iron head for the obligatory flinch hax. Fire punch if I'm predicting a Scizor, Magnezone, Jirachi. Ice punch for coverage against Flygon and the like. Usually, this serves as a late game sweeper.

    Rotom-H @ Leftovers

    Timid nature
    8 HP/252 Sp. Atk/248 Speed
    Discharge
    Shadow ball
    Substitute
    Will-o-wisp

    Specially Offensive Rotom! Discharge over thunderbolt for the 30% paralysis. I set a substitute up when I'm predicting a switch. Will-o-wisp as a stall breaker.

    Flygon @ Expert belt

    Naive nature
    4 HP/252 Atk/252 Speed
    Fire blast
    Earthquake
    Outrage
    Stone edge

    I considered the choice scarf variant. But I found it extremely difficult to predict and use well; which usually results in me switching it out every so often. xP Expert belt to trick a Choice scarf ~

    Vaporeon @ Leftovers

    Bold nature
    188 HP/252 Def/68 Speed
    Wish
    Protect
    Surf
    Hidden Power Electric

    Standard wish support set; nothing much to say here. :3

    Scizor @ Choice band

    Adamant nature
    80 HP/248 Atk/164 Sp. Def/16 Speed
    Bullet punch
    Superpower
    Pursuit
    U-turn

    Unique EV spread? Well, nitro from the Battousai Assassins on Marriland made the original EV spread, which I modified to counter the original. xD Bullet punch for the obligatory stab. Superpower when I'm predicting a switch into Magnezone, Jirachi, Scizor.
     
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    Okay, three Fire weaknesses on this team. Mixed Infernape with Hidden Power Ice will give you major problems. So will Choice Scarf Heatran. In fact, this team doesn't have any sort of recovery at all besides two Leftovers, which means it will get quickly worn down from entry hazards and attacks in general.

    One of your Steel types can definitely be replaced for a bulky Water. I'm thinking Jirachi, as Magnezone and Scizor both provide bigger roles as trappers/scouters/sweepers while Jirachi is just there.

    Get a Vaporeon:

    Vaporeon @Leftovers
    Bold Nature
    148 HP / 252 Def / 60 Spd

    -Surf
    -HP Electric
    -Wish
    -Protect

    Vaporeon counters Infernape really well, but more importantly it passes Wish throughout your team. Maybe you could even fit in Heal Bell over Protect if status moves bother you.

    On Flygon, Crunch is useless since it provides no sort of type coverage. Use Fire Blast or Roost. Another thing you can do is give it Expert Belt to bluff Choice Scarf. Non-Scarfed Flygon is such a rare sight that it will give your opponent a major surprise when the Scizor/Forretress/etc. they switched in is KOed.

    Hope that helps! :)

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    The advice the guy above is good but one thing I noticed about the end of his post is that if a scizor does switch out against your flygon, a bullet punch will most likely ohko it so the only way you're going to kill a scizor with flygon is on the switch where you predict him. but that's all i got, gl with your team.
     
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    What? Learn how to do damage calculations please.

    Choice Band Scizor's Bullet Punch vs Flygon: 64.8% - 76.1%

    Not even close to a OHKO.

    ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
     
    Ah, alright! Thanks, you two.

    I will test it out later and get back to you guys tomorrow. :3

    Double post - Okay, so Magnezone has to go and Flygon now has Expert belt.

    @ mrkman55 - I have considered that possibility. After factoring in possible stealth rock and other residual damage, I have decided to put in Vaporeon as a check to Scizor. =]
     
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