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Yay, am I the lucky one? The english patch works perfectly! And I can save too!
There was only one bug, when 'the ROM-image has crashed'(you know when you battling Cheren, on the second round), but jeez I have an another save file AFTER the first two battles. Yay, I'm so happy! ^_____^
The codes do work for White: I can play it on No$Zoomer and save; however, I never make it past the battle with Bel as it keeps crashing by the second turn :'(
Confirmed. Those codes do indeed work. For maximum results, I suggest downloading the v3 english prepatched White/black rom [google/youtube it] and then insert these codes and use the No$zoomer. Works to perfection.
I have a problem...
I downloaded a Japanese ROM that wasn't patched so my Pokemon weren't gaining any exp.
Then i manually patched it and it worked fine until i wanted to save...
So now i can't save at all. I'm getting Save and Load state errors...
If anyone knows what to do please help.
I had problems with this one first but got it working by using No$Gba C. When using it, the only thing you have to do is placing the codes from page 6 to No$Gba and you're done.
Just to be sure, can I put download link for No$Gba C, so other people can find it too? Well at least I say that it's easy to find via Google.
Okay. For those who are still having problems wit NO$GBA, I have here the things that you need and need to do in order to get it working.
Alright let's get started, you need: AR-CODES FOR SAVE FIX: (Use only these as the other ones will make your ROM crash randomly or when you use a stat-altering move.)
NO$GBA2.6a+NO$ZOOMER 2.3.0.2(Optional but I recommend it)/NO$GBA C
Rudolph's Child's Play Patch v4 (Use only on a clean, UNPATCHED ROM)
English Translation v3/4
xDelta GUI
*The Child's Play Patch, v3 Translation Patch and xDelta can all be found on GBATemp. (Or just google it! :p)
STEPS:
1. Patch your clean ROM with Rudolph's Childs Play Patch v4 by dragging the ROM to the executable. Wait for a "Congratulations" box to appear.
*It should create a .bak file, that's your original file.
2. Patch your ROM with the v3/4 Translation Patch using xdelta GUI not UI. Load the patch and your ROM and click Apply patch. It should create a file with [Your ROM]_patched.nds, that your patched ROM.
*Put the xdelta file and xDeltaGUI.exe on the SAME FOLDER as your ROM and I think it requires Microsoft .NET Framework.
3. Now, let's open it in an emulator (NO$ZOOMER) and of course the BSoD appears. Put the AR-CODES posted above, goto Others->Cheats tick as RAW and Action replay DS and press OK. Then enable the AR-CODE and press OK. Then File->Reset. Make sure your Reset/Startup Entry point is at "Start Cartridge Directly" don't need the BIOS files here.
There! You can play Pokémon Black & White with no crashes or freezes and you also gain EXP!
Other helpful knick-knacks for increasing emulation speed for NO$GBA2.6a+NO$ZOOMER2.3.0.2: Disable 3D Edge marking for B/W (Tested with Black):
;no$gba 2.6 generated config file - do not edit
GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == /Unlimited MHz Disaster, 10%
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Emulate Dark Shadow
Sound Output Mode == Digital Mono (fast)
Sound Desired Sample Rate == Low (10kHz) (fast)
Video Output == 15bit Color
Emulate BIOS Functions == By 80x86 code (fast)
Solar Sensor Level == Bright Sunlight
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Fast/Fast (best)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Free
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == -Gamepaks in all GBAs
Link Cable Type == None
Performance Indicator == -Show Timing only if <>100%
Autosave Options == -Nope
Load ROM-Images to == -All machines
Joypad Button A == 3
Joypad Button B == 2
Joypad Select == 7
Joypad Start == 8
Joypad Button L == 5
Joypad Button R == 6
Joypad Button X == 4
Joypad Button Y == 1
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == Disabled (fast)
SAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Autostart
3D Renderer == nocash
IIsnd == mono
IIreg == fullskip
IIcrk == skip
If you desperately need more speed (like me), here are some tweaks to increase speed to 100%:
Spoiler:
1. Goto Options->Render->Choose "DirectX 8"
2. Goto Options->Filter->Choose "None" on both.
3. Goto Options->Update Interval->Choose 60 fps and Automatic skip should be enabled.
4. Goto Options->Volume->Choose "Original" (Nothing much but oh well :D)
5. Goto Other->EXTRA->Enable all EX's (EX0 to EX5)
6. Of course, File->Priority->Choose "High" (NO$GBA should be the only application on or else it slow down a bit more.)
THIS METHOD APPLIES TO LOW-END PC's! Gameplay is a bit choppy but it goes as much as 85%-160% (100% on average, though lags badly while saving).
My computer's specs for comparison:
Spoiler:
Intel Pentium 4 CPU 1.50 GHz
256 MB RAM
DirectX 9.0c
NVIDIA GeForce2 MX/MX 400
Windows XP Professional 32-bit
I can prove it to you that all of these works on NO$ since I already finished the game. Not a single crash or freezing for me!
NOTE: If your game hangs when going to a screen (e.g. VS. Recorder), disable EX5 temporarily. Also, you don't need to do the save state thingy anymore just save the game with the code on. (Though the Save Fix causes some minor graphical glitches, theres nothing else bad about it)
ENJOY (a non-DeSmuME emulation of) B/W everyone! :D
Oh yeah, I forgot!
CREDITS goes to MASTERMIND_X and some people on GBATemp for the save fix and other AR-CODES!
Cool, it works almost perfectly. Music is great, game doesn't lag, and I'm happy! =D
But this 'ROM-image is crushed' thing suddenly appears from time to time. More crashes is in-battle, somewhere on second turn. So, the only way is to beat the enemy on first turn. I need more training! =D