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- Seen Apr 17, 2024
Hello there.
I'm trying to add some of hoenn legendaries overworld sprite into Firered. I'm using the OverWorld Manager.
I already made the sprite sheet and decreased color depth to 16 bit using IrfanView, and I also added all of them into the rom using the OWM.
As you see in this print:
So, I created events and set the picture of those events to the new sprites numbers in AdvanceMap. In the Advancemap, the sprites looks like to be working, as you can see here:
But when I test it in the game, all of the new sprites looks like children NPC, as you can see here:
Any ideas of what I'm doing wrong and how to fix it?
I'm trying to add some of hoenn legendaries overworld sprite into Firered. I'm using the OverWorld Manager.
I already made the sprite sheet and decreased color depth to 16 bit using IrfanView, and I also added all of them into the rom using the OWM.
As you see in this print:
![[PokeCommunity.com] Overworld Sprites [PokeCommunity.com] Overworld Sprites](https://i.ibb.co/6t090Q8/OVW-sprites.png)
So, I created events and set the picture of those events to the new sprites numbers in AdvanceMap. In the Advancemap, the sprites looks like to be working, as you can see here:
![[PokeCommunity.com] Overworld Sprites [PokeCommunity.com] Overworld Sprites](https://i.ibb.co/YZxZJXH/Advancemap.png)
But when I test it in the game, all of the new sprites looks like children NPC, as you can see here:
![[PokeCommunity.com] Overworld Sprites [PokeCommunity.com] Overworld Sprites](https://i.ibb.co/mXFgT57/children.png)
Any ideas of what I'm doing wrong and how to fix it?