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FireRed hack: Pokémon Distant | A Hack by Disturbed

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Hiche..

 
  • 979
    Posts
    16
    Years
    • Seen Dec 27, 2014
    Nice to see you are working on this. Don't forget, I can always help you in anything. Good luck.
     

    DemonParia

    Gangsterfresh Swagmaster
  • 104
    Posts
    15
    Years
    • Seen Oct 6, 2015
    Job: Mapper! :3
    Proof of Work: I'll show you!*
    Contact Information: Yahoo! Mail: [email protected] MSN: [email protected] (Yeah, it's the same.)
    Optional Information: I think I fit the bill for overworld spriter. Although my expertise really is in bridging sprites from other games, I can make sprites from scratch.


    *
    Pokémon Distant | A Hack by Disturbed
    This is Shaymin. Shaymin is cute and fuzzy. I made Darkrai, Uxie, Mespirit and Azelf, but I'm not going to put them here because I'm kind of paranoid they'll get stolen. Anyway, here's a screenshot of Uxie! :3
    Pokémon Distant | A Hack by Disturbed

     
  • 1,906
    Posts
    16
    Years
    • Age 30
    • Seen Oct 21, 2019
    Job: Mapper! :3
    Proof of Work: I'll show you!*
    Contact Information: Yahoo! Mail: [email protected] MSN: [email protected] (Yeah, it's the same.)
    Optional Information: I think I fit the bill for overworld spriter. Although my expertise really is in bridging sprites from other games, I can make sprites from scratch.


    *
    Pokémon Distant | A Hack by Disturbed
    This is Shaymin. Shaymin is cute and fuzzy. I made Darkrai, Uxie, Mespirit and Azelf, but I'm not going to put them here because I'm kind of paranoid they'll get stolen. Anyway, here's a screenshot of Uxie! :3
    Pokémon Distant | A Hack by Disturbed

    They seem to be lacking proper shading. And if you applied for mapper, why are you showing me overworlds?

    Offer; Confused?
     

    DemonParia

    Gangsterfresh Swagmaster
  • 104
    Posts
    15
    Years
    • Seen Oct 6, 2015
    They seem to be lacking proper shading. And if you applied for mapper, why are you showing me overworlds?

    Offer; Confused?



    Eh... I wrote that I miiiiiight fit the bill for overworld spriter as well. I forgot to post a picture of one of my maps... should I? :D
     

    DemonParia

    Gangsterfresh Swagmaster
  • 104
    Posts
    15
    Years
    • Seen Oct 6, 2015
    Poke-mon-mon :D

    Well, if that's what you're applying for, yes. :P

    :D Sorry. I'm all hopped up on Pokemon - Dance Mix. >_>

    Anyways, here are a few maps that I made for my hack (NOSTEAL!!!!! :D) and they're pretty basic, I mean nothing really special, just logical maps. But, hey! They don't have any mapping errors! ^^

    Pokémon Distant | A Hack by Disturbed

    Pokémon Distant | A Hack by Disturbed

    Pokémon Distant | A Hack by Disturbed
     

    colcolstyles

    Yours truly
  • 1,588
    Posts
    16
    Years
    Application

    Job: Scripter
    Proof of Work: I've done some work for the Legend of Fenju but considering its current status as unreleased, I don't think I should be posting scripts from that. Here's a semi-old script of mine:
    Spoiler:

    Here's the transcript if anyone's interested:
    Code:
    #dynamic 0x80130C
    
     #org @begin
     getplayerpos 0x7005 0x7006
     compare 0x7005 0xB
     if 0x1 gosub @movetoright
     applymovement 0xFF @movein
     waitmovement 0x0
     pause 0x10
     applymovement 0x03 @facedown
     waitmovement 0x0
     msgbox @thereyouare
     callstd 0x6
     applymovement 0xFF @faceright
     applymovement 0x03 @faceright
     pause 0x2A
     applymovement 0x06 @faceleft
     applymovement 0x07 @faceright
     pause 0x30
     applymovement 0x06 @facedown
     applymovement 0x07 @facedown
     pause 0x0A
     msgbox @speech1
     callstd 0x6
     pause 0x20
     applymovement 0x04 @faceright
     applymovement 0x05 @faceleft
     pause 0x20
     applymovement 0x04 @faceup
     applymovement 0x05 @faceup
     pause 0x10
     applymovement 0x04 @celebrate
     applymovement 0x05 @celebrate
     sound 0x15
     pause 0x10
     applymovement 0x04 @celebrate2
     applymovement 0x05 @celebrate2
     sound 0xA
     pause 0xE
     sound 0xA
     pause 0xE
     sound 0xA
     waitmovement 0x0
     pause 0x20
     applymovement 0x06 @down1
     waitmovement 0x0
     msgbox @speech2
     callstd 0x6
     applymovement 0x06 @move1
     waitmovement 0x0
     msgbox @chik
     callstd 0x6
     applymovement 0x06 @move2
     waitmovement 0x0
     msgbox @toto
     callstd 0x6
     applymovement 0x06 @move2
     waitmovement 0x0
     msgbox @cynd
     callstd 0x6
     applymovement 0x06 @moveback
     waitmovement 0x0
     msgbox @goon
     callstd 0x6
     pause 0x15
     applymovement 0x04 @steponspot
     waitmovement 0x0
     msgbox @illgofirst
     callstd 0x6
     applymovement 0x04 @boytoball
     waitmovement 0x0
     msgbox @boyreason
     callstd 0x6
     hidesprite 0x2
     pause 0x10
     applymovement 0x04 @boyback
     waitmovement 0x0
     pause 0x20
     applymovement 0x05 @girltoball
     waitmovement 0x0
     msgbox @girlreason
     callstd 0x6
     hidesprite 0x1
     pause 0x10
     applymovement 0x05 @girlback
     waitmovement 0x0
     pause 0x20
     applymovement 0x06 @faceleft
     applymovement 0x07 @faceright
     pause 0x30
     applymovement 0x06 @facedown
     applymovement 0x07 @facedown
     pause 0x0A
     msgbox @partyover
     callstd 0x6
     pause 0x0A
     fadescreen 0x1
     setflag 0x203
     clearflag 0x204
     setvar 0x7004 0x2
     compare 0x7005 0xB
     if 0x1 goto @endright
     warp 0x1 0x8 0xFF 0x8 0x4
     release
     end
    
     #org @movetoright
     applymovement 0xFF @movein2
     waitmovement 0x0
     return
    
     #org @endright
     warp 0x1 0x8 0xFF 0xE 0x4
     release
     end
    
     #org @thereyouare
     = [red_fr]MOM[black_fr]: There you are, [blue_fr][player][black_fr]!\nThe party is almost over!\pAt least you made it in time for\nthe gift ceremony.
    
     #org @speech1
     = [blue_fr]DAD[black_fr]: Thank you all for gathering\nhere today.\pThis birthday is special because\nit is our twins' tenth birthday!\pIn celebration of this occasion,\nmy wife and I decided that the\ltwins deserved a special present.\pAnd that is why, for our twins'\ntenth birthday, we are giving them\leach their first POKÈMON! 
    
     #org @speech2
     = [blue_fr]DAD[black_fr]: Here on the table are three\nPOKÈ BALLS.\pEach of them contains a different\nPOKÈMON.
    
     #org @chik
     = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[green_fr]CHIKORITA[black_fr].
    
     #org @toto
     = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[blue_fr]TOTODILE[black_fr].
    
     #org @cynd
     = [blue_fr]DAD[black_fr]: And this POKÈ BALL contains a\n[orange_fr]CYNDAQUIL[black_fr].
    
     #org @boyreason
     = [black_fr]I'll take [blue_fr]TOTODILE[black_fr] because it is\nthe strongest!
    
     #org @girlreason
     = [black_fr]I'll take [green_fr]CHIKORITA[black_fr] because it is\nthe prettiest!
    
     #org @goon
     = [blue_fr]DAD[black_fr]: Go ahead.\nChoose your POKÈMON.
    
     #org @illgofirst
     = [blue_fr]I wanna go first!
    
     #org @partyover
     = [blue_fr]DAD[black_fr]: Well everyone, the party is\nover.\pThank you all for coming.\nYou may now return to your cabins.
    
     #org @down1
     #raw 0x10 0xFE
    
     #org @movein
     #raw 0x12 0x11 0x11 0x13 0x11 0xFE
    
     #org @movein2
     #raw 0x11 0x12 0x12 0x12 0x12 0x12 0x12 0x10 0x12 0xFE
    
     #org @facedown
     #raw 0x00 0xFE
    
     #org @faceup
     #raw 0x01 0xFE
    
     #org @faceleft
     #raw 0x02 0xFE
    
     #org @faceright
     #raw 0x03 0xFE
    
     #org @celebrate
     #raw 0x65 0xFE
    
     #org @celebrate2
     #raw 0x53 0x53 0x53 0xFE
    
     #org @move1
     #raw 0x12 0x00 0xFE
    
     #org @move2
     #raw 0x13 0x00 0xFE
    
     #org @moveback
     #raw 0x12 0x11 0x00 0xFE
    
     #org @steponspot
     #raw 0x22 0xFE
    
     #org @boytoball
     #raw 0x11 0x13 0x11 0xFE
    
     #org @boyback
     #raw 0x10 0x12 0x10 0x01 0xFE
    
     #org @girltoball
     #raw 0x11 0x12 0x11 0xFE
    
     #org @girlback
     #raw 0x10 0x13 0x10 0x01 0xFE
    Contact Information: [email protected] (preferred); [email protected]
    Optional Information: Uh, I'm not really sure what to say here. I can do level scripts if you want (as seen in the above script). I could do mapping but I'm assuming you want to do that mostly (if not completely) by yourself.
     
  • 1,906
    Posts
    16
    Years
    • Age 30
    • Seen Oct 21, 2019
    :D Sorry. I'm all hopped up on Pokemon - Dance Mix. >_>

    Anyways, here are a few maps that I made for my hack (NOSTEAL!!!!! :D) and they're pretty basic, I mean nothing really special, just logical maps. But, hey! They don't have any mapping errors! ^^
    Sorry, but they all seem mediocre, with the exception of the city, which seems a bit more remotely good.
    Offer; Declined
    You're always welcomed to try again.
    Job: Scripter
    Proof of Work: I've done some work for the Legend of Fenju but considering its current status as unreleased, I don't think I should be posting scripts from that. Here's a semi-old script of mine:
    Spoiler:

    Here's the transcript if anyone's interested:
    Code:
    #dynamic 0x80130C
    
     #org @begin
     getplayerpos 0x7005 0x7006
     compare 0x7005 0xB
     if 0x1 gosub @movetoright
     applymovement 0xFF @movein
     waitmovement 0x0
     pause 0x10
     applymovement 0x03 @facedown
     waitmovement 0x0
     msgbox @thereyouare
     callstd 0x6
     applymovement 0xFF @faceright
     applymovement 0x03 @faceright
     pause 0x2A
     applymovement 0x06 @faceleft
     applymovement 0x07 @faceright
     pause 0x30
     applymovement 0x06 @facedown
     applymovement 0x07 @facedown
     pause 0x0A
     msgbox @speech1
     callstd 0x6
     pause 0x20
     applymovement 0x04 @faceright
     applymovement 0x05 @faceleft
     pause 0x20
     applymovement 0x04 @faceup
     applymovement 0x05 @faceup
     pause 0x10
     applymovement 0x04 @celebrate
     applymovement 0x05 @celebrate
     sound 0x15
     pause 0x10
     applymovement 0x04 @celebrate2
     applymovement 0x05 @celebrate2
     sound 0xA
     pause 0xE
     sound 0xA
     pause 0xE
     sound 0xA
     waitmovement 0x0
     pause 0x20
     applymovement 0x06 @down1
     waitmovement 0x0
     msgbox @speech2
     callstd 0x6
     applymovement 0x06 @move1
     waitmovement 0x0
     msgbox @chik
     callstd 0x6
     applymovement 0x06 @move2
     waitmovement 0x0
     msgbox @toto
     callstd 0x6
     applymovement 0x06 @move2
     waitmovement 0x0
     msgbox @cynd
     callstd 0x6
     applymovement 0x06 @moveback
     waitmovement 0x0
     msgbox @goon
     callstd 0x6
     pause 0x15
     applymovement 0x04 @steponspot
     waitmovement 0x0
     msgbox @illgofirst
     callstd 0x6
     applymovement 0x04 @boytoball
     waitmovement 0x0
     msgbox @boyreason
     callstd 0x6
     hidesprite 0x2
     pause 0x10
     applymovement 0x04 @boyback
     waitmovement 0x0
     pause 0x20
     applymovement 0x05 @girltoball
     waitmovement 0x0
     msgbox @girlreason
     callstd 0x6
     hidesprite 0x1
     pause 0x10
     applymovement 0x05 @girlback
     waitmovement 0x0
     pause 0x20
     applymovement 0x06 @faceleft
     applymovement 0x07 @faceright
     pause 0x30
     applymovement 0x06 @facedown
     applymovement 0x07 @facedown
     pause 0x0A
     msgbox @partyover
     callstd 0x6
     pause 0x0A
     fadescreen 0x1
     setflag 0x203
     clearflag 0x204
     setvar 0x7004 0x2
     compare 0x7005 0xB
     if 0x1 goto @endright
     warp 0x1 0x8 0xFF 0x8 0x4
     release
     end
    
     #org @movetoright
     applymovement 0xFF @movein2
     waitmovement 0x0
     return
    
     #org @endright
     warp 0x1 0x8 0xFF 0xE 0x4
     release
     end
    
     #org @thereyouare
     = [red_fr]MOM[black_fr]: There you are, [blue_fr][player][black_fr]!\nThe party is almost over!\pAt least you made it in time for\nthe gift ceremony.
    
     #org @speech1
     = [blue_fr]DAD[black_fr]: Thank you all for gathering\nhere today.\pThis birthday is special because\nit is our twins' tenth birthday!\pIn celebration of this occasion,\nmy wife and I decided that the\ltwins deserved a special present.\pAnd that is why, for our twins'\ntenth birthday, we are giving them\leach their first POKÈMON! 
    
     #org @speech2
     = [blue_fr]DAD[black_fr]: Here on the table are three\nPOKÈ BALLS.\pEach of them contains a different\nPOKÈMON.
    
     #org @chik
     = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[green_fr]CHIKORITA[black_fr].
    
     #org @toto
     = [blue_fr]DAD[black_fr]: This POKÈ BALL contains a\n[blue_fr]TOTODILE[black_fr].
    
     #org @cynd
     = [blue_fr]DAD[black_fr]: And this POKÈ BALL contains a\n[orange_fr]CYNDAQUIL[black_fr].
    
     #org @boyreason
     = [black_fr]I'll take [blue_fr]TOTODILE[black_fr] because it is\nthe strongest!
    
     #org @girlreason
     = [black_fr]I'll take [green_fr]CHIKORITA[black_fr] because it is\nthe prettiest!
    
     #org @goon
     = [blue_fr]DAD[black_fr]: Go ahead.\nChoose your POKÈMON.
    
     #org @illgofirst
     = [blue_fr]I wanna go first!
    
     #org @partyover
     = [blue_fr]DAD[black_fr]: Well everyone, the party is\nover.\pThank you all for coming.\nYou may now return to your cabins.
    
     #org @down1
     #raw 0x10 0xFE
    
     #org @movein
     #raw 0x12 0x11 0x11 0x13 0x11 0xFE
    
     #org @movein2
     #raw 0x11 0x12 0x12 0x12 0x12 0x12 0x12 0x10 0x12 0xFE
    
     #org @facedown
     #raw 0x00 0xFE
    
     #org @faceup
     #raw 0x01 0xFE
    
     #org @faceleft
     #raw 0x02 0xFE
    
     #org @faceright
     #raw 0x03 0xFE
    
     #org @celebrate
     #raw 0x65 0xFE
    
     #org @celebrate2
     #raw 0x53 0x53 0x53 0xFE
    
     #org @move1
     #raw 0x12 0x00 0xFE
    
     #org @move2
     #raw 0x13 0x00 0xFE
    
     #org @moveback
     #raw 0x12 0x11 0x00 0xFE
    
     #org @steponspot
     #raw 0x22 0xFE
    
     #org @boytoball
     #raw 0x11 0x13 0x11 0xFE
    
     #org @boyback
     #raw 0x10 0x12 0x10 0x01 0xFE
    
     #org @girltoball
     #raw 0x11 0x12 0x11 0xFE
    
     #org @girlback
     #raw 0x10 0x13 0x10 0x01 0xFE
    Contact Information: [email protected] (preferred); [email protected]
    Optional Information: Uh, I'm not really sure what to say here. I can do level scripts if you want (as seen in the above script). I could do mapping but I'm assuming you want to do that mostly (if not completely) by yourself.
    Well, I really didn't even need to see it to know you're in! But, I took the liberty to look at it anyways :)

    Offer; Accepted
     

    colcolstyles

    Yours truly
  • 1,588
    Posts
    16
    Years
    Well, I really didn't even need to see it to know you're in! But, I took the liberty to look at it anyways :)

    Offer; Accepted
    Thanks! :)
    Is there any work for me to do right now or should I just wait until I'm needed? I'm really anxious to get my hands on a patch :D
     
    Last edited:

    DemonParia

    Gangsterfresh Swagmaster
  • 104
    Posts
    15
    Years
    • Seen Oct 6, 2015
    -_-

    Offer; Declined
    You're always welcomed to try again.





    It's on.
    Pokémon Distant | A Hack by Disturbed


    There are a few unavoidable icky parts, but this is a good map that took me a long time... I'd like to be a part time mapper, if I'm accepted. :D
     
  • 1,906
    Posts
    16
    Years
    • Age 30
    • Seen Oct 21, 2019
    Offer; Declined
    You're always welcomed to try again.





    It's on.


    There are a few unavoidable icky parts, but this is a good map that took me a long time... I'd like to be a part time mapper, if I'm accepted. :D

    I'm sorry. That map is not good at all :(
    There are nearly countless problems with it. Have you ever tried block editting?
    Offer; Declined... still

    As before, you're welcome to keep trying until you blow me away.
     

    DemonParia

    Gangsterfresh Swagmaster
  • 104
    Posts
    15
    Years
    • Seen Oct 6, 2015
    I'm sorry. That map is not good at all :(
    There are nearly countless problems with it. Have you ever tried block editting?
    Offer; Declined... still

    As before, you're welcome to keep trying until you blow me away.


    *twitch*

    You know, I think I'll pass. >_>
     
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