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[Essentials] Pokémon Bright Agate

  • 11
    Posts
    4
    Years
    • Seen Dec 18, 2022
    Welcome everyone who's seeing this, i'm a spriter who has an idea of a fangame about hoenn, with a bit of a twist, but doesn't know how to create any other thing, than Visual Assets​

    This game would happen at Post-Ruby events, where Groudon wins and dries most of the region, affecting all the pokémons in it. The trainers had to adapt to this new arid place, where water can only be found at caves and oases

    Cities such as Mossdeep and Sootopolis are reduced to now villages, due to the attacks of Team Magma, and previously diving spots are now mining spots, one of these are where your starting town is located. Ever grande City now is a resort, and cities as Fortree and Pacifidlog being now abandoned due to not being able to survive there

    Now to the main attraction, all the pokémons here are alternative forms and different typings, like Altered and Fool's gold, with pokémons from another regions being brought here with new forms, up to gen 8

    Pokémon Bright Agate


    Features:
    • A Remade Hoenn
    • 449 Dex with only new forms
    • New Trainers and NPCs
    • Megas and Gmaxes
    • New Abilities
    • New buffs for pre-existing Pokémons
    • Mining Minigame from D/P/Pt
    • A Whole new Story
    • Pokémons from Gen 1 - 8

    The games will be using essentials v18, with gen 4 overworld assets. In-battle will be used 5-4 front sprites and gen 3-4 back sprites​

    The Game right now is just a concept, needing a Mappers, Coders, Writers, Scripters, and more Spriters to help with the new forms

    This is are some of the games in game prints, made by a friend, who's helping a bit, but it's the only things available to show, since we lack a mapper and useable tilesets.
    Spoiler:


    In case you're interested in helping this project, here's the discord server of the game

    Pokémon Bright Agate
     

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