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[Other Question] Player moving in the same place while no pressing any direction

  • 39
    Posts
    9
    Years
    • Seen Feb 13, 2025
    Hi, I've been searching for this but I can't find anything. In a part of my game I want my player to be flying on a pokémon bird that can be playable, so to look more realistic I want that when the people playing dont press any direction, the player moves in the same place as if the bird was flapping to maintain itself in the air, in the same spot without moving to a different tile. How can I do this? Thanks ^^
     
    Hi, I've been searching for this but I can't find anything. In a part of my game I want my player to be flying on a pokémon bird that can be playable, so to look more realistic I want that when the people playing dont press any direction, the player moves in the same place as if the bird was flapping to maintain itself in the air, in the same spot without moving to a different tile. How can I do this? Thanks ^^

    You need to change player OW sprite, like Surf, Bike, Dive and Run does. Check how they works and edit to a new OW: Fly.
    Maybe surf or dive will help you better because they have surf_base and dive_base graphics.
     
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