[Release] Pokémon Fire Red 802

  • 33
    Posts
    8
    Years
    THIS IS NOT A ROM HACK! It was made in the Pokémon Essentials engine.

    In this game you will playthrough Kanto and once that's done you go through Johto!
    Currently the game ends when the SS. Anne leaves.
    Features:
    Spoiler:


    Bugs and Mistakes:
    Spoiler:

    If you find anymore then please tell me. It would help a lot.

    To do list:
    Spoiler:


    Credits go to:
    Spoiler:

    If I missed out anyone please tell me so I can credit them.

    Screenshots down there

    Demo 1: Please enjoy and please take into consideration that this is my first project.
    https://mega.nz/#!OUJwhZCA!dtGIhYOUGe1OiDNxzLQsmj1_Px1LNKEd_Y2v5kIOUXY
    Fix for Viridian City. DOWNLOAD immediately. Put this in the Data folder in the game's main directory.
    https://mega.nz/#!uZpjEBrZ!rV3WFqETX-LBtUTgSLosLGjFTX7F4dQUI4ZWV_vRw8k
    (I'd personally recommend using MegaSync to download)
     

    Attachments

    • [PokeCommunity.com] Pokémon Fire Red 802
      pikachu.png
      17.3 KB · Views: 95
    • [PokeCommunity.com] Pokémon Fire Red 802
      blastoise.png
      46 KB · Views: 109
    Last edited:
    Try not to mix tiles from different generations it looks a little off. I know you've said your overworld needs tidying up but i think if you settle on Gen 3 or 4 it will help a lot.

    Also are there pokemon in the wild on route 1? I couldn't find anything.
    And are the Pokemon supposed to move in battle? Mine were stationary.
     
    Try not to mix tiles from different generations it looks a little off. I know you've said your overworld needs tidying up but i think if you settle on Gen 3 or 4 it will help a lot.

    Also are there pokemon in the wild on route 1? I couldn't find anything.
    And are the Pokemon supposed to move in battle? Mine were stationary.

    Yupp I think I'll stick to the gen 3 tiles.
    The route 1 error is very weird so I will have to look more into it.
    And yes the Pok?mon are supposed to be stationary cause the gen 6 and 7 sprites don't move and it wouldn't be consistent if the first 649 moved and the remaining didn't.
    Edit: Just fixed the Route 1 stuff.
     
    Last edited:
    This seems interesting. Will definitely give it a shot once I get my computer fixed
     
    I love the look of this game. I hope you continue to work on it and it gets better every time. :)
     
    Hey,

    I'm stuck at Viridian City. I need to get the parcel for Prof. Oak. But everytime I go to the Market I can only buy stuff. Am I stupid, or I missed a hint? Thanks for answering :)
     
    Back
    Top