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FireRed hack: Pokémon Distant | A Hack by Disturbed

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Not open for further replies.
As I said to N30, I cannot see your full potential with such a basic script.

Offer; PENDING

You haz a point there
I'll do something more advanced when i get back from the beach
Surf's up dudes!
 
Nice to see you are working on this. Don't forget, I can always help you in anything. Good luck.
 
Job: Mapper! :3
Proof of Work: I'll show you!*
Contact Information: Yahoo! Mail: [email protected] MSN: [email protected] (Yeah, it's the same.)
Optional Information: I think I fit the bill for overworld spriter. Although my expertise really is in bridging sprites from other games, I can make sprites from scratch.


*
[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed
This is Shaymin. Shaymin is cute and fuzzy. I made Darkrai, Uxie, Mespirit and Azelf, but I'm not going to put them here because I'm kind of paranoid they'll get stolen. Anyway, here's a screenshot of Uxie! :3
[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed

 
Job: Mapper! :3
Proof of Work: I'll show you!*
Contact Information: Yahoo! Mail: [email protected] MSN: [email protected] (Yeah, it's the same.)
Optional Information: I think I fit the bill for overworld spriter. Although my expertise really is in bridging sprites from other games, I can make sprites from scratch.


*
[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed
This is Shaymin. Shaymin is cute and fuzzy. I made Darkrai, Uxie, Mespirit and Azelf, but I'm not going to put them here because I'm kind of paranoid they'll get stolen. Anyway, here's a screenshot of Uxie! :3
[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed

They seem to be lacking proper shading. And if you applied for mapper, why are you showing me overworlds?

Offer; Confused?
 
They seem to be lacking proper shading. And if you applied for mapper, why are you showing me overworlds?

Offer; Confused?



Eh... I wrote that I miiiiiight fit the bill for overworld spriter as well. I forgot to post a picture of one of my maps... should I? :D
 
Poke-mon-mon :D

Well, if that's what you're applying for, yes. :P

:D Sorry. I'm all hopped up on Pokemon - Dance Mix. >_>

Anyways, here are a few maps that I made for my hack (NOSTEAL!!!!! :D) and they're pretty basic, I mean nothing really special, just logical maps. But, hey! They don't have any mapping errors! ^^

[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed

[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed

[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed
 
Application

Job: Scripter
Proof of Work: I've done some work for the Legend of Fenju but considering its current status as unreleased, I don't think I should be posting scripts from that. Here's a semi-old script of mine:
Spoiler:

Here's the transcript if anyone's interested:
Code:
#dynamic 0x80130C

 #org @begin
 getplayerpos 0x7005 0x7006
 compare 0x7005 0xB
 if 0x1 gosub @movetoright
 applymovement 0xFF @movein
 waitmovement 0x0
 pause 0x10
 applymovement 0x03 @facedown
 waitmovement 0x0
 msgbox @thereyouare
 callstd 0x6
 applymovement 0xFF @faceright
 applymovement 0x03 @faceright
 pause 0x2A
 applymovement 0x06 @faceleft
 applymovement 0x07 @faceright
 pause 0x30
 applymovement 0x06 @facedown
 applymovement 0x07 @facedown
 pause 0x0A
 msgbox @speech1
 callstd 0x6
 pause 0x20
 applymovement 0x04 @faceright
 applymovement 0x05 @faceleft
 pause 0x20
 applymovement 0x04 @faceup
 applymovement 0x05 @faceup
 pause 0x10
 applymovement 0x04 @celebrate
 applymovement 0x05 @celebrate
 sound 0x15
 pause 0x10
 applymovement 0x04 @celebrate2
 applymovement 0x05 @celebrate2
 sound 0xA
 pause 0xE
 sound 0xA
 pause 0xE
 sound 0xA
 waitmovement 0x0
 pause 0x20
 applymovement 0x06 @down1
 waitmovement 0x0
 msgbox @speech2
 callstd 0x6
 applymovement 0x06 @move1
 waitmovement 0x0
 msgbox @chik
 callstd 0x6
 applymovement 0x06 @move2
 waitmovement 0x0
 msgbox @toto
 callstd 0x6
 applymovement 0x06 @move2
 waitmovement 0x0
 msgbox @cynd
 callstd 0x6
 applymovement 0x06 @moveback
 waitmovement 0x0
 msgbox @goon
 callstd 0x6
 pause 0x15
 applymovement 0x04 @steponspot
 waitmovement 0x0
 msgbox @illgofirst
 callstd 0x6
 applymovement 0x04 @boytoball
 waitmovement 0x0
 msgbox @boyreason
 callstd 0x6
 hidesprite 0x2
 pause 0x10
 applymovement 0x04 @boyback
 waitmovement 0x0
 pause 0x20
 applymovement 0x05 @girltoball
 waitmovement 0x0
 msgbox @girlreason
 callstd 0x6
 hidesprite 0x1
 pause 0x10
 applymovement 0x05 @girlback
 waitmovement 0x0
 pause 0x20
 applymovement 0x06 @faceleft
 applymovement 0x07 @faceright
 pause 0x30
 applymovement 0x06 @facedown
 applymovement 0x07 @facedown
 pause 0x0A
 msgbox @partyover
 callstd 0x6
 pause 0x0A
 fadescreen 0x1
 setflag 0x203
 clearflag 0x204
 setvar 0x7004 0x2
 compare 0x7005 0xB
 if 0x1 goto @endright
 warp 0x1 0x8 0xFF 0x8 0x4
 release
 end

 #org @movetoright
 applymovement 0xFF @movein2
 waitmovement 0x0
 return

 #org @endright
 warp 0x1 0x8 0xFF 0xE 0x4
 release
 end

 #org @thereyouare
 = [red_fr]MOM[black_fr]: There you are, [blue_fr][player][black_fr]!\nThe party is almost over!\pAt least you made it in time for\nthe gift ceremony.

 #org @speech1
 = [blue_fr]DAD[black_fr]: Thank you all for gathering\nhere today.\pThis birthday is special because\nit is our twins' tenth birthday!\pIn celebration of this occasion,\nmy wife and I decided that the\ltwins deserved a special present.\pAnd that is why, for our twins'\ntenth birthday, we are giving them\leach their first POKÈMON! 

 #org @speech2
 = [blue_fr]DAD[black_fr]: Here on the table are three\nPOKÈ BALLS.\pEach of them contains a different\nPOKÈMON.

 #org @chik
 = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[green_fr]CHIKORITA[black_fr].

 #org @toto
 = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[blue_fr]TOTODILE[black_fr].

 #org @cynd
 = [blue_fr]DAD[black_fr]: And this POKÈ BALL contains a\n[orange_fr]CYNDAQUIL[black_fr].

 #org @boyreason
 = [black_fr]I'll take [blue_fr]TOTODILE[black_fr] because it is\nthe strongest!

 #org @girlreason
 = [black_fr]I'll take [green_fr]CHIKORITA[black_fr] because it is\nthe prettiest!

 #org @goon
 = [blue_fr]DAD[black_fr]: Go ahead.\nChoose your POKÈMON.

 #org @illgofirst
 = [blue_fr]I wanna go first!

 #org @partyover
 = [blue_fr]DAD[black_fr]: Well everyone, the party is\nover.\pThank you all for coming.\nYou may now return to your cabins.

 #org @down1
 #raw 0x10 0xFE

 #org @movein
 #raw 0x12 0x11 0x11 0x13 0x11 0xFE

 #org @movein2
 #raw 0x11 0x12 0x12 0x12 0x12 0x12 0x12 0x10 0x12 0xFE

 #org @facedown
 #raw 0x00 0xFE

 #org @faceup
 #raw 0x01 0xFE

 #org @faceleft
 #raw 0x02 0xFE

 #org @faceright
 #raw 0x03 0xFE

 #org @celebrate
 #raw 0x65 0xFE

 #org @celebrate2
 #raw 0x53 0x53 0x53 0xFE

 #org @move1
 #raw 0x12 0x00 0xFE

 #org @move2
 #raw 0x13 0x00 0xFE

 #org @moveback
 #raw 0x12 0x11 0x00 0xFE

 #org @steponspot
 #raw 0x22 0xFE

 #org @boytoball
 #raw 0x11 0x13 0x11 0xFE

 #org @boyback
 #raw 0x10 0x12 0x10 0x01 0xFE

 #org @girltoball
 #raw 0x11 0x12 0x11 0xFE

 #org @girlback
 #raw 0x10 0x13 0x10 0x01 0xFE
Contact Information: [email protected] (preferred); [email protected]
Optional Information: Uh, I'm not really sure what to say here. I can do level scripts if you want (as seen in the above script). I could do mapping but I'm assuming you want to do that mostly (if not completely) by yourself.
 
:D Sorry. I'm all hopped up on Pokemon - Dance Mix. >_>

Anyways, here are a few maps that I made for my hack (NOSTEAL!!!!! :D) and they're pretty basic, I mean nothing really special, just logical maps. But, hey! They don't have any mapping errors! ^^
Sorry, but they all seem mediocre, with the exception of the city, which seems a bit more remotely good.
Offer; Declined
You're always welcomed to try again.
Job: Scripter
Proof of Work: I've done some work for the Legend of Fenju but considering its current status as unreleased, I don't think I should be posting scripts from that. Here's a semi-old script of mine:
Spoiler:

Here's the transcript if anyone's interested:
Code:
#dynamic 0x80130C

 #org @begin
 getplayerpos 0x7005 0x7006
 compare 0x7005 0xB
 if 0x1 gosub @movetoright
 applymovement 0xFF @movein
 waitmovement 0x0
 pause 0x10
 applymovement 0x03 @facedown
 waitmovement 0x0
 msgbox @thereyouare
 callstd 0x6
 applymovement 0xFF @faceright
 applymovement 0x03 @faceright
 pause 0x2A
 applymovement 0x06 @faceleft
 applymovement 0x07 @faceright
 pause 0x30
 applymovement 0x06 @facedown
 applymovement 0x07 @facedown
 pause 0x0A
 msgbox @speech1
 callstd 0x6
 pause 0x20
 applymovement 0x04 @faceright
 applymovement 0x05 @faceleft
 pause 0x20
 applymovement 0x04 @faceup
 applymovement 0x05 @faceup
 pause 0x10
 applymovement 0x04 @celebrate
 applymovement 0x05 @celebrate
 sound 0x15
 pause 0x10
 applymovement 0x04 @celebrate2
 applymovement 0x05 @celebrate2
 sound 0xA
 pause 0xE
 sound 0xA
 pause 0xE
 sound 0xA
 waitmovement 0x0
 pause 0x20
 applymovement 0x06 @down1
 waitmovement 0x0
 msgbox @speech2
 callstd 0x6
 applymovement 0x06 @move1
 waitmovement 0x0
 msgbox @chik
 callstd 0x6
 applymovement 0x06 @move2
 waitmovement 0x0
 msgbox @toto
 callstd 0x6
 applymovement 0x06 @move2
 waitmovement 0x0
 msgbox @cynd
 callstd 0x6
 applymovement 0x06 @moveback
 waitmovement 0x0
 msgbox @goon
 callstd 0x6
 pause 0x15
 applymovement 0x04 @steponspot
 waitmovement 0x0
 msgbox @illgofirst
 callstd 0x6
 applymovement 0x04 @boytoball
 waitmovement 0x0
 msgbox @boyreason
 callstd 0x6
 hidesprite 0x2
 pause 0x10
 applymovement 0x04 @boyback
 waitmovement 0x0
 pause 0x20
 applymovement 0x05 @girltoball
 waitmovement 0x0
 msgbox @girlreason
 callstd 0x6
 hidesprite 0x1
 pause 0x10
 applymovement 0x05 @girlback
 waitmovement 0x0
 pause 0x20
 applymovement 0x06 @faceleft
 applymovement 0x07 @faceright
 pause 0x30
 applymovement 0x06 @facedown
 applymovement 0x07 @facedown
 pause 0x0A
 msgbox @partyover
 callstd 0x6
 pause 0x0A
 fadescreen 0x1
 setflag 0x203
 clearflag 0x204
 setvar 0x7004 0x2
 compare 0x7005 0xB
 if 0x1 goto @endright
 warp 0x1 0x8 0xFF 0x8 0x4
 release
 end

 #org @movetoright
 applymovement 0xFF @movein2
 waitmovement 0x0
 return

 #org @endright
 warp 0x1 0x8 0xFF 0xE 0x4
 release
 end

 #org @thereyouare
 = [red_fr]MOM[black_fr]: There you are, [blue_fr][player][black_fr]!\nThe party is almost over!\pAt least you made it in time for\nthe gift ceremony.

 #org @speech1
 = [blue_fr]DAD[black_fr]: Thank you all for gathering\nhere today.\pThis birthday is special because\nit is our twins' tenth birthday!\pIn celebration of this occasion,\nmy wife and I decided that the\ltwins deserved a special present.\pAnd that is why, for our twins'\ntenth birthday, we are giving them\leach their first POKÈMON! 

 #org @speech2
 = [blue_fr]DAD[black_fr]: Here on the table are three\nPOKÈ BALLS.\pEach of them contains a different\nPOKÈMON.

 #org @chik
 = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[green_fr]CHIKORITA[black_fr].

 #org @toto
 = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[blue_fr]TOTODILE[black_fr].

 #org @cynd
 = [blue_fr]DAD[black_fr]: And this POKÈ BALL contains a\n[orange_fr]CYNDAQUIL[black_fr].

 #org @boyreason
 = [black_fr]I'll take [blue_fr]TOTODILE[black_fr] because it is\nthe strongest!

 #org @girlreason
 = [black_fr]I'll take [green_fr]CHIKORITA[black_fr] because it is\nthe prettiest!

 #org @goon
 = [blue_fr]DAD[black_fr]: Go ahead.\nChoose your POKÈMON.

 #org @illgofirst
 = [blue_fr]I wanna go first!

 #org @partyover
 = [blue_fr]DAD[black_fr]: Well everyone, the party is\nover.\pThank you all for coming.\nYou may now return to your cabins.

 #org @down1
 #raw 0x10 0xFE

 #org @movein
 #raw 0x12 0x11 0x11 0x13 0x11 0xFE

 #org @movein2
 #raw 0x11 0x12 0x12 0x12 0x12 0x12 0x12 0x10 0x12 0xFE

 #org @facedown
 #raw 0x00 0xFE

 #org @faceup
 #raw 0x01 0xFE

 #org @faceleft
 #raw 0x02 0xFE

 #org @faceright
 #raw 0x03 0xFE

 #org @celebrate
 #raw 0x65 0xFE

 #org @celebrate2
 #raw 0x53 0x53 0x53 0xFE

 #org @move1
 #raw 0x12 0x00 0xFE

 #org @move2
 #raw 0x13 0x00 0xFE

 #org @moveback
 #raw 0x12 0x11 0x00 0xFE

 #org @steponspot
 #raw 0x22 0xFE

 #org @boytoball
 #raw 0x11 0x13 0x11 0xFE

 #org @boyback
 #raw 0x10 0x12 0x10 0x01 0xFE

 #org @girltoball
 #raw 0x11 0x12 0x11 0xFE

 #org @girlback
 #raw 0x10 0x13 0x10 0x01 0xFE
Contact Information: [email protected] (preferred); [email protected]
Optional Information: Uh, I'm not really sure what to say here. I can do level scripts if you want (as seen in the above script). I could do mapping but I'm assuming you want to do that mostly (if not completely) by yourself.
Well, I really didn't even need to see it to know you're in! But, I took the liberty to look at it anyways :)

Offer; Accepted
 
Well, I really didn't even need to see it to know you're in! But, I took the liberty to look at it anyways :)

Offer; Accepted
Thanks! :)
Is there any work for me to do right now or should I just wait until I'm needed? I'm really anxious to get my hands on a patch :D
 
Last edited:
-_-

Offer; Declined
You're always welcomed to try again.





It's on.
[PokeCommunity.com] Pokémon Distant | A Hack by Disturbed


There are a few unavoidable icky parts, but this is a good map that took me a long time... I'd like to be a part time mapper, if I'm accepted. :D
 
Offer; Declined
You're always welcomed to try again.





It's on.


There are a few unavoidable icky parts, but this is a good map that took me a long time... I'd like to be a part time mapper, if I'm accepted. :D

I'm sorry. That map is not good at all :(
There are nearly countless problems with it. Have you ever tried block editting?
Offer; Declined... still

As before, you're welcome to keep trying until you blow me away.
 
I'm sorry. That map is not good at all :(
There are nearly countless problems with it. Have you ever tried block editting?
Offer; Declined... still

As before, you're welcome to keep trying until you blow me away.


*twitch*

You know, I think I'll pass. >_>
 
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