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Tool: Pokémon Gen IV Map Converter

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I don't think it's a good idea to use four or five-letter extensions, to be honest. It might pose compatibility issues with dual-OS programs. No, I don't mean OSX or *NIX, but things like SNESedit with DOS — even though Hex workshop exists, few ROM hackers want to throw money at something that has functional free alternatives.

Then again, it may just be my personal opinion that three-letter extensions are best, but it might be wise to stick with them just in case.


Also, two very popular games occupy the .per file extension, which are Age of Empires/Rise of Rome, and Age of Empires II (Age of Kings)/The Conquerors. These games use .per files as personality files to tag with artificial intelligence files (.ai) that they use. So, I wouldn't advise using it.

Again, these things are just what I think. You're welcome to keep or change them—its ultimately up to you of course. :D
 
Good idea, i will maybe rewrite my tool with a full support of these extensions.


I don't think it's a good idea to use four or five-letter extensions, to be honest. It might pose compatibility issues with dual-OS programs. No, I don't mean OSX or *NIX, but things like SNESedit with DOS — even though Hex workshop exists, few ROM hackers want to throw money at something that has functional free alternatives.

Then again, it may just be my personal opinion that three-letter extensions are best, but it might be wise to stick with them just in case.


Also, two very popular games occupy the .per file extension, which are Age of Empires/Rise of Rome, and Age of Empires II (Age of Kings)/The Conquerors. These games use .per files as personality files to tag with artificial intelligence files (.ai) that they use. So, I wouldn't advise using it.

Again, these things are just what I think. You're welcome to keep or change them—its ultimately up to you of course. :D



Yes, that's why i suggest more search for the two first extensions ;)
 
only get invalid map when i try to open the fielddata narc thing
 
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