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Pokémon Bugcatcher

  • 128
    Posts
    12
    Years
    • Seen Dec 29, 2020
    I was thinking about this recently. With more pokémon getting introduced every year. Having a pokémon games that includes every pokémon starts to become a little bit crowded. Rather than giving access to 1 generation, an custom mix or a combination of a the most powerfull and popular pokémon. I suggest to have a rom hack the focusses on one type only. That's why this bugcatcher idea. Currently about 10% of the released pokémon are bugs (the current number is 79 I think). This is just enouge to cover an entire region with bugs.

    Starters
    To make both old & new used to the game I suggest you can decide between Caterpie & Weedle as your starter. Your Rival will start with Wurmple and depending on what starter you decide to go with this pokémon will evolve into Beautifly or Dustox. These starters will have slightly stronger bug moves to make them stronger as a starter while on level 30 they will evolve into their mega evolution (custom mega for the other 3). Because they are starters you won't find them in the wild until the final stages of the game (I actually suggest that you need to catch all bug pokémon on your pokédex besides these ones to unlock them)

    The Game
    You start in Kanto just like other trainers however you recieve an item that allows you to encounter only bug pokémon. I don't think it's needed to mode the game towards an extreem level and the focus should be more on making it available in a shorter amount of time than the typical other mods. For the reason I think it would be intressting to make the game a lot shorter mainly because of the nature of bug pokémon. The highest level boss should be arround the level 50 and that's would close out the game.

    To make it even more of a challenge I suggest some trainers are cheating (team rocket style) by taking bird pokémon to make every battle a real challenge. Maybe adding some fire pokémon in the mix for the most elites out their.

    The Legendary
    Offcourse their is one. Lucky we have a Genesect that can forfill this role.

    Thoughts?
     
    I was thinking about this recently. With more pokémon getting introduced every year. Having a pokémon games that includes every pokémon starts to become a little bit crowded. Rather than giving access to 1 generation, an custom mix or a combination of a the most powerfull and popular pokémon. I suggest to have a rom hack the focusses on one type only. That's why this bugcatcher idea. Currently about 10% of the released pokémon are bugs (the current number is 79 I think). This is just enouge to cover an entire region with bugs.

    Starters
    To make both old & new used to the game I suggest you can decide between Caterpie & Weedle as your starter. Your Rival will start with Wurmple and depending on what starter you decide to go with this pokémon will evolve into Beautifly or Dustox. These starters will have slightly stronger bug moves to make them stronger as a starter while on level 30 they will evolve into their mega evolution (custom mega for the other 3). Because they are starters you won't find them in the wild until the final stages of the game (I actually suggest that you need to catch all bug pokémon on your pokédex besides these ones to unlock them)

    The Game
    You start in Kanto just like other trainers however you recieve an item that allows you to encounter only bug pokémon. I don't think it's needed to mode the game towards an extreem level and the focus should be more on making it available in a shorter amount of time than the typical other mods. For the reason I think it would be intressting to make the game a lot shorter mainly because of the nature of bug pokémon. The highest level boss should be arround the level 50 and that's would close out the game.

    To make it even more of a challenge I suggest some trainers are cheating (team rocket style) by taking bird pokémon to make every battle a real challenge. Maybe adding some fire pokémon in the mix for the most elites out their.

    The Legendary
    Offcourse their is one. Lucky we have a Genesect that can forfill this role.

    Thoughts?

    This is some good idea! It's quite bold and really seems interesting… Are you going to be doing this? I'd like to do something like this myself. Would you be fine with me using your idea?
     
    Last edited:
    I just wanted to say it's a fabulous idea!
     
    This is some good idea! It's quite bold and really seems interesting… Are you going to be doing this? I'd like to do something like this myself. Would you be fine with me using your idea?

    Thx and offcourse, I was actually surprised that nobody tried an idea like that (exept someone that did red/blue hack I believe and that was only limited to changing the player into a bugcatcher). I personally don't have any rom hack experience so it will be rather difficult for me to produce an high quality rom hack in the first place.

    If you want I can give some more ideas about it if you want. I kept the idea really small in the original idea:

    Spoiler:


    If you need any help or any more ideas. Just like me known ;)
     
    Thx and offcourse, I was actually surprised that nobody tried an idea like that (exept someone that did red/blue hack I believe and that was only limited to changing the player into a bugcatcher). I personally don't have any rom hack experience so it will be rather difficult for me to produce an high quality rom hack in the first place.

    If you want I can give some more ideas about it if you want. I kept the idea really small in the original idea:

    Spoiler:


    If you need any help or any more ideas. Just like me known ;)

    I'll give credit if you need it
     
    Thx and offcourse, I was actually surprised that nobody tried an idea like that (exept someone that did red/blue hack I believe and that was only limited to changing the player into a bugcatcher). I personally don't have any rom hack experience so it will be rather difficult for me to produce an high quality rom hack in the first place.

    If you want I can give some more ideas about it if you want. I kept the idea really small in the original idea:

    Spoiler:


    If you need any help or any more ideas. Just like me known ;)

    What level will starter pokemon be?
     
    I was thinking level 5 like normal. The evolutions will be fast behind eachother tho since you will most likely be level 12 by the time you get to the first gym. I think the level shouldn't be lowered because of how low stats bugs already have (one of the reasons they need stronger attacks) and the high exp requirement to level them up. I think it will be for the best they reach this stage early because they will have to learn some usefull attack to keep them usefull. It would be kinda stupid they end up in your pc after you catched some random other bugs. One of the reason why I think a mega evolution on level 30 should maintain their usefullness.

    If you start in pallet town and keep the rival on route 28 to safe some coding time. I would suggest you give him the evolved version already.

    As far the pokémon moves go from the starters I suggest they both learn Bug Bite on level 6. I have looked what moves they could learn in the second stage and it seems that Sharpen, Rollout, Headbut all are learnable by them with TCG. However their's one intressting one that I didn't mention and that's that Metapod actually can learn Stun Spore & Kakuna can learn PoisonPowder with TCG. Overal this actually opens a lot of options in this case. What would be cool is that their moveset spreads open after their first stage. So I was thinking:

    • Evo/Level7: Sharpen (Kakuna), Harden (Medapod)
    • Level 9: Stun Spore (Medapod), PoisonPowder (Kakuna)

    It's well known that butterfree become a much stronger pokémon than Beedril in the later stages of the game. One of the reasons why only Breedril has a mega evolution right now. So I think we should support his moveset a little bit better to highlight his strengths.

    If it looks like in testing that level 5 still doesn't give a real starter feeling I would suggest to give them Bug Bite on level 1 and let them learn headbutt on level 6. If all that still doesn't work I guess a tweak in their base stats will be needed but I hope it doesn't come to that. The game shouldn't become to easy isn't it.
     
    Is it gonna still be in Pallet town? I'm only asking just in case
     
    Depends on how difficult it is to pull a change like that off. I believe it was pretty difficult to change the spawn location about a year ago. What most people do to solve this I believe was to maintain the map it was spawned in and adjust the map location when you enter on the teleport path (so basicly giving a 2th floor to the house in Viridian City. But I believe their where some errors than when you where moving to pallet town after this (I remember an error when I was testing it last year).

    Overal for ballancing the level I think Viridian will suit the bug catcher style much better because pallet town, route 1 & route 28 doesn't really give that much intrest for a bug catcher. And since you only have about 80 pokémon to work with. It's better to block off these locations (add least in the early game) to give more focus on areas that actually are intressting for bug catchers like Viridian Forest what seems to suit this bug catcher theme a lot better. Like mentioned before this would partly solve the leveling issue as well.

    Like said before I don't have much experience is creating rom hacks. However I do have some experience in game design. That's why I think it's important to make sure the right content is focussed when playing a rom hack like this.
     
    There was a hack where Prof. Oak took you to a safari zone like location to catch your starter pokemon. Something like that could be used to catch your 6 (type) pokemon. Instead of only encounter bug pokemon how about you can only catch pokemon at the start after receiving the pokedex, which is updated after catching six pokemon. You can catch only six pokemon which you have to use throughout the game. After defeating the E4 you can buy pokeballs and "catch them all". Rivals and other trainers alike can use a wide variaty of pokemon.
     
    There was a hack where Prof. Oak took you to a safari zone like location to catch your starter pokemon. Something like that could be used to catch your 6 (type) pokemon. Instead of only encounter bug pokemon how about you can only catch pokemon at the start after receiving the pokedex, which is updated after catching six pokemon. You can catch only six pokemon which you have to use throughout the game. After defeating the E4 you can buy pokeballs and "catch them all". Rivals and other trainers alike can use a wide variaty of pokemon.
    That would take away the feeling of a pokémon game. The reason why to limit type only is to focus on pokémon that you naturally won't or barely will use because of the type advantage other pokémons have. If that is taken away than the meta changes entirely. Creating one fun new experience. Adding limits like that won't give you a full pokémon experience than was intended with this idea.
     
    CoolKnight should we be able to trade pokemon that aren't bug type on the game or not? Also do you want every single bug type from each pokemon game on this game?
     
    I guess trading is ok. Is it even possible to trade in a rom hack. I'm not sure however if this wouldn't cause conflicts when trading is enabled since generally the pokémons are altered in rom hacks. As far trading evolutions goes. This easiest way to solve this issue is by implementing a trade cable item that is often used in rom hacks so solve the trading issue. Else a level requirement for evolution could solve it as well.

    As far all pokémon goes that have the bug type than the answer is yes. However i'm not sure it's easy right now to obtain a hack resource that contains the Generation VII pokémon right now (currently the VII generation includes 10 additional bug pokémon I believe). I'm not familiar with what new moves & abilties are implemented in pokémon sun & moon but that's not really an issue. I think the bigger issue is that you probally have to implement this pokémon manually or alter existing pokémon in the dex. Not to mention alterning the sprites if they even exist currently. Overal the new bugs in gen VII are verry intressting. To give an example they have an bug version of Hitmonchan/Hitmonlee duo in that set. Not to mention more fairy bugs.

    Back to typing their are also some pokémon that lose the bug type upon evolution but I think even those should be available in the game. It's still a bug in nature after all. This means that pokémon like Drapion should be available.
     
    It might be a bit hard to extend the Pokédex on firered. Could we replace some Pokémon? Or should I try looking for a method?
     
    It might be a bit hard to extend the Pokédex on firered. Could we replace some Pokémon? Or should I try looking for a method?

    Just replace some of the mega evolutions that aren't used when using one of the resources. I believe the EM solution has a bug that generates errors when trying to edit pokémon stats. Not sure it's fixed yet.
     
    Yeah you're right dizzy, it might be better to switch to emerald, but I'd have to ask coolknight first
     
    Why would you need to extend the Pokedex if you're only using Bug type Pokemon? Wouldn't it make more sense for you to cut down the Dex? Anyway, for extending the Pokedex you can just use PGE (for FR) or Egg's EM expansion.
     
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