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Partner Double Controlled Wild Battle

Aamelo

Reality Bender.
  • 42
    Posts
    14
    Years
    So yes. I am back to ask a few more questions for a Game I have been helping devolving called Pokemon Celestite.

    So yeah, in the Second Version of the Game right on the begging there has to be a Double "Controled" Wild Battle using Partners trainers. How ever, even with the Partner trainer, only the Main Character and Only one Enemy show up.

    I Have it made like this:
    Code:
    $PokemonGlobal.nextBattleBack="003"
    pbRegisterPartner(PBTrainers::RIVAL,"Alice",0)
    Conditional Branch: pbWildBattle(PBSpecies::PLOOM,7) [Set Handling when Condictions don't apply]

    This is how I have done it
    Is there any way to help?
     
    Code:
    pbDoubleWildBattle(PBSpecies::PIKACHU,21,PBSpecies::CLEFAIRY,17)

    That's and event double wild battle, replace both Pokémon with your desired.

    Everything else is fine, I do assume that the only problem is the fact you are trying to call 1 wild battled event.
     
    It worked! Thanks!

    Another Question: How do I Make the player not be unable to run away from a Controlled Wild Battle Like that?
     
    Code:
    pbDoubleWildBattle(PBSpecies::PIKACHU,21,PBSpecies::CLEFAIRY,17[B][COLOR=Red],1,false[/COLOR][/B])

    Notice the added red bit, 1 is the global variable used, change this to whatever variable you want... False, is whether the battle can be fled from, true or false are the outcomes here... I think that's all you would need to add, I have not tested this myself.

    Try going to this website

    (broken link removed)

    This will have most the info you will probably need or use.
     
    Is this battle a "demonstration" battle, where it's just NPCs fighting and not the player? If so, there's nothing in the scripts that supports that kind of thing, so it's not surprising you get problems.

    Please give me an exact description of what happened: what kind of battle, which trainers had which Pokémon, who attacked whom, etc. You can keep it in this thread.
     
    The Script used was
    Code:
    pbDoubleWildBattle(PBSpecies::PLOOM,7,PBSpecies::PLOOM,7,1,false)
    with Set Handling Conditions if Case doesn't aply, it is battled with a partner trainer using
    Code:
    pbRegisterPartner(
    PBTrainers::RIVAL,"Alice",0)

    Here is the data of the three pokémon involved in the battle as well as the trainer:

    Pokémon:
    Code:
    [1]
    Name=Shmoo
    InternalName=SHMOO
    Kind=Imaginary
    Pokedex=Shmoo and Joshua found each other in Nixing Rest and their instant connection made them destined partners. Shmoo's name refers to the horn like sound it makes when it makes noise.
    Type1=GRASS
    BaseStats=50,49,55,45,65,60
    Rareness=0
    BaseEXP=60
    Happiness=80
    GrowthRate=Parabolic
    StepsToHatch=5120
    Color=Green
    Habitat=Rare
    EffortPoints=0,0,1,0,0,0
    Abilities=WATERABSORB, HEATPROOF
    Compatibility=15,15
    Height=0.7
    Weight=6.9
    GenderRate=AlwaysFemale
    Moves=1,CALL,4,TERRACOTTA,6,WARHORN
    EggMoves=
    Evolutions=REQUIA,ItemFemale,MOONSTONE
    BattlerPlayerY=23
    BattlerEnemyY=10
    BattlerAltitude=0
    [3]
    Name=Checkitty
    InternalName=CHECKITTY
    Kind=Cat
    Pokedex=When Alice first started her journey in Lennetto, Chesha the Checkitty was the first Pokemon she met.
    Type1=NORMAL
    BaseStats=50,45,50,35,60,65
    Rareness=10
    BaseEXP=80
    Happiness=70
    GrowthRate=Parabolic
    StepsToHatch=5120
    Color=Black
    Habitat=Rare
    EffortPoints=0,0,0,0,1,0
    Abilities=SAPSIPPER
    Compatibility=1,1
    Height=2.8
    Weight=8.6
    GenderRate=AlwaysMale
    Moves=1,ROLLOVER,1,WAG,3,MEOW
    EggMoves=
    Evolutions=CHECKAT,ItemMale,DSKST
    BattlerPlayerY=17
    BattlerEnemyY=21
    BattlerAltitude=0
    [14]
    Name=Puddloom
    InternalName=PLOOM
    Kind=Nightmare
    Pokedex=Puddlooms are the most common Nightmares of Luminos and can be found almost anywhere".
    Type1=NIGHTMARE
    BaseStats=40,30,30,30,30,30
    Rareness=100
    BaseEXP=80
    Happiness=70
    GrowthRate=Parabolic
    StepsToHatch=3840
    Color=Purple
    Habitat=Rare
    EffortPoints=1,0,0,0,0,0
    Abilities=LIQUIDOOZE
    Compatibility=1,1
    Height=0.9
    Weight=30.0
    GenderRate=Genderless
    Moves=1,SHRIEK,1,TONGUEWHIP
    EggMoves=
    Evolutions=
    BattlerPlayerY=27
    BattlerEnemyY=16
    BattlerAltitude=0

    Partner Trainer:
    Code:
    #-------------------
    RIVAL
    Alice
    1
    CHECKITTY,3,16,,ROLLOVER,WAG,MEOW,,false,false

    And don't know if userfull, the whole list of atacks:
    Code:
    1,CALL,Call,42,0,NORMAL,Status,100,40,0,04,0,ek,Smart,"The user calls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered."
    2,WAG,Wag,43,0,NORMAL,Status,100,30,0,04,0,ek,Smart,"The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat."
    3,TERRACOTTA,Terracotta,00,40,GROUND,Physical,100,35,0,00,0,abef,Tough,"The user charges toward the opponent, knocking opposing Pokémon down with its clay-covered body."
    4,MEOW,Meow,4B,0,NORMAL,Status,100,20,0,00,0,ek,Cute,"The user meows cutely toward the opposing Pokémon making it feel bad for attacking and lowering it's Attack Stat two stages."
    5,ROLLOVER,RollOver,00,35,NORMAL,Physical,70,35,0,00,-1,abef,Cute,"The user lazily rolls over and crushes the opposing Pokémon under its weight."
    6,WARHORN,War Horn,1C,0,NORMAL,Status,0,25,0,40,0,ek,Tough,"The user blasts its horn loudly and courageously boosting its Attack Stat."
    7,INNERGLOW,Inner Glow,D8,0,GLOW,Status,0,5,0,10,0,ei,Beauty,"The user glows brightly to restore its own HP."
    8,SLEEPYSIGH,Sleepy Sigh,04,0,PSYCHIC,Status,0,10,0,00,0,cek,Cute,"The user yawns causing others to fall asleep after a while."
    9,COUNTME,Count Me,03,0,PSYCHIC,Status,0,10,0,00,0,ce,Smart,"The user casts an illusion of it continuously multiplying, so many Sheepy makes you sleepy."
    10,PUSHNPULL,Push n' Pull,BD,20,NORMAL,Physical,100,30,0,00,-1,abel,Tough,"The user slowly and forcefully pushes and pulls the opponent."
    11,SMELLYSLIME,Smelly Slime,13,0,BUG,Status,90,20,0,00,0,ae,Tough,"The user spits a fowl smelling slime at the opponent which confuses the opponent."
    12,CURLUP,Curl Up,1D,0,BUG,Status,100,40,0,10,1,e,Smart,"The user curls up tightly and increases its defense a little."
    13,BUMP,Bump,00,40,NORMAL,Physical,100,30,0,00,0,abe,Tough,"The user roughly bumps its opponent."
    14,STILLNESS,Stillness,AA,0,PSYCHIC,Status,100,10,0,10,-1,e,Cool,"The user focuses by staying quiet and still. Protecting itself it can block any oncoming attack."
    15,MAGICMIRROR,Magic Mirror,73,1,PSYCHIC,Physical,90,20,0,00,0,abe,Beauty,"The user casts a veil around them that stops an enemy attack and reflects it back at them."
    16,BUNNPUNCH,Bunn Punch,BD,20,NORMAL,Physical,80,10,0,00,0,abej,Tough,"The user jabs right and left at the opponent."
    17,BUNNKICK,Bunn Kick,BD,20,NORMAL,Physical,80,10,0,00,0,abe,Tough,"The user spins in the air kicking twice at the opponent."
    18,SHUFFLE,Shuffle,ED,0,NORMAL,Status,50,15,0,10,0,e,Smart,"The user switches out with another party Pokemon."
    19,SHRIEK,Shriek,07,0,NIGHTMARE,Status,100,20,0,04,0,cek,Tough,"The user let's out a shrill cry that  paralyzes all opponents in fear."
    20,TONGUEWHIP,Tongue Whip,05,20,NIGHTMARE,Physical,80,15,50,00,0,abce,Tough,"The user slaps it's opponent with it's poisonous tongue."

    Hope this can be fixed...
     
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