Colony
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NetOps: World Three Rising
This is just the first section out of three to kind of give an understanding of what the roleplay is going to be about. Lord Sephear and I are hard at work designing the more intricate statistical aspects, but we wanted to see what everyone thought about the project so far. Any comments or critiques are welcome so we can create a better end product. Thank you in advance.Jack In:
Spoiler:
Background:
This Roleplay is set in the Megaman Battle Network universe. In this world the internet has been intricately merged with everyday life. Everything, ranging from your oven, TV, car, or virtually any type of electronic is connected to the web. Due to the complex nature and how high internet integration has become, a special type of program was created. These programs are known as Net Navigators, or NetNavis for short. NetNavis are true AIs, capable of navigating and processing the massive amount of data that now plagues the internet. The sheer amount of information that is processed can often lead to the discovery of viruses, which requires the NetNavis to delete them as they could potentially harm the real world by infecting real world objects. The need for specialized operators to routinely perform Virus Busting inspired the government to form a group specifically to stop cyberterrorism and maintain order on the net, known as the Official NetBattlers. They policed the net as well as they could, and for the most part, they were effective in their work. Then a group known as World Three slowly crept into the spotlight.
World Three was a cybercrime syndicate obsessed with destroying the internet and reverting the world back into a time without the technology, effectively crippling the world. They were led by the megalomaniac Dr. Wily, a man known for both his intelligence and destructive tendencies. He led World Three to nearly accomplish their goals several times, and even pulled the strings behind another incident involving the net mafia, Gospel. Eventually Dr. Wily was stopped by a kid named Lan Hikari and his NetNavi Megaman.EXE. With Wily's ambitions dampened, World Three disbanded and the net was peaceful for a time. After this event, though, the roleplay takes a different route than the canonical path established in Battle Network 6. Dr. Wily never reforms his ways and secretly recreates World Three after rekindling his passion for destruction.
Story and Premise:
In an attempt to prevent anymore major acts of cyberterrorism, SciLab Academy was formed. SciLab Academy is a prestigious vocational school that prepares young operators for lives in the various technological fields provided by the school's parent company, SciLab. It is headed by some of the greatest minds in the business, such as Dr. Yuichiro Hikari, Dr. Mikhail Cossack, and Mr. Famous. The academy has also been known to bring in various ace NetBattlers to aid in their respective field. The two most well-known NetBattlers that have been brought in before are Lan Hikari and Eugene Chaud. They are best known for being the operators of Megaman.EXE and Protoman.EXE, respectively.
In addition to the studies that SciLab Academy has been known to encourage, they promote various activities in accordance with the Official NetBattlers. Many of the students that attend the academy partake in side jobs and missions on the behalf of the Official NetBattlers, and some students have even been known to be Official NetBattlers before they enrolled. Most of the work that the academy has students perform is safe to a certain extent, allowing them to take on increasingly difficult tasks as they prove their abilities to the staff and Officials.
Even as SciLab prepares the next generation of NetBattlers to combat cyberterrorism, Dr. Wily plots his revenge. He has been gathering the best of the best for the rebirth of World Three, waiting for the right moment to strike. Rumors suggest that Wily has been recruiting ex-World Three members along with seeking for any promising operators to fulfill his needs. Reports have also been received that several known cyberterrorists have escaped from prison.
Viruses have recently been more abundant in various surrounding countries, like Netopia and Netfrica, as well. The recent surge of viruses in these allied countries inspired the Official NetBattlers to send their ace NetBattler, Eugene Chaud, to investigate. The absence of such a strong public figure effectively left a large majority of Electopia in "inferior hands," as Chaud describe it. He feared that it was a ploy to remove him from where the real danger was to occur. The Officials assured him that if anything would come up that they would be able to handle the danger. Reluctantly, he did as ordered, leaving for Netopia.
The Officials had plans already set in motion, just in case something did occur while Chaud was in Netopia. Their plans involved a certain individual that had been experienced in dealing with cyberterrorism before. This individual had access to a far greater resource pool than one of their other options, Lan Hikari. The Official NetBattlers gave strict guidelines to their confidant that they should not go through with the plan unless an act of major cyberterrorism occurred. In exchange for this unknown individual's cooperation, the person was given certain data from two previous incidences that occurred several years ago. With the terms for their agreement settled, the secret Electopian security plan was founded.
You:
You are a young operator who, for one reason or another, has been enrolled in SciLab Academy, a school for the most promising programmers, junior scientists, and operators. Regardless of which of these fits you, you have a Navi and PET of your own. As our story begins you will all be students going to your first day at the academy, and as some of the world's most promising operators you will be involved in more than you could ever predict.
In your efforts to master the ways of the operator, you will attend classes, perform missions, Virus Bust, and may even run into enemy NetNavis. Classes range from a list of subjects, mostly founded on programming your Navi, Virus Busting, and NetBattling, all in preparation for the extracurricular missions that await you. As previously mentioned, there are missions that you are able to perform. Most of these missions reward the operator handsomely and some even reward rare battle chips that would otherwise be expensive or unattainable.
Take any battle beside a controlled test against a friend or in a class seriously, if you are reckless your Navi may be permanently deleted. If your Navi is deleted your character will have to get a hold of a new Navi and basically start from scratch in programming them.
There are external missions on non-story progressing days that can create special opportunities for players should they take part in them. One such example would be the rare virus chips. If players are able to complete one of the virus quest lines they receive a virus chip based on the mission line they completed.
Statistical aspects of NetNavis are influenced by their Operators, through experimental programming. Stats, like HP and Buster Power, can be affected by modifying the Navis coding. Often times, these skills are learned in class, but some Operators are known for being able to program fairly well. Horrible malfunctions can arise, though, from a person who doesn't know what they are doing when altering their NetNavi's coding. Bugs tend to arise with a numerable lists of negative effects, such as having their primary weapon disabled or having their health constantly degenerate while Virus Busting. The basic stats are: HP, Buster Power, Buster Speed, and Buster Charge. In addition, NetNavis with sword-type weapons as their default weapon will automatically have a maxed out Buster Speed. Operators will only be able to actively program their Navis between chapters or during downtime, as it is a time consuming process and requires one's full concentration. (The Navi's new stats should be previewed to the GM(s) before finalizing to make sure it is not too big a jump.)
Key Terms:
Cyberworld: Technology has become integrated so heavily with almost every aspect of normal life that now just about any machine contains it's own cyberspace. It is so much more grand and expansive than the original internet that it may as well be a world all it's own.
PET: A PErsonal Terminal, is a handheld device that can access almost any stationary machine with it's jack. Every PET contains a NetNavi, and when one is jacked into a machine it sends the Navi in to affect the cyberworld. A skilled enough practitioner can also hack other device through a PET but this is obviously illegal in most situations as well as very complicated without a fitting Navi for the task.
NetNavi: A Net Navigator, often called a Navi for short, is a virtual entity that exists in the cyberworld, they are an Operator's way of interacting with the cyberworld. They have personalities just like any human, and their appearances and abilities are as varied as anyone could imagine. Many of them don't even look very similar to humans. Normally when just moving about the net or a machine's cyberspace Navi's are in complete control with only vocal orders or suggestions from their Operators, but during NetBattles and Virus Busting an Operator takes almost direct control of their Navi for the duration of the battle.
Operator: Anybody who owns a PET and operates a Navi through it.
NetBattles/Virus Busting: When Navis attempt to delete viruses to protect what ever devices or programs they may damage it is referred to as "Virus Busting" A NetBattle is when two Navis battle, this can be either a recreational battle with no real danger, or a "Safeties Off" Battle where the loser is heavily damaged if not outright deleted.
Official NetBattler: People who have been chosen by the government to police the Cyberworld in one capacity or another. From D-B Officials generally just patrol about their designated areas and try to keep order and stop any crimes from taking place. Ace Officials (A or S rank) are not always on duty and are only called upon for special cases.
Battle Chip: Chips that contain battle data for Navis to use. These come in many forms from simple one shot weapons to chips that summon a phantom of another Navi to perform one or more of their signature attacks.
Dark Chip: A chip some claim to be infused with dark power. Whether there is any truth to the claim or not it is a fitting description. Dark Chips are immensely powerful but slowly corrupt a Navi's code and programming, with continued use they are known to make Navis more violent and less loyal to their Operators.
Virus: A living piece of corrupted data, viruses come from many different sources and have as much variety as Navis, but they almost always want nothing more than to spread and corrupt more data.
Darkloid: A Navi who has fallen to corruption through either the use of Dark Chips or their own twisted morals. Many of them exist separate from any sort of Operator and are very dangerous.
Cybeast: A gigantic virtual creature with immense power and animal traits. The only known examples are Gregar and Falzar, the two most powerful beings the Cyberworld had ever seen. The Cybeasts were so powerful in fact that they threatened to destroy the entire Net, which in a world as integrated with the cyberworld as this one would destroy vast amounts of human effort and progress, and through some more influential machines have severe physical effects on the world as well. Gregar was destroyed by the combined efforts of many different Navis and Operators, cheifly Lan Hikari and MegaMan; Falzar was absorbed by a certain someone and has not been seen since. It is believed that they are no longer a threat to the world, but it is no easy matter to eliminate all traces of such powerful beings.
This Roleplay is set in the Megaman Battle Network universe. In this world the internet has been intricately merged with everyday life. Everything, ranging from your oven, TV, car, or virtually any type of electronic is connected to the web. Due to the complex nature and how high internet integration has become, a special type of program was created. These programs are known as Net Navigators, or NetNavis for short. NetNavis are true AIs, capable of navigating and processing the massive amount of data that now plagues the internet. The sheer amount of information that is processed can often lead to the discovery of viruses, which requires the NetNavis to delete them as they could potentially harm the real world by infecting real world objects. The need for specialized operators to routinely perform Virus Busting inspired the government to form a group specifically to stop cyberterrorism and maintain order on the net, known as the Official NetBattlers. They policed the net as well as they could, and for the most part, they were effective in their work. Then a group known as World Three slowly crept into the spotlight.
World Three was a cybercrime syndicate obsessed with destroying the internet and reverting the world back into a time without the technology, effectively crippling the world. They were led by the megalomaniac Dr. Wily, a man known for both his intelligence and destructive tendencies. He led World Three to nearly accomplish their goals several times, and even pulled the strings behind another incident involving the net mafia, Gospel. Eventually Dr. Wily was stopped by a kid named Lan Hikari and his NetNavi Megaman.EXE. With Wily's ambitions dampened, World Three disbanded and the net was peaceful for a time. After this event, though, the roleplay takes a different route than the canonical path established in Battle Network 6. Dr. Wily never reforms his ways and secretly recreates World Three after rekindling his passion for destruction.
Story and Premise:
In an attempt to prevent anymore major acts of cyberterrorism, SciLab Academy was formed. SciLab Academy is a prestigious vocational school that prepares young operators for lives in the various technological fields provided by the school's parent company, SciLab. It is headed by some of the greatest minds in the business, such as Dr. Yuichiro Hikari, Dr. Mikhail Cossack, and Mr. Famous. The academy has also been known to bring in various ace NetBattlers to aid in their respective field. The two most well-known NetBattlers that have been brought in before are Lan Hikari and Eugene Chaud. They are best known for being the operators of Megaman.EXE and Protoman.EXE, respectively.
In addition to the studies that SciLab Academy has been known to encourage, they promote various activities in accordance with the Official NetBattlers. Many of the students that attend the academy partake in side jobs and missions on the behalf of the Official NetBattlers, and some students have even been known to be Official NetBattlers before they enrolled. Most of the work that the academy has students perform is safe to a certain extent, allowing them to take on increasingly difficult tasks as they prove their abilities to the staff and Officials.
Even as SciLab prepares the next generation of NetBattlers to combat cyberterrorism, Dr. Wily plots his revenge. He has been gathering the best of the best for the rebirth of World Three, waiting for the right moment to strike. Rumors suggest that Wily has been recruiting ex-World Three members along with seeking for any promising operators to fulfill his needs. Reports have also been received that several known cyberterrorists have escaped from prison.
Viruses have recently been more abundant in various surrounding countries, like Netopia and Netfrica, as well. The recent surge of viruses in these allied countries inspired the Official NetBattlers to send their ace NetBattler, Eugene Chaud, to investigate. The absence of such a strong public figure effectively left a large majority of Electopia in "inferior hands," as Chaud describe it. He feared that it was a ploy to remove him from where the real danger was to occur. The Officials assured him that if anything would come up that they would be able to handle the danger. Reluctantly, he did as ordered, leaving for Netopia.
The Officials had plans already set in motion, just in case something did occur while Chaud was in Netopia. Their plans involved a certain individual that had been experienced in dealing with cyberterrorism before. This individual had access to a far greater resource pool than one of their other options, Lan Hikari. The Official NetBattlers gave strict guidelines to their confidant that they should not go through with the plan unless an act of major cyberterrorism occurred. In exchange for this unknown individual's cooperation, the person was given certain data from two previous incidences that occurred several years ago. With the terms for their agreement settled, the secret Electopian security plan was founded.
You:
You are a young operator who, for one reason or another, has been enrolled in SciLab Academy, a school for the most promising programmers, junior scientists, and operators. Regardless of which of these fits you, you have a Navi and PET of your own. As our story begins you will all be students going to your first day at the academy, and as some of the world's most promising operators you will be involved in more than you could ever predict.
In your efforts to master the ways of the operator, you will attend classes, perform missions, Virus Bust, and may even run into enemy NetNavis. Classes range from a list of subjects, mostly founded on programming your Navi, Virus Busting, and NetBattling, all in preparation for the extracurricular missions that await you. As previously mentioned, there are missions that you are able to perform. Most of these missions reward the operator handsomely and some even reward rare battle chips that would otherwise be expensive or unattainable.
Take any battle beside a controlled test against a friend or in a class seriously, if you are reckless your Navi may be permanently deleted. If your Navi is deleted your character will have to get a hold of a new Navi and basically start from scratch in programming them.
There are external missions on non-story progressing days that can create special opportunities for players should they take part in them. One such example would be the rare virus chips. If players are able to complete one of the virus quest lines they receive a virus chip based on the mission line they completed.
Statistical aspects of NetNavis are influenced by their Operators, through experimental programming. Stats, like HP and Buster Power, can be affected by modifying the Navis coding. Often times, these skills are learned in class, but some Operators are known for being able to program fairly well. Horrible malfunctions can arise, though, from a person who doesn't know what they are doing when altering their NetNavi's coding. Bugs tend to arise with a numerable lists of negative effects, such as having their primary weapon disabled or having their health constantly degenerate while Virus Busting. The basic stats are: HP, Buster Power, Buster Speed, and Buster Charge. In addition, NetNavis with sword-type weapons as their default weapon will automatically have a maxed out Buster Speed. Operators will only be able to actively program their Navis between chapters or during downtime, as it is a time consuming process and requires one's full concentration. (The Navi's new stats should be previewed to the GM(s) before finalizing to make sure it is not too big a jump.)
Key Terms:
Cyberworld: Technology has become integrated so heavily with almost every aspect of normal life that now just about any machine contains it's own cyberspace. It is so much more grand and expansive than the original internet that it may as well be a world all it's own.
PET: A PErsonal Terminal, is a handheld device that can access almost any stationary machine with it's jack. Every PET contains a NetNavi, and when one is jacked into a machine it sends the Navi in to affect the cyberworld. A skilled enough practitioner can also hack other device through a PET but this is obviously illegal in most situations as well as very complicated without a fitting Navi for the task.
NetNavi: A Net Navigator, often called a Navi for short, is a virtual entity that exists in the cyberworld, they are an Operator's way of interacting with the cyberworld. They have personalities just like any human, and their appearances and abilities are as varied as anyone could imagine. Many of them don't even look very similar to humans. Normally when just moving about the net or a machine's cyberspace Navi's are in complete control with only vocal orders or suggestions from their Operators, but during NetBattles and Virus Busting an Operator takes almost direct control of their Navi for the duration of the battle.
Operator: Anybody who owns a PET and operates a Navi through it.
NetBattles/Virus Busting: When Navis attempt to delete viruses to protect what ever devices or programs they may damage it is referred to as "Virus Busting" A NetBattle is when two Navis battle, this can be either a recreational battle with no real danger, or a "Safeties Off" Battle where the loser is heavily damaged if not outright deleted.
Official NetBattler: People who have been chosen by the government to police the Cyberworld in one capacity or another. From D-B Officials generally just patrol about their designated areas and try to keep order and stop any crimes from taking place. Ace Officials (A or S rank) are not always on duty and are only called upon for special cases.
Battle Chip: Chips that contain battle data for Navis to use. These come in many forms from simple one shot weapons to chips that summon a phantom of another Navi to perform one or more of their signature attacks.
Dark Chip: A chip some claim to be infused with dark power. Whether there is any truth to the claim or not it is a fitting description. Dark Chips are immensely powerful but slowly corrupt a Navi's code and programming, with continued use they are known to make Navis more violent and less loyal to their Operators.
Virus: A living piece of corrupted data, viruses come from many different sources and have as much variety as Navis, but they almost always want nothing more than to spread and corrupt more data.
Darkloid: A Navi who has fallen to corruption through either the use of Dark Chips or their own twisted morals. Many of them exist separate from any sort of Operator and are very dangerous.
Cybeast: A gigantic virtual creature with immense power and animal traits. The only known examples are Gregar and Falzar, the two most powerful beings the Cyberworld had ever seen. The Cybeasts were so powerful in fact that they threatened to destroy the entire Net, which in a world as integrated with the cyberworld as this one would destroy vast amounts of human effort and progress, and through some more influential machines have severe physical effects on the world as well. Gregar was destroyed by the combined efforts of many different Navis and Operators, cheifly Lan Hikari and MegaMan; Falzar was absorbed by a certain someone and has not been seen since. It is believed that they are no longer a threat to the world, but it is no easy matter to eliminate all traces of such powerful beings.
A Roleplay by Colony & Lord Sephear
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