Found this bug in that one forest. Forgot the name dammit! xD
Instead of jumping over that obstacle, you directly jump into those trees o0
Never thought I'd experience that kind of thing xD
I found this btw in the 4.0 Version. Haven't played the newest yet :)
"image removed"
I didn't check out the map (or block properties of the tiles next to that place you ended up) in beta 4.0, but there was no such bug in version 4.1 that would have caused you to get there. I don't think I have changed that area since version 4.0 though so I would assume that is due to some emulating error (= emulator caused) but hard to say really...
IPS patching might fail in some situations as well but if there have been no other bugs you have run into, I doubt this would be the cause. But yeah, hard to tell what caused you to get there.
May somebody explain me how to put that support banner on my Profile?
Have no damn idea how that works :/ Would be glad to support this crazy hack!
I'm a huge fan of RGP Games and your hack gave me the feeling as if I would play one!
Thanks for this amazing hack miksy91! You did a phenomenal job creating this!
I already figured out that you're a little lazy bastard but I still hope that someday we'll be able to play the final version of this hack! Looking forward to it :)
Ps: Sorry if my english sucks at some parts, ain't using it that often :p
You can put the banner in your signature by editing your signature from your user properties (go to your profile first (by being logged on of course!) and you'll find properties from there) and then editing signature and writing [ img](link of banner from the main post)[ /img] (without spaces) there.
Nice to hear you had lots of fun playing the beta 4 :)
I have indeed been a lazy bastard and haven't worked on this much since beta 4.1 apart from doing some planning. Have had lots of studies to work with (in the university) and my spare time has gone with other things. But yeah - I haven't decided to leave this hack behind or anything, I just haven't felt like using my spare time continuing this.
Hopefully I'll indeed get this hack done someday (and I don't see a reason why I couldn't do it) :) Even if it might take a couple of years.
LOVE. THIS. HACK. SO. MUCH.
So... is it true that it'll feature Celebi and time travel!? :(
And... I ain't askin' for a release date, but is the hack discontinued or in development?
Another question: WILL I BE ABLE TO TRANSFER A SAVE FROM AN OLDER VERSION!? Erk...
I hope so. Cuz you could always make a converter that takes all the progress YESses from the old save file and turns them into YESses among the newer NOs. Ya know what I mean?
And the older pokémon...
And everyone in the daycare etc.
You could also, to prevent glitches when loading a save position which is in a map that had changed, make it so that the save converter has your position back on the bed at home.
Possible?
And one last thing: please make the book forest more... interesting and mysterious?
EDIT:
Lolz I just liked my own post...
Thanks :)
It might be possible programming a tool for changing the contents of a beta 4.1 save file to support beta 5.0 when it comes but I'm not sure. I haven't checked if the save files are somehow "universal" that would make it possible to do something like this;
Save file from beta 4.1 writes content to address $C809 --> save file from beta 5.0 writes content to address $C9A0.
I think the book forest is pretty good the way it is. It was kinda boring still in beta 3 but I changed it for beta 4.0 to make the forest change every time you insert a new page (instead of just making new forms of eevee's evolutions popping up there).
And yeah, the hack will include time traveling in the final version.
Very fun hack! Did you up the chances of finding shiny pokemon in this game? I've found two shiny mareeps with in 15 minuets apart from each other. I also found a shiny Squirtle sitting out by a cave! Also is it possible to trade and battle with a friend in this game?, Sorry if this is silly question as I'm not very far in yet.
Thanks :)
Yeah, shiny ratios of pokemon are different from what they were in GSC. In beta 4, around 1/100 of pokemon were shiny and since that was a bit too much, I think I changed the ratio to 1/500 or something similar to that.
Trading and battling with friends isn't possible in current release. I may make it possible to battle with others in next release though.
Yo! miksy91, how did you ever manage to make that world in Dark energy from total scratch!? It's amazing! Teach me master.
I just happen to understand in general, how different things are coded inside the rom and how to manipulate data and write new scripts (even with including asm) pretty easily. It requires some programming knowledge, knowing how bits and bytes work and understanding how different kinds of data can be represented in hexadecimal (8, 16 or 24 bit) format. I learned most of this before I started programming studies in the university though but it took lots of time and patience.
Guys at Skeetendo Inc. were lots of help back then (but I still had to do the learning and experimenting on my own).