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Pokémon BW2 Menu

"I did read the updates, but my mouse is still messed. Is there a way to show the mouse on the menu so I know if it's working properly?"

the mouse isn't messed, i just deleted the methods, where you go with your mouse over a sprite. i delted that, because its not like in pokemon bw2.
 
it's awesome,congratulations
 
No way to access Pokegear with this script.

just create the pokegear as an item. like this

after this here

Code:
   $PokemonMap.whiteFluteUsed=false
   next 1
})

add

Code:
# make the pokegear an item
ItemHandlers::UseFromBag.add(:POKEGEAR,proc{|item|
   Kernel.pbMessage(_INTL("{1} used the {2}.",$Trainer.name,PBItems.getName(item)))
   pbLoadRpgxpScene(Scene_Pokegear.new)
   next 1
})

and add this in the items txt file in the pbs

632,POKEGEAR,Pokegear,8,0,"Oh cool, a pokegear.",2,0,6
 
Exception: TypeError
Message: cannot convert false into Integer
Menu:333:in `&'
Menu:333:in `update'
Menu:170:in `pbMenuLoop'
Menu:244:in `pbStartAnimation'
Menu:135:in `pbStartScene'
Menu:619:in `pbStartPokemonMenu'
Scene_Map:188:in `call_menu'
Scene_Map:159:in `updateOldFL'
HUD by FL/Sunakazekun:135:in `update'
Scene_Map:68:in `main'

This is popping up everytime I try to access the menu. I'm not talented enough when it comes to scripting to see what's going on. Has anyone else had this problem?
 
Last edited:
EDIT: Finally i managed to push Debug button and Pokegear Button.

Experimenting with Online features and autosave progress with a server, i tried this:

for anyone who want to replace Save dialog with Debug Menu and Options with Pokegear (Otherwise you can choose the order manually)

1. First change in line #154 "SAVE" with "DEBUG"
2. Change in line #155 "OPTIONS" with "POKÉGEAR"
2. In line 561 to 581 replace that section with this:

Code:
  def save
    pbSEPlay("BW2MenuChoose")
    pbFadeOutIn(99999) {
       pbDebugMenu
    }
    pbShowMenu
  end
      
  def options
    pbSEPlay("BW2MenuChoose")
    pbFadeOutIn(99999) {
       pbLoadRpgxpScene(Scene_Pokegear.new)
    }
    pbShowMenu
  end

If you can see, i used "pbDebugMenu" and "pbLoadRpgxpScene(Scene_Pokegear.new)"

[PokeCommunity.com] Pokémon BW2 Menu


No crashes and errors.

You can try with other things Like "Logout" (Exit RGSS Player), Mini-Games, and other custom scenes, etc.
 
Last edited:
EDIT: Finally i managed to push Debug button and Pokegear Button.

Experimenting with Online features and autosave progress with a server, i tried this:

for anyone who want to replace Save dialog with Debug Menu and Options with Pokegear (Otherwise you can choose the order manually)

1. First change in line #154 "SAVE" with "DEBUG"
2. Change in line #155 "OPTIONS" with "POKÉGEAR"
2. In line 561 to 581 replace that section with this:

Code:
  def save
    pbSEPlay("BW2MenuChoose")
    pbFadeOutIn(99999) {
       pbDebugMenu
    }
    pbShowMenu
  end
      
  def options
    pbSEPlay("BW2MenuChoose")
    pbFadeOutIn(99999) {
       pbLoadRpgxpScene(Scene_Pokegear.new)
    }
    pbShowMenu
  end

If you can see, i used "pbDebugMenu" and "pbLoadRpgxpScene(Scene_Pokegear.new)"

[PokeCommunity.com] Pokémon BW2 Menu


No crashes and errors.

You can try with other things Like "Logout" (Exit RGSS Player), Mini-Games, and other custom scenes, etc.

I hope you know, that you won't be able to access the save and options the way you set it up? and by the way... i would recommend to change the name of the methods too, for no confusion.
 
why I can not access the Pokedex? I still accessible Pokedex if not used this script. please tell me how to fix it
sorry for bad english
 
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