WackyTurtle
Developer
- 104
- Posts
- 14
- Years
- England
- Seen Mar 10, 2019
I couldn't agree more. While the sprites may seem recycled and all, this is actually one of this game's best USP(unique selling point) and it shows how much creativity you have. I personally don't mind you using the normal trainer sprites because the personality that you give to all these trainers here itself makes me think that they are one of a kind, and that they are their own person. And the ironic thing is that their personalities completely suite their appearances and I must say, kudos to you for pulling it off. So if I were to give my honest opinion, it would be to just keep on doing what you're doing because the graphics itself are more than good enough to be considered well polished, the story itself looks as if it's well thought through, and finally the characters themselves are so unique in their own ways, to the point where you forget about the fact that they are just normal trainers in most Pokemon games, which itself is something to be proud of ya know? At first, when I looked at your game, I was surprised about your actions about using normal trainer sprites for the main characters instead of making your own sprites. But when I played the game and got to know about their respective characters, I couldn't care less about the fact that these are actually considered as normal trainers as their personalities itself makes me believe that they are their own man/woman. So in closing, I would like to say that while at first, it may seem that recycling the normal trainer sprites makes other new viewers surprised and makes them wonder if you are as lazy as Jagold( :P), after they actually play the game themselves, none of that really matters because their personalities and the story itself renders the initial impression useless. So WackyTurtle, just keep on doing what you're doing my man, because this game actually has the potential to be one of the best Pokemon games ever made for the RPG Game Maker XP! Sorry for long post btw.. Just wanted to share my thoughts about your game to you and the other viewers here!
Thanks dude, that really does mean a lot. One of the real flaws of the Pokémon games is that there's very little characterisation, both in your (silent) protagonist and the people around you, who are just there to drive the story forward. So part of my design philosophy was to create real characters who weren't simply defined by how they looked but how they talked, acted etc. In both the sequences of the game I'm developing now and everything else I have carefully planned out, I hope to develop this further. You'll see much more development with Max, Laura, Bryce et al, so if you stick around you should (hopefully) be rewarded! And once again, thank you for your kind words.