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Pokémon: Lodestone

Lordpenguin

Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    Thanks.

    I noticed i hadn't made any fighting types (& ground, rock etc.) so I make a nice Larvitar card. Handy. I fiddled wih the levels of this classic sugimori larvitar, o give it slighty darker tone and those piercing white eyes...

    Pokémon: Lodestone
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    Meh, I feel that I am making to many with only one attack. 3 attacks? Typo ne.
    Anyway, 2 weaknesses helps balance it, and Mudslip has a deliberately obscure mana cost.

    And Pupitar is gonna have only one attack, tackle ¦D
     
  • 720
    Posts
    17
    Years
    • Seen Jan 15, 2011
    Hi these fakes are very good! Particularly the D versions of Houndoom/dour (which are utterly utterly broken however). Id suggest using Photoshop or Paintshop Pro to blur down the pixelised edges.

    Keep up teh cool work.
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    Would be nice if could afford them! Looking into getting a cheap PS soon though...
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    In the absence of PC, I got a new laptop, so it might take a while to transfer all my tools. Before that however, two new cards: Sabrina's Natu and Pupitar.
    This is the second Natu card in this set, as, well, I wanted to do a xatu, obviously, but Imakuni doesn't really feel like he has one. Also, this means that Natu in general in this set are more common than uncommon, but less common than commons.

    Pokémon: Lodestone

    Pokémon: Lodestone


    Personally I wanted to make sabrina's natu powerful, relative to the rest of the cards, rather like the status of base set scyther or electabuzz.
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    ¦D I played around with the zoom blur settings for ages, to get it just right

    a slightly meh Tyranitar
    Pokémon: Lodestone


    There is also a PRERELEASE edition with different arts, but it is awfully hard to get hold of.
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    Aside from the slightly poor text alignment and (i think) slightly odd-looking pp fonts, i really quite like this card. It is nice and full.

    Pokémon: Lodestone


    All of these, and all previous cards, are up on the website
     
  • 151
    Posts
    17
    Years
    • Seen Aug 2, 2023
    The dark crobat art is cool, and the pokemon power is very interesting.

    This is a greaat set dude;)
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    The first set of deltas. Note I decided against the ugly delta symbol over the art, instead going for just a small symbol next to the type symbol. This set won't have mechanics based on delta, so it's sort of just a sidenote that these cards aren't of the normal kind for that pokemon.

    Also check out the flavour text, first hints as to the 'storyline' of the set here.

    Pokémon: Lodestone

    Pokémon: Lodestone
     
    Last edited:

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    I tried it, but it just looked odd on a classic blank, and messed up the positioning.
     

    Lordpenguin

    Pokémon: Lodestone
  • 244
    Posts
    17
    Years
    • Seen Apr 5, 2012
    Hehe, thanks. One of the main reasons I prefer to fake with these is that I actually don't own anything newer than around aquapolis, and I compare my renders angainst real cards to get the alignments right and whatnot.

    Anyway, my first trainer fake. I'm slightly off with the text I think, post your comments.

    Pokémon: Lodestone
     
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