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- Seen Feb 13, 2025
Hi, I've been searching for this but I can't find anything. In a part of my game I want my player to be flying on a pokémon bird that can be playable, so to look more realistic I want that when the people playing dont press any direction, the player moves in the same place as if the bird was flapping to maintain itself in the air, in the same spot without moving to a different tile. How can I do this? Thanks ^^