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Pokémon Crystal Clear

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  • 18
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    16
    Years
    • Seen Feb 20, 2009
    Rom info:
    hack of: Pokémon Fire Red (v 1.0)
    language: English

    Features:
    New Hero and Heroine.
    R/B/Y, G/S/C, and R/S/E pokemon
    Day/ Night system
    Return of the Cell phone

    Storyline:
    WIP

    Team:
    James Sterling
    someperson2008

    Screenshots:
    [PokeCommunity.com] Pokémon Crystal Clear
    [PokeCommunity.com] Pokémon Crystal Clear

    [PokeCommunity.com] Pokémon Crystal Clear
    [PokeCommunity.com] Pokémon Crystal Clear
    [PokeCommunity.com] Pokémon Crystal Clear
     
    Last edited:
    I know how to edit the tiles, but how exactly do I have to edit them?
    I'm editing the first post with that information.
     
    I know how to edit the tiles, but how exactly do I have to edit them?
    I'm editing the first post with that information.

    Use Advance Map's "Block Editor". It has a puzzle piece icon in 1.92.

    Yeah, you need to add more info, though. :\
     
    I'm still working on the hack info.


    Erm..
    I know how to use the block editor.
    I just don't know how to edit the tiles correctly..
     
    I'm still working on the hack info.


    Erm..
    I know how to use the block editor.
    I just don't know how to edit the tiles correctly..

    The right four blocks are on top, the left four are on the bottom.

    Say...you want the lab to have water behind it's roof.

    So, you go to the block editor and go to the water tile. Use the big block function to select the water (it's easier).

    Then, you go to the lab tile and click to place the water in the "background" area of the tiles. :D Done.
     
    So basically, I take out the grass in the house part, then copy and paste a tree behind it?
     
    Just look at the tileset, and you edit them by clicking on the Block Editor icon.
    But the thing is that you have to include a storyline as well.
    But then again, I'm still worried about Blazichu, Semele (I forget what his new name is), or Thrace closing this thread.

    But nice hack anyways.
     
    Well some of those errors can be fixed with exisiting FR tiles, but, yeah, on block editor, edit the down of the tile(it should say) to overlapping trees on all of the top of the house tiles, and it should look fine. same with the lab
     
    My problem is some of the tiles on the houses are repeating tiles..
    Meaning there's only one square, and you fill up several spaces with them so they match.
    ._.
    Any solution?
     
    My problem is some of the tiles on the houses are repeating tiles..
    Meaning there's only one square, and you fill up several spaces with them so they match.
    ._.
    Any solution?
    you just put it more than once then... I know what you mean, because I was block editing the house recently.
     
    You're going to need to expand upon your features or storyline if you want to keep this open.
     
    First off, I want to say thank you for not immediately closing this thread and giving me a chance to update the first post.
    Second, someperson2008 and I are coming up with a storyline and features. I'll be posting more screens soon
     
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