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Please Rate my Updated Team

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Lord of the Nagas
  • 520
    Posts
    17
    Years
    • Seen Mar 16, 2011
    Hello everyone I am making an update to my team due to the fact that Garchomp is now banish'd, thus I can't use him. Remember this team is intended for Wi-Fi.

    Typhlosion @Choice Specs
    Nature: Timid
    252 Sp.Atk
    252 Speed
    6 HP
    -Flamethrower
    -Overheat
    -Focus Blast
    -HP Electric

    Special Sweeper and my favorite Poke.

    Porygon-Z @Life Orb
    Nature: Timid
    Ability: Download
    252 Sp.Atk
    252 Speed
    6 HP
    -Tri-Attack
    -Nasty Plot
    -Ice Beam
    -Dark Pulse

    Special Sweeper

    Tentacruel @Black Sludge
    Nature: Calm
    Ability: Liquid Ooze
    204 HP
    94 Sp.Atk
    172 Sp.Def
    36 Speed
    -Rapid Spin
    -Toxic Spikes
    -Surf
    -Ice Beam

    OK, I put little thought into its EVs since I desperately needed a Spinner that would not bring any more shared weaknesses into my team. Black Sludge will benefit Tentacruel throughout the game and will temporarily punish Trick users but of course they can either give it back to Tentacruel or put it on one of my other Pokes. Toxic Spikes makes things really fun once Uxie lays out the Stealth Rocks.

    Salamence @Life Orb
    Nature: Adamant
    120 HP
    252 Attack
    136 Speed
    -Dragon Dance
    -Stone Edge
    -Dragon Claw
    -Earthquake

    Just a Dragon Dancing Salamence.

    Uxie @Leftovers
    Nature: Bold
    252 HP
    252 Defense
    6 Sp.Atk
    -Psychic
    -Grass Knot
    -Thunder Wave
    -Stealth Rock

    OK this is the Omniscient Great Wall of China (in terms of Defense). Grass Knot softens some walls, Psychic is for Infernape. Thunderwave cripples some Pokes that rely on speed and Stealth Rock makes things fun.

    Bronzong @Shed Shell
    Nature: Sassy
    Ability: Levitate
    252 HP
    200 Sp.Def
    58 Def
    -Gyro Ball
    -Earthquake
    -Rest
    -Sleep Talk

    OK my lazy special wall. Earthquake is for those annoying Infernapes and Magnezones. Shed Shell makes it so a Magnezone with Magnet Rise does not murder Bronzong.
     
    Adaptability > Download on P-Z.

    I use Uxie as well, I >3 it.

    Mence is fine.

    Tentacruel's fine.

    Ape' can 1-2HKO Bronzong. <.<

    Also, Shed Shell just allows you to switch out from Magnezone. <.>

    Anywho, pretty fine team.
     
    Last edited:
    Hello everyone I am making an update to my team due to the fact that Garchomp is now banish'd, thus I can't use him. Remember this team is intended for Wi-Fi.

    Typhlosion @Choice Specs
    Nature: Timid
    252 Sp.Atk
    252 Speed
    6 HP
    -Flamethrower
    -Overheat
    -Focus Blast
    -HP Electric

    Special Sweeper and my favorite Poke.

    I would prefer Scarfpholsion actually.

    Spoiler:


    Porygon-Z @Life Orb
    Nature: Timid
    Ability: Adaptability
    252 Sp.Atk
    252 Speed
    6 HP
    -Tri-Attack
    -Nasty Plot
    -Ice Beam
    -Dark Pulse

    Special Sweeper

    Adaptability please, but otherwise fine.

    Tentacruel @Black Sludge
    Nature: Calm
    Ability: Liquid Ooze
    204 HP
    94 Sp.Atk
    172 Sp.Def
    36 Speed
    -Rapid Spin
    -Toxic Spikes
    -Surf
    -Ice Beam

    OK, I put little thought into its EVs since I desperately needed a Spinner that would not bring any more shared weaknesses into my team. Black Sludge will benefit Tentacruel throughout the game and will temporarily punish Trick users but of course they can either give it back to Tentacruel or put it on one of my other Pokes. Toxic Spikes makes things really fun once Uxie lays out the Stealth Rocks.

    You put no thought into any of that, those are Smogon's EV's. Don't try to pass them as your own, many people here are familiar with the standards, myself included.

    Salamence @Life Orb
    Nature: Adamant
    120 HP
    252 Attack
    136 Speed
    -Dragon Dance
    -Stone Edge / Crunch
    -Dragon Claw
    -Earthquake / Crunch

    Just a Dragon Dancing Salamence.

    Meh. Crunch for Cress and Noir.

    Uxie @Leftovers
    Nature: Bold
    252 HP
    252 Defense
    6 Sp.Atk
    -Psychic
    -Grass Knot
    -Thunder Wave
    -Stealth Rock / Yawn

    OK this is the Omniscient Great Wall of China (in terms of Defense). Grass Knot softens some walls, Psychic is for Infernape. Thunderwave cripples some Pokes that rely on speed and Stealth Rock makes things fun.

    Standard again, but w/e. Yawn can help phaze and lets you have another option apart from Thunder Wave.

    Bronzong @Shed Shell
    Nature: Sassy
    Ability: Levitate
    252 HP
    152 Sp. Def
    106 Def
    -Gyro Ball
    -Earthquake
    -Rest
    -Sleep Talk

    OK my lazy special wall. Earthquake is for those annoying Infernapes and Magnezones. Shed Shell makes it so a Magnezone with Magnet Rise does not murder Bronzong.

    Ok...Bronzong is never outspeeding Magnezone, and definately not Infernape. Earthquake is mainly for Electivire, as this is arguably the best Vire counter in the game. Having this as your only Special Wall won't get you very far, especially considering it won't do that great. Specs fire types trample you, as do any pokemon that can stat up and hit for SE. (coughAZELFcough) You should probably change this.


    You are Mix-Ape weak, badly. Running Close Combat/Stone Edge/HP ICE/Flamethrower, you're in for trouble. CB Varients can just as easily take you, as your main form of physical walling is...Uxie. All your 'walls' aren't able to take repeated boosted attacks from many of the common OU pokemon. Blissey, Skarmory and the like may seem boring and over-used, but that is becuase they are so darn good at what they do.

    ~T_S
     
    You are Mix-Ape weak, badly. Running Close Combat/Stone Edge/HP ICE/Flamethrower, you're in for trouble. CB Varients can just as easily take you, as your main form of physical walling is...Uxie. All your 'walls' aren't able to take repeated boosted attacks from many of the common OU pokemon. Blissey, Skarmory and the like may seem boring and over-used, but that is becuase they are so darn good at what they do.

    ~T_S

    Eww, hes not mixape weak, Tenta lols at it. Physical ape is different however.

    Hello everyone I am making an update to my team due to the fact that Garchomp is now banish'd, thus I can't use him. Remember this team is intended for Wi-Fi.

    Typhlosion @Choice Specs
    Nature: Timid
    252 Sp.Atk
    252 Speed
    6 HP
    -Flamethrower
    -Overheat
    -Focus Blast
    -HP Electric

    T_S Covered this


    Porygon-Z @Life Orb
    Nature: Timid
    Ability: Adaptability
    252 Sp.Atk
    252 Speed
    6 HP
    -Tri-Attack
    -Nasty Plot
    -Ice Beam / Hidden power Fighting
    -Dark Pulse

    Use Hp fighting if you can get it.

    Tentacruel @Black Sludge
    Nature: Calm
    Ability: Liquid Ooze
    204 HP
    94 Sp.Atk
    172 Sp.Def
    36 Speed
    -Rapid Spin
    -Toxic Spikes
    -Surf
    -Ice Beam

    yeah

    Salamence @Life Orb
    Nature: Adamant
    120 HP
    252 Attack
    136 Speed
    -Dragon Dance
    -Stone Edge / Fire Blast
    -Dragon Claw
    -Earthquake

    Fire Blast can go >> SE to beat up steel walls, such as forry, Skarm and Zong.

    Uxie @Leftovers
    Nature: Bold
    252 HP
    252 Defense
    6 Sp.Atk
    -Psychic
    -Thunderbolt
    -Thunder Wave /Yawn
    -Stealth Rock

    Yuck, Thunderbolt please, or Gyrados 6-0s you tbh. Consider Yawn aswell


    Bronzong @Shed Shell
    Nature: Sassy
    Ability: Levitate
    252 HP
    200 Sp.Def
    58 Def
    -Gyro Ball
    -Earthquake
    -Rest
    -Sleep Talk

    Nice =)

    All i can say is

    Tyranitar@leftovers / Black Glasses / Life Orb
    252 ATT / 252 SPEED / 6 HP
    Jolly Nature
    - Taunt
    - Crunch
    - Earthquake
    - Dragon Dance

    kthnxbai team


    CB Variants are even worse, CB Tar only really has to use one move, Crunch and your dead.

    Also id advise NOT to use Toxic, machamp, heracross will own you, especially with no good fighting resist.

    Moar Bulky ground type plesh.
     
    Thank you guys.

    @Tortured_Soul:

    I was not trying to pass them as my own I was putting little to no thought about his EVs, thus I decided to use Smogon's. Oh and BTW when can I get my Shiny Gardevoir? Also I was not putting any EVs in Bronzong's Speed stat... Why would I think a heavy, bronze bell will outrun a small, swift monkey thats not allowed on roller coasters?
     
    Last edited:
    You said that Earthquake was for Infernape. You won't be able to touch Infernape, so I was pointing out that your logic was wrong. Earthquake is there for Electivire purely and solely.

    ~T_S

    Well there are things called miracles... Nonetheless I suppose you are right.
    In addition could you tell me when I can receive the Gardevoir that you were giving away.
     
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