Halfshadow
Sono italiano/I'm italian.
- 119
- Posts
- 16
- Years
- Lucca ITALY (Yes i'm of Lucca, the city of "Lucca
- Seen Dec 10, 2024
i prefer XSE is free of bug is perfect
i prefer XSE is free of bug is perfect
I don't know what you're talking about by 4000 lines of code, but then again I'm forgetful...sure why not I'd love to be beta tester....Just what do i do? do you really expect me to put more than 4000 lines of code in A SINGLE SCRIPT? seems kinda rediculous if you ask me.
This too is pretty much free of bugs, and that was sort of spam-ish. But hey, XSE is decent too!i prefer XSE is free of bug is perfect
I don't know what you're talking about by 4000 lines of code, but then again I'm forgetful...
(And by the way, do you have a brother called Robert?)
quote] Ok first of all no I do not have a brother. Much less a brother named Robert. I have a friend who lives in kittery maine named red but that's the only person i know with a first name starting with "r" so no i don't. and second you said something about having more than 49** I forgot the other two I remember four because I'm like wholy fudge! 4,000 offsets in a single script seems kinda rediculous. I can't remembe exactly what you said but it was something to do with dynamic offsets and having unlimited amounts of them... any ways. so yeah and err what do i do as a betteh testah? (that's gangstah fuh beta tester) Idk why i don't wanna talk n0rma1 2da ( i don't know why I don't want to talk normal today)
when using this i found it wont let me use the "give pokemon script" button properly i used this code....
"#org 0x8168CD2
'-----------------------------------
msgbox 0x818D50B ' \v\h01 played with the NES.\p[.]WHAT!?!?!?!?!?!?!\n\v\h01 found a pokemon hiding behind the T.V.
callstd 0x3 '
end
#org 0x818D50B
= \v\h01 played with the NES.\p[.]WHAT!?!?!?!?!?!?!\n\v\h01 found a pokemon hiding behind the T.V.
#org 0x8800534
checkflag 0x828
if 0x1 jump 0x8800546
addpokemon 0x1 0x5
setflag 0x828
end 'Target of the if 0x1 jump is here. if you change the code, change the jump too."
and when i press complie, this is what i get...
"Opened file.
#ORG
-> 0x8168CD2
MSGBOX
-> 0x818D50B
CALLSTD
-> 0x3
#ORG
-> 0x818D50B
[STRING]
-> \v\h01 played with the NES.\p[.]WHAT!?!?!?!?!?!?!\n\v\h01 found a pokemon hiding behind the T.V.
#ORG
-> 0x8800534
CHECKFLAG
-> 0x828
IF
-> 0x1
-> JUMP
-> 0x8800546
ADDPOKEMON
-> 0x1
-> 0x5
Unknown value in ADDPOKEMON (Value must be integer)"
is it something im doing wrong? if so what? any help greatly appreciated
I remember what that was now! There is a bug that nobody found in the non-beta of PKSV where if you use more than 4096 #define commands (including in the pokeinc.txt) then it will crash. I don't expect you to find bugs like that, though, as it's rather excessive ;) All you have to do as a beta tester is test it with all kinds of script.You said something about having more than 49** I forgot the other two I remember four because I'm like wholy fudge! 4,000 offsets in a single script seems kinda rediculous. I can't remembe exactly what you said but it was something to do with dynamic offsets and having unlimited amounts of them... any ways. so yeah and err what do i do as a betteh testah? (that's gangstah fuh beta tester) Idk why i don't wanna talk n0rma1 2da ( i don't know why I don't want to talk normal today)
I can't see anything in the script which would make the tree appear.The tree's person event ID number 0247 which should make them dissapear (That part works)
The tree apearing part doesn't.
Please help.
Annotated the scripts, highlighted mistakes:
Spoiler:
#org 0x880060C
'-----------------------------------
lock
checkflag 0x246
if 0x1 jump 0x8800630 ' Equal To
applymovement 0x23 0x8800632 ' walk_right end
applymovement 0x24 0x8800632 ' walk_right end
' In here, add "pauseevent 0".
applymovement PLAYER 0x8800635 ' say_? look_left end
' In here, add "pauseevent 0" also.
setflag 0x246
release
end
#org 0x8800630
'-----------------------------------
lock
' You should NEVER lock at the end of the script.
' Change it to "release".
end
#org 0x8800632
M walk_right end
#org 0x8800635
M say_? look_left end
Spoiler:
#org 0x87231C5
lock
faceplayer
msgbox 0x87231C6 ' A strange light seems to be\n coming from the crystal.\p\v\h01 touched the cyrstal.
callstd MSG_NORMAL
setflag 0x247
release
end
#org 0x87231C6
= A strang light seems to be\ncoming from the crystal.\p\v\h01 touched the cyrstal.
I can't see anything in the script which would make the tree appear.
Try putting a CLEARFLAG 0x247 in the relevant script. (0x is the hex prefix, so 0x247 is equal to 583. A surprising number of people miss out the flag numbers like 0x23A, 0x23B, etc)
how do i get pksvui to open up with AM when i set it, then double click on a charecter or script nothing happends pleas help i would so rather use pksvui rather then XSE
It doesn't work! I've tried again and again.
Yes, I checked the offeset
Yes, I tried recompiling it
And Yes, I've tried almost every other solution.
When I try to open it again, I get this scrpt:
Spoiler:#org 0x87231C9
'-----------------------------------
lock
setfarbyte 0x63 0xCC01FE02
fanfare 0x872
applymovement 0x23 0x87231CA ' walk_right say_? look_left end
applymovement 0x24 0x87231CA ' walk_right say_? look_left end
pauseevent 0x0
applymovement PLAYER 0x87231CB ' say_? look_left end
pauseevent 0x0
setflag 0x246
release
end
#org 0x87231CA
M walk_right say_? look_left end
#org 0x87231CB
M say_? look_left end
Please help, again.
SORRY
Post so soon after the last? Give me a chance to sign in! XDhow do i get pksvui to open up with AM when i set it, then double click on a charecter or script nothing happends pleas help i would so rather use pksvui rather then XSE
#org 0x87231C5When I try to open it again, I get this scrpt:
Spoiler:#org 0x87231C9
'-----------------------------------
lock
setfarbyte 0x63 0xCC01FE02
fanfare 0x872
applymovement 0x23 0x87231CA ' walk_right say_? look_left end
applymovement 0x24 0x87231CA ' walk_right say_? look_left end
pauseevent 0x0
applymovement PLAYER 0x87231CB ' say_? look_left end
pauseevent 0x0
setflag 0x246
release
end
#org 0x87231CA
M walk_right say_? look_left end
#org 0x87231CB
M say_? look_left end
Please help, again.
SORRY
Post so soon after the last? Give me a chance to sign in! XD
In AdvanceMap:
Settings -> Choose script editor -> (browse to PKSVUI.exe) -> "open" -> "no"
Thanks for the response...
I really need this.
I think I used 0xFF mode in freespace finder.
ok so i was wondering... how come i cant edit scripts that i put in with pokescript?? i am finding this difficult??