I am planning a huge update for version 8.
- Options for a more X and Y styled appearance. (done)
- More Pokémon-esc load menu. (done)
- Bring lag down to a minimum. (done)
- I am completely replacing the sample maps and adding new trainers and possibly a brief "story" for the kit. (not done)
- All HMs with be evented and usable from the Pokémon Menu (not done)
- The Tilesets have been redone. The main difference is that all the buildings are now a separate layer from the rest of the ground. I made enough so every town in Kanto and the Sevii isle's could be recreated with only 2-3 layers. (done)
- Triple Battles and Sky Battles definately need to make it into this update. Rotation Battles are a posiblity, but might be saved for a later update. (not done)
- Battle Fronteir battle formats and rules. (not done)
- Careful testing to make sure all skill effects work properly. (not done)
- A Master Settings model that has the major setting in one place. (done)
This is a lot of stuff, so any help would be nice. One thing that I really want to do is having looped OGG audio files for the background music. Since OGG is the primary format used by RPG Maker VX Ace, it would be logical to want to use OGG files to their fullest potential. I have OGG files uploaded, but some are converted from MIDIs and sound awful and they don't loop. If anyone is willing to take up this task, that would be very much appreciated.