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PKSV scripting Tutorial/Script Thread

Hey someone please.can anyone of you makes me a traveling script?Like the vermillion travel script.i put its code (the real vermillion person who let you travel) and insert.then i get a tri-pass and i go and talk with him,the script wont work.pls anyone make me one.
 
will do next time i'm updating, thanks for the feedback ^^
 
i hate to revive an old thread, but i didnt want to pm you for something small as this. i have a script where the person im talking to jumps at one point:

#dyn 0x740000
#org @start
lock
faceplayer
msgbox @text ' Im so excited!
callstd MSG_NORMAL
applymovement 0x4 @move
pauseevent 0x0
msgbox @text2
Callstd MSG_NORMAL
release
end
#org @text
= Im so excited!
#org @text2
= I love pokemon!
#org @move
m jump_down jump_down jump_down jump_down say_! end

now, I want to make it so that he jumps facing me, no matter where i talk to him from. how do i do that?
 
how do you input the new script?
the script number is different from the offset number.
 
how do you input the new script?

if you're asking how to put the script in the game, when you have a person highlighted in A-map, copy the (@start <-> 0x740001) in the compiled script into the space that it says script offset.

if you were somehow talking to me, i did the exact same thing, i made the thing from scratch, and inserted it like that.
 
if you're asking how to put the script in the game, when you have a person highlighted in A-map, copy the (@start <-> 0x740001) in the compiled script into the space that it says script offset.

if you were somehow talking to me, i did the exact same thing, i made the thing from scratch, and inserted it like that.

that doesn't work.

all that happens when I do that is a bunch of #raw x0FF
 
I want MOM to give me a Pokemon on the beginning.
But how do i let the Pokemon menu show up?
Because i want MOM to give me the first Pokemon..
 
that doesn't work.

all that happens when I do that is a bunch of #raw x0FF

ok then, well that normally means you did something wrong lol. ok, explain your process, because what you're supposed to do is open the rom in pksvui, make the script, hit the compile button, then go into A-map and put the number you copied into the offset box. you need to compile the script of the game you're going to use it in, the same file and all. if you still have trouble, pm me or something, i know how to do that at least. lol
 
I read the tutorial but cannot completely understand how to make a new script.

I want to make a script that it like

"You found some pokemon in the snow! You can only save one."
You then pick between three different pokemon.
After you pick the pokemon, you find a pokedex nearby.

thanks for the help if you can
 
I think the Easy starter script need a pointer for text. It work fine by Giving the starter, item, tm, pokedex but without saying anything. That just weaird.
 
i'm compilin a script for a hack where your mom walks to you and gives you running shoes i've compiled it repeatedly an looked at every single offset and i never get the one i want heres the script in a spoiler to show you and you can see what i'm doing wrong, if possible could you please fix it?


Spoiler:
 
eh...put the
checkflag 0x1500
if true jump 0x740001
under the #org @start...
 
ermm i tried that.... it's still not working what offset do i copy when i've compiled it...
 
eh...have you used pokescript before?
PKSV and POKESCRIPT DO NOT mix.
 
a simple givepokemon script (wait...isn't there one of those in my tutorial?)
Spoiler:
 
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