Espreon
Lord of the Nagas
- 520
- Posts
- 17
- Years
- Seen Mar 16, 2011
Hello everyone I am making an update to my team due to the fact that Garchomp is now banish'd, thus I can't use him. Remember this team is intended for Wi-Fi.
Typhlosion @Choice Specs
Nature: Timid
252 Sp.Atk
252 Speed
6 HP
-Flamethrower
-Overheat
-Focus Blast
-HP Electric
Special Sweeper and my favorite Poke.
Porygon-Z @Life Orb
Nature: Timid
Ability: Download
252 Sp.Atk
252 Speed
6 HP
-Tri-Attack
-Nasty Plot
-Ice Beam
-Dark Pulse
Special Sweeper
Tentacruel @Black Sludge
Nature: Calm
Ability: Liquid Ooze
204 HP
94 Sp.Atk
172 Sp.Def
36 Speed
-Rapid Spin
-Toxic Spikes
-Surf
-Ice Beam
OK, I put little thought into its EVs since I desperately needed a Spinner that would not bring any more shared weaknesses into my team. Black Sludge will benefit Tentacruel throughout the game and will temporarily punish Trick users but of course they can either give it back to Tentacruel or put it on one of my other Pokes. Toxic Spikes makes things really fun once Uxie lays out the Stealth Rocks.
Salamence @Life Orb
Nature: Adamant
120 HP
252 Attack
136 Speed
-Dragon Dance
-Stone Edge
-Dragon Claw
-Earthquake
Just a Dragon Dancing Salamence.
Uxie @Leftovers
Nature: Bold
252 HP
252 Defense
6 Sp.Atk
-Psychic
-Grass Knot
-Thunder Wave
-Stealth Rock
OK this is the Omniscient Great Wall of China (in terms of Defense). Grass Knot softens some walls, Psychic is for Infernape. Thunderwave cripples some Pokes that rely on speed and Stealth Rock makes things fun.
Bronzong @Shed Shell
Nature: Sassy
Ability: Levitate
252 HP
200 Sp.Def
58 Def
-Gyro Ball
-Earthquake
-Rest
-Sleep Talk
OK my lazy special wall. Earthquake is for those annoying Infernapes and Magnezones. Shed Shell makes it so a Magnezone with Magnet Rise does not murder Bronzong.
Typhlosion @Choice Specs
Nature: Timid
252 Sp.Atk
252 Speed
6 HP
-Flamethrower
-Overheat
-Focus Blast
-HP Electric
Special Sweeper and my favorite Poke.
Porygon-Z @Life Orb
Nature: Timid
Ability: Download
252 Sp.Atk
252 Speed
6 HP
-Tri-Attack
-Nasty Plot
-Ice Beam
-Dark Pulse
Special Sweeper
Tentacruel @Black Sludge
Nature: Calm
Ability: Liquid Ooze
204 HP
94 Sp.Atk
172 Sp.Def
36 Speed
-Rapid Spin
-Toxic Spikes
-Surf
-Ice Beam
OK, I put little thought into its EVs since I desperately needed a Spinner that would not bring any more shared weaknesses into my team. Black Sludge will benefit Tentacruel throughout the game and will temporarily punish Trick users but of course they can either give it back to Tentacruel or put it on one of my other Pokes. Toxic Spikes makes things really fun once Uxie lays out the Stealth Rocks.
Salamence @Life Orb
Nature: Adamant
120 HP
252 Attack
136 Speed
-Dragon Dance
-Stone Edge
-Dragon Claw
-Earthquake
Just a Dragon Dancing Salamence.
Uxie @Leftovers
Nature: Bold
252 HP
252 Defense
6 Sp.Atk
-Psychic
-Grass Knot
-Thunder Wave
-Stealth Rock
OK this is the Omniscient Great Wall of China (in terms of Defense). Grass Knot softens some walls, Psychic is for Infernape. Thunderwave cripples some Pokes that rely on speed and Stealth Rock makes things fun.
Bronzong @Shed Shell
Nature: Sassy
Ability: Levitate
252 HP
200 Sp.Def
58 Def
-Gyro Ball
-Earthquake
-Rest
-Sleep Talk
OK my lazy special wall. Earthquake is for those annoying Infernapes and Magnezones. Shed Shell makes it so a Magnezone with Magnet Rise does not murder Bronzong.