Hello.
Very surprised by somes thing in your game ;
attack like sand-attack and such make your hit chances goes way too low after only one use ( or it's only my bad luck idk )
fury swipes doesn't make the target flinches in the original game, what the hell man ? so annoying.
Critical chances of everything is WAY too high, goddamn, i hate being killed in one hit by something that isnt even super effective, i think i saw more crit in your game than every pokemon game combined i've played, please fix this madness, i'm going crazy here.
I think that's everything that tilted me so far, rng jesus is way too powerful in your game and god i hate fucking rng things.
Oh, and yeah, i think you encounter way too much pokemon in... everything, you can't make two step without getting an encounter, obnoxious to me, plus the repels don't work correctly ( i think ), its wores off way too fast.
To be positive on one thing : that's like, the first game that got me itching to play again after my first session, even tho a lot of thing make me tilt the shit outta me.
P.S : if you update your game for the post game content, will i be able to download it and play with my actual save ? or is update messing up your save between version?
Hello, hope you don't tilt too much and quit the game, lol.
Just gonna rattle off the responses in list order.
-Sand Attack
It should function just as it does in the main games, when hit it brings you down an accuracy stage. This is a bit hard to answer, as it's coding in the game engine, not something I personally did. I'll be truthful, I really know next to nothing about coding and a lot of the back end stuff in the engine. I looked through the information I had regarding it, and it seems to just be bad luck on your end, unfortunately. I've asked more knowledgeable people about it, however, and I'll update this if something is uncovered.
-Fury Swipes
Just checked Fury Swipes on Bulbapedia, and it's not supposed to flinch. I think your memory is just iffy.
-Crits
Same with Sand Attack. It's out of my control, but I do believe it should be somewhat properly functioning in line with the main game. I'm asking some people more knowledgeable about the Essentials engine regarding random stuff like this, and I'll update the post if there's any issues discovered.
-Encounter Rate
"There will never be an encounter during the first 3 steps after a battle/starting surfing"
The encounter rate following that should be about 20%. That's for Grass patches. Caves and Water are a bit lower, probably about 10%.
Darkprince is also correct, using the Lullaby from the Pokégear will decrease encounter rates. Remember that while using Repels you need to be a higher level than the Pokémon.
-Updates
Your saves will persist. Updating is simply re-downloading the game, saves will still work.
Hope the game continues to keep you interested! Also hope these replies were sufficient.